Mass Effect Character Editor/Savegame Editor
#1
Posté 24 janvier 2010 - 01:39
Is there still, after 2 years, no Character or Savegame Editor for Mass Effect? I find that somewhat mindboggling. Last I heard, "Critical Mass", the achievement editor, was going to be developed into a savegame editor, but I've been unable to actually track down any further info on it.
Anyone kept track of this sorta thing?
#2
Posté 24 janvier 2010 - 01:42
#3
Posté 24 janvier 2010 - 01:47
#4
Posté 24 janvier 2010 - 01:48
Consider me interested as well, although yes I believe firethorn is correct and that no one has completed anything past the achievement editor.
#5
Posté 24 janvier 2010 - 01:51
Medet wrote...
I've been getting entirely mixed information on whether you can rename an ME1 Shepard for ME2, but if you cant even a simple automated hex edit to let you rename your character would be nice.
Consider me interested as well, although yes I believe firethorn is correct and that no one has completed anything past the achievement editor.
Handheld wishes to know why you would want to rename your shepard from the first game its supposed to be the same shepard and not shepard in disguise. (Handheld made a funny hahaha)
#6
Posté 24 janvier 2010 - 02:38
#7
Posté 24 janvier 2010 - 02:52
The console has some notable restrictions. For example, you cannot freely add any talent, nor can you remove them. The console just doesn't cut it when you want to go at your character with a screwdriver and a monkey wrench.Jazharah wrote...
There's barely a need for such a thing imo, especially for PC, since with a adding a single line to a .ini file you can open up the console and through commands can completely mod everything to your liking (though it won't effect choices).
#8
Posté 24 janvier 2010 - 03:15
Not that it's a bad thing to do, but... I've already done 10 full runs on the 360. I just want to be able to hit the ground running when the game launches, and I don't really have the drive to replay the game another two times just to recreate just part of what I already did on the 360 :/
#9
Posté 24 janvier 2010 - 03:16
His ability to do that hinged on his ability to decrypt / decompress the savegame files. He was unable to do so, as he was unable to crack the encryption (which looked like LZW, but either Bioware or another company made some modifications).
Baaaaaaw.
I don't know what makes me the most sad. The fact that Bioware put some kind of überprotection on the savegames, or the fact that Bioware supplied a weaksauce console.
Modifié par Varenus Luckmann, 24 janvier 2010 - 03:18 .
#10
Posté 24 janvier 2010 - 03:19
#11
Posté 24 janvier 2010 - 03:24
What is it with this forum and people not reading the threads?vhatever wrote...
Given the fact it has very easy cheat commands simply using the console, no one probably ever bothered with it.
It's almost magical.
#12
Posté 24 janvier 2010 - 05:55
I don't suppose anyone have found a way around that?
#13
Posté 24 janvier 2010 - 06:08
Varenus Luckmann wrote...
What is it with this forum and people not reading the threads?vhatever wrote...
Given the fact it has very easy cheat commands simply using the console, no one probably ever bothered with it.
It's almost magical.
Uhh, I read your post and responded thusly. Since my post was in response to yours, the relevance of the rest of the thread was absolutely zero.
#14
Posté 24 janvier 2010 - 02:20
When you post in a thread, it is generally assumed that you partake in a discussion. In this case, there is at least one post that is highly relevant to your response. It's not like it's a huge thread - it's not even multiple pages.vhatever wrote...
Varenus Luckmann wrote...
What is it with this forum and people not reading the threads?vhatever wrote...
Given the fact it has very easy cheat commands simply using the console, no one probably ever bothered with it.
It's almost magical.
Uhh, I read your post and responded thusly. Since my post was in response to yours, the relevance of the rest of the thread was absolutely zero.
Please. Read before you write.Varenus Luckmann wrote...
The console has some notable restrictions. For example, you cannot freely add any talent, nor can you remove them. The console just doesn't cut it when you want to go at your character with a screwdriver and a monkey wrench.Jazharah wrote...
There's barely a need for such a thing imo, especially for PC, since with a adding a single line to a .ini file you can open up the console and through commands can completely mod everything to your liking (though it won't effect choices).
#15
Posté 24 janvier 2010 - 02:26
handheld wrote...
Medet wrote...
I've been getting entirely mixed information on whether you can rename an ME1 Shepard for ME2, but if you cant even a simple automated hex edit to let you rename your character would be nice.
Consider me interested as well, although yes I believe firethorn is correct and that no one has completed anything past the achievement editor.
Handheld wishes to know why you would want to rename your shepard from the first game its supposed to be the same shepard and not shepard in disguise. (Handheld made a funny hahaha)
Sgt Reed officially likes Handheld.
K, that's enough talking like that for me.
#16
Posté 24 janvier 2010 - 09:05
Referring to yourself in third person is a telltale sign of mental illness. You know that, right?handheld wrote...
Medet wrote...
I've been getting entirely mixed information on whether you can rename an ME1 Shepard for ME2, but if you cant even a simple automated hex edit to let you rename your character would be nice.
Consider me interested as well, although yes I believe firethorn is correct and that no one has completed anything past the achievement editor.
Handheld wishes to know why you would want to rename your shepard from the first game its supposed to be the same shepard and not shepard in disguise. (Handheld made a funny hahaha)




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