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I still haven't seen any long hair in this game yet.


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#76
Eternal Phoenix

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Given that screen of the female Inquisitor, I imagine we will be getting long hair. Both past games had long hair for females and males so why would Inquisition be different? The models for the potential elven Inquisitors show them with long hair:
 
640px-Dragon-Age-Inquisition-Elf-Hero-Mo

 

Also Blackwall has long hair:

 

250px-Blackwall_Warroom.jpg

 

So I think it's safe to say long hair will be in the game.

 

Is that the Inquisitor or Tommy Wiseau?


Quotes from that would work so well...

"Everyone here betray me, I fed up with this Inquisition!"
 
"You're lying Cassandra, I nearly hit you! You're tearing me apart Cassandra!"
 
The Inquisitor is captured...
 
Some evil Tevinter guy: "Inquisitor! Tell me where your army is hiding and I'll let you live."
 
Inquisitor: "I cannot tell you, it's confidential! Anyway, how is your sex life?"


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#77
J-Reyno

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Given that screen of the female Inquisitor, I imagine we will be getting long hair. Both past games had long hair for females and males so why would Inquisition be different? The models for the potential elven Inquisitors show them with long hair:
 
640px-Dragon-Age-Inquisition-Elf-Hero-Mo

 

I consider that medium-length hair, personally.


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#78
Eternal Phoenix

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I consider that medium-length hair, personally.

 
Well it's still longer hair, even if it's classified as medium hair length. Different cultures also have different ideas of what constitutes as to "long length hair" apparently.



#79
DragonAgeLegend

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There are a lot of people missing the point, so it bears repeating. You don't have to make long hair work. Just put it in the game.

Yes, but the reason they could have not added it in the game is because of the fact that it doesn't work. If they added long hair which looked terrible in game because of graphical issues, people will then complain about how the hair doesn't work and probably make a petition to destroy the franchise. 


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#80
KC_Prototype

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Will there be black hair other than a fade is a better question

This is always my question. I want an afro temp fade! 



#81
Walrider

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Probably most characters have short hair to hide the fact that it does not move at all. As for clipping, a lot of MMOs have long hair and its looks mostly fine.

Sure, it would be nice if new games would spend resources to get the hair to look more realistic like this:

bench3mck57.gif

But  still its huge improvement over the DA2.

 

Different engines can do different things. Lara was the only character in that game to have animated hair. Plus, her image is static. As in, the player can't edit the way she looks, so the devs could focus heavily on her appearance without having to worry about options.

 

Comparing that to a game where a player can change a character's appearance, plus providing multiple options for said changes, is an entirely different beast. It's like comparing apples and oranges, except the one company only has to grow one orange, and the other has to grow multiple apples.

 

Plus, the clipping/memory issues provided by long hair aren't 'bullcrap.' Some people may be okay with the clipping and possible lag issues, but there is no way a professional company can ship things like that.


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#82
Giantdeathrobot

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The thing is, Tomb raider had good hair... on one character, who had one body, and whos outfit barely changed at all, and it still clipped, bugged a lot and jiggled wildly. It was also a massive FPS tank on all but the highest end of machines, and even then. A party of 4 with that hair quality would be close to impossible to render without making the game a slideshow, I'd wager, and forget about it coming on consoles until 2030 or something at this rate. Not to mention the tons of clipping that would come with Inquisition having 4 races, 2 genders, a plethora of hairstyles and a warehouse's worth of different armor sets and hats of various flavor.

 

Witcher 3 seems to make some progress on that front, but it's also pretty selective (only on major characters Geralt, Triss and Yennefer from what I saw) and not that detailed.

 

Still, I don't think we need long hair to be ultra-detailed to be in the game. At least shoulder-length should still be an option for those who want it. Even if it clips a bit.

 

As for the realism argument, given that Dragon Age's combat is nothing close to realistic, I'm pretty sure long hair is acceptable among all the magic-slinging, rogues leaping around like ticks and warriors bashing the ground so hard they create craters.

 

@Gtdef: while your points are overall valid, I'm pretty sure in a life or death situation no one gives a rat's ass about a fair fight :P . Long hair IS a disadvantage, it's an extra grappling spot for your opponent. But as far as Dragon Age is concerned it's certainly a very acceptable break from reality.


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#83
KC_Prototype

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What the brown hair in origins wasn't black enough for you?

 

Me either...  3 shades of red, 3 shades of blond (Considering the strawberry blond for both), two browns (letting the auburn count for brown and red), and white hair.  No actual black hair, just a dark brown.

We're talking about black as in "African-American". We want more than just a shaved head with a messed up hairline. 


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#84
kaivaal

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Different engines can do different things. Lara was the only character in that game to have animated hair. Plus, her image is static. As in, the player can't edit the way she looks, so the devs could focus heavily on her appearance without having to worry about options.

 

Comparing that to a game where a player can change a character's appearance, plus providing multiple options for said changes, is an entirely different beast. It's like comparing apples and oranges, except the one company only has to grow one orange, and the other has to grow multiple apples.

 

Plus, the clipping/memory issues provided by long hair aren't 'bullcrap.' Some people may be okay with the clipping and possible lag issues, but there is no way a professional company can ship things like that.

 

This isn't exactly true. Lara does have 7 or 8 different outfits in the game (DLC and unlockables), so not entirely static, and all work very well with her hair for the most part. Granted these are no where near as varied as the outfits we're likely to see in DAI, but I think the whole purpose of the TressFX technology was that the hair would still look great even if Lara was wearing full plate.



#85
Mr. Homebody

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It's a little disconcerting. All the NPCs shown so far have either had short hair or been bald. At least DA2 had Bethany, Isabela, and Aveline. This is supposed to be medieval fantasy. Somebody's got to have long hair...

 

Next generation consoles and we still have helmet hairs. But it could be worse. In Dragon Age 4 everyone will be bald probably. Hairs are not welcome in Thedas.



#86
Neverwinter_Knight77

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The excuse "They can't do it" is old and played out. This is 2014 for goodness sake. Long hair in a video game is not that difficult.
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#87
Natarsi

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I started multi-quoting, but then stopped, too many things to quote, so I'll just sum it up.

 

The picture about the Spartan warriors? That is still falling in the category of shoulder-long or just above shoulder long hair for me.

Long hair starts for me around mid-back.

 

I have worn armors for LARP and when not playing an NPC I had a backpack. NOT trying up my hair resulted in: hair getting snagged in armor parts, belts, backpack, broche holding cloak together and other stuff. => Things which might or might not hurt a lot, but even just the sharp pull at your hair can be fatally distracting.

 

As for helmet: Nope, never wore one, cause my head is apparently too small for 'normal sizes' and I didn't feel like stuffing it out. Also, I would have had to put my hair up again anyway if it covers the neck as well.

 

 

Also really? You wouldn't care if the hair isn't animated as long as it's there?

I sincerly doubt that. Just imagine you walk towards the edge of a cliff with your group to grab another ingredient growing there, a breeze lets your cape or cloak flutter, making it look epic stylish and then... there is the helmet of your hair. Stuck stiff to your head. Or perhaps animated slightly at the edges.
Animating long hair is a pain, even if you divide it into strands. And personally, I really don't want my graphics card waste space to see calculate just the most natural fall and flutter of long hair when they excede a certain hair length.

 

Bioware does well not to include over-long long hair in the game unless they get around animating it right. I think it would be bad to their name to create this pretty awesome looking game and then add a hair helmet to it.

If they do put it in, I might actually consider it for a mage, depending on the style. I kind of doubt it thought.
If those kind of hair styles are in thought, I am expecting at least the flexibility and animation Sims 3 hair head, when I quickly swirrled my Sim around in the creator mode.



#88
zambingo

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If long hair is not in the game it is more likely for a technical issue/design choice rather than an opinion about practicality.

The "hair gets in the way" argument is tired and flies in the face of historical fact in regards to warrior cultures. eg. the Chinese and some Native American tribes.

Also if you're a warrior and you're worried about your hair being pulled, you're doing it wrong and you've lost already.
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#89
Dermain

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Compared to being limited to short hair (or a bun or ponytail), I don't care about clipping or movement. As long as it's there.

 

You (and others) may be fine with hair clipping and FPS loss (mostly this), but the amount of whine resulting from it will drown out the ME3 complaints...  :rolleyes:

I'm going to be a little sad if I can't replicate my Warden's hair... ;)

 

For the sake of your warden I HOPE you can't replicate that hair...  :sick:

I just want plain, long, straight hair. For both genders. It's not much to ask at all. I don't much care for the more elaborate hairstyles, although they can be quite lovely.

But since people brought up modding... There better be somebody who mods all of the spiders out of the game. In DA:O, there was a mod that turned them into bears, and in DA2 there was one that turned them into mabari. I'm hoping for something similar.

 

This assumes that they release a toolset, and that Frostbite 3 is actually moddable. For some reason I highly doubt that.

The Spartans were quite fond of it actually. 

 

Can we really take that statement seriously if your evidence for it are paintings that were done thousands of years after the Spartan's fought?

 

I'm not saying they didn't, but that's really not great evidence to prove your point.

I consider that medium-length hair, personally.

 

The power of subjectivity...it's amazing...

The excuse "They can't do it" is old and played out. This is 2014 for goodness sake. Long hair in a video game is not that difficult.

 

I don't think the excuse is "They can't do it!" I think the reasoning is "It takes up resources that are (at this point) better spent on other things. If it didn't take up X amount of resources we would do it".


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#90
BraveVesperia

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I find the whole 'long hair is impractical' argument to be a bit strange considering the past two games a mage Warden/Hawke can fight/wander around the countryside in an ankle length dress with billowing sleeves. Morrigan also managed it with only a scarf draped over her chest, and Isabela in a skimpy tunic. Then neither Merrill nor Fenris wore shoes. And female leather armour in DAO featured a chest window.

 

I think the 'impractical for fighting/travelling' ship has sailed.


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#91
PsychoBlonde

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I have to agree.

I don't agree with the statements about it being difficult to animate. I don't care about the physics or whatever of the hair. In older gen games developers didn't care about the physics either and I don't see why it is so important now. Just stick the hair to the back, done. I just believe BioWare makes to big of an issue out of clipping and animation of hair whereas they already have enough clipping going on with a lot of other stuff, so why draw the line with long hair?

I believe that they generally build the head and body rigs separately and then "glue" them together (which is why in the previous two games everybody had some kind of necklace or similar hiding the junction between head and body).  So they build hair to fit into those restrictions.

I don't really care, I'm not interested in having my characters look like Fabio, anyway.  I do prefer more "loose" and simple hairstyles, or at least, stuff that looks like it could actually be made out of hair.


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#92
Walrider

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This isn't exactly true. Lara does have 7 or 8 different outfits in the game (DLC and unlockables), so not entirely static, and all work very well with her hair for the most part. Granted these are no where near as varied as the outfits we're likely to see in DAI, but I think the whole purpose of the TressFX technology was that the hair would still look great even if Lara was wearing full plate.

 

That is not what I meant. When I said changing a character's appearance, I meant physical attributes, not just clothing.

 

Lara had outfits edited only for Lara. That made it easier to resolve possible clipping. Bioware is dealing with eight different PC character models, all of which have to have clipping resolved for a variety of different armors and hairstyles.

 

Long, flowing locks aren't feasible for this because of a variety of reasons. A) The amount of time it'd take to make, edit, and then contour hair to eight different models to a respectable degree would not be worth the cost, or the resources necessary for it, when Bioware also has to take the rest of their workload into consideration. B ) Long hair that is animated well is a framerate beast. In example, FPS could drop anywhere from twenty to thirty frames with Tomb Rainder's TressFX running.

 

I'd like to see long hair as much as the next person, but it's really not feasible.



#93
Shadow Fox

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The excuse "They can't do it" is old and played out. This is 2014 for goodness sake. Long hair in a video game is not that difficult.

Dragon's Dogma says otherwise.



#94
Estelindis

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I'm impressed by all the people in this thread who have said that they can fight with long hair.  I do aikido and have long hair.  The one time in the past decade+ that I failed to bring any hairbands to tie back my hair during training was one of the most frustrating experiences of my whole life.   When one flips, rolls, and gets thrown a lot, hair flies all over the place.  I was literally pulling it out of my face every few seconds.  I have no idea how you "experts" manage to handle this!   :P


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#95
Chanda

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I want hair just like any other npc in the game. Morrigan's hairstyle should not be gated to only her. Sera's hairstyle should not be gated to only her. It ticked me off that Velanna got to wear Morrigan's hairstyle, but I couldn't. And that elf in DA2 that buys your way into Kirkwall, she also got Morrigan's hairstyle. Not fair, man.

#96
PsychoBlonde

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Long hair is not impractical per se for *fighting*. . . you CAN tie it up.  Most of the more elaborate braided hairstyles are actually "long" hair--it'd have to be waist length at least to make that hairstyle out of your natural hair.  But if you let it loose in rough living conditions you have to be prepared for the following:

 

1.  Greasy, dirty hair.  All the time.  You'll just wash it?  Ever wash your hair in ice-cold river water with lye soap?  And unless it's exceptionally clean water, your hair will probably be MORE gross AFTER you wash it.  And smell like river water to boot.  Ick.

2.  Fleas and lice.  And ticks.  And other disgusting bugs.  There's a reason why a lot of civilized ancient cultures used to shave.  Everything.  There's also a reason why soldiers on deployment have less "hair" and more "fuzz".

3.  It's hot.

4.  Taking care of it is labor-intensive.  And you HAVE to take care of it.  Fleas and lice aren't just itchy, they carry deadly diseases.

 

NOBODY loves long hair enough that they'd be willing to suffer through all that for weeks or months of endless marching, fighting, camping, sleeping on the ground, getting yanked out of bed at 2am for your watch or an alert, decamping, marching more, fighting more, eating bad food, etc. etc.  You might think differently, but sooner or later everybody starts jettisoning the expensive luxuries so they have more energy for staying alive and not murdering that one guy who WON'T STOP WHISTLING ZOMG.  


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#97
Chanda

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I like your logic.

#98
ApostateJamie

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If I decide not to make a "witch of the wilds" I'll be going with an elf rogue, I'm wondering if for some hairstyles e.g. ones which cover the ears if the pointed parts of the ear will be poking out the hair?

#99
phantomrachie

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Probably most characters have short hair to hide the fact that it does not move at all. As for clipping, a lot of MMOs have long hair and its looks mostly fine.

Sure, it would be nice if new games would spend resources to get the hair to look more realistic like this:

bench3mck57.gif

But  still its huge improvement over the DA2.

 

Well it is easier to get hair right with a game like Tomb Raider.  There is no choice of protagonists so it's easier to make sure that the hair doesn't clip through any clothes she is wearing.

 

In a game with a customisable protagonists that can were a number of different types of armour, it's more difficult to make sure that the hair is not clipping through each and every armour set with each possible protagonists.

 

Then because you don't have to have long hair on your protagonist, BioWare could put in all that time and effort with potentially very few people using the option.



#100
SurelyForth

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I love that this discussion keeps happening, and people keep stomping their feet and demanding that they get long hair, even if it looks like ****, apparently. After all, what does BW have to prove at this point?

 

Spoiler

 

Dragon Age isn't a life simulator or a doll maker, and, frankly, there are far more important issues for them to address in their character creator than long hair. Like, as other posters have mentioned, black hairstyles that aren't half-assed, and dark skintones that don't wash out the moment light touches them, or turn purple in certain environments. Diverse character models would be nice, too, because a mage is not going to be built the same as a warrior and, with the female models at least, they seem to be designing for the former only. 


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