Community: "We want a new ending to the story. It sucks. You promised us 16 wildly different endings, but all the endings are virtually identical except for the color of the explosions on your screen: you die; the relays explode; and the Normandy crashes. And my Shepard would have challenged that Star Child."
Staff Bioware writers: "Hmmm... It seems that a very large number of players are displeased with the huge plot hole and circular logic we created at the end of Mass Effect 3."
Lead Bioware writers: "Perhaps the community simply does not understand the meaning behind the colors. We should explain them."
Staff Bioware writers: "Then there is the problem of the Star Child itself. How did that get there?"
Lead Bioware writers: "You're right. What do you think we should do?"
Staff Bioware writers: "In addition to explaining the meaning behind the colors with a cheap slide show, and giving Shepard the option of challenging the Star Child; we have another problem: how do we explain the circular logic?"
Lead Bioware writers: "Simple. With more circular logic. And we need to come up with more DLC for this game as well. So why not write one about the origins of the Star Child. Let's just call them the Leviathans. We'll put them on a planet out in the ass end of nowhere."
Staff BW: "Good idea. Let's fill one gaping plot hole with another gaping plot hole. It really won't be any different than anything else in the series. It'll be fine until one thinks about it."
Leads: "Good. Let's get started!"