So more than two years ago I picked up, played and completed Mass Effect 3. Walked away from it and haven't looked at it since. No DLC, no loading up other save games, no nothing.
Mass Effect 1 is still my all time favourite game - and the game that made me finally make the connection between art and games - and while I don't feel Mass Effect 2 did enough to live up to the standards set, it certainly did enough for me to be incredibly excited about Mass Effect 3. Which in turn - arrived and took the wind right out of my sails.
At the time I remember posting on these forums that while I was enjoying it - it was a very average game, and lacking a lot of the spark that made the first two games so very special. Spent a lot of time debating / arguing on these forums about it, but even then as everything was unfolding I couldn't quite figure out how I felt about it. When I finally hit the ending, I'd lost interest and was pretty much just going through the motions to finish it. As bad as I found the ending to be, I had found the rest of the game hadn't done anything to make me care too much by that stage.
So - after having what was set to be the pinnacle of my adult gaming life come crashing down - after two years I've decided that maybe I should go back and see if my perspective had changed, if I'd changed and if gaming had changed enough to maybe change how I felt about it. I grabbed the Citadel DLC (made sure extended ending was installed too) and for good measure did a couple of re-cap games in ME1 and ME2 before getting stuck into ME3.
First off - ME1 I still adore - even after all these years - that game moves me and captures character and story development exceptionally well. If people were to tell me I could take just one game with me for the rest of my life, Mass Effect 1 would be it. I even loved the elevators and the Mako. ME2 wasn't quite as good - but I loved every second of it.
...then I came to ME3.
What I had hoped would possibly be a fresh look at it - only ended up highlighting the flaws and original issues I had even more. A common argument against those who didn't like the original endings was "You just don't get it." - and maybe I don't - but more than that, I just don't get Mass Effect 3. It's a polished game for sure, but the many things that made the first two in the series great are gone. I found myself longing for the character development and dialogue choices of the first game. I even found myself longing for the music of the original. While Mass Effect 3 has a great soundtrack that stands on it's own well enough, it doesn't blend with the game like the original did. A great example of soundtracks that blend with their game is The Banner Saga. The ME3 songs feel like they were composed for an eager audience in a theater rather than to bring life and emotion to the games locations. But that is just one point I can bring up among many.
As I played through - and the characters that I had adored and even shaped from the first two suddenly altered path and became different people. Sure the argument could be made that people change, but - not like they have. Ashley Williams in particular did a total 180 and as a character is unrecognisable.
I watched mountains of dialogue, and didn't interact - with only an occasional prompt offering some investigative options but little guidance from myself - my avatar simply acting out lines that were not like my character from the first two games. Which is where I think I had such a hard time connecting with Mass Effect 3.
No matter which save I loaded, or how I played ME3, or how I loaded and tried different things - the result was always the same.... the Shepard in Mass Effect 3 was not mine. The results of Shepards choices from ME1 and ME2 were certainly there, but my Shepard had been replaced by someone elses who I had no control over.
The Citadel DLC only drove home even further all of those flaws that disconnected me from the game. I went on YouTube and watched all of the other variations and I might as well have done that from the start since all of the Shepards are identical. ME1 and ME2 definitely did more to give players freedom to showcase their Shepard as a character.
Regardless - I played on and went through much the same series of emotions I went through when I completed it the first (and only prior) time. I'd stopped caring by the end of it.
So while I definitely feel that Mass Effect 3 missed the mark and that spark of the previous games, the biggest sin I felt is they took our Shepard away from us.
DAO and ME1 did so much to instill the players voice (or text) into the game world - it seems incredibly jarring to be given a cookie cutter character in ME3, DA2 and ToR.
What's the point of my TL:DR rant? I don't know - maybe my way of saying adios to Mass Effect. Maybe my way of just getting a lot of thoughts and feelings off my chest. Maybe I'm hoping someone from BioWare reads this and understands what I'm saying. I don't know.
...but I hope whatever happens in future BioWare games - they rekindle that player connection with their avatar. That they give back that voice. To call up a particular quote...give the many hope for a future; to ensure that all have a voice in their future.
Anyway - crazy long rant /end





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