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All (Warrior/Rogue/Mage) Party Practical or Silly?


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28 réponses à ce sujet

#1
Home8Less

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Yeah just as the title says would you bring out a party of 4 warriors (Warrior Inquisitor, Cassandra, Iron Bull, Blackwall) or 4 rogues (Rogue Inquisitor, Varric, Cole, Sera), or 4 mages (Mage Inquisitor, Solas, Vivienne, Dorian) on actual quests?

 

I'm definitely going to go with an all mage party at some point just for fun but something tells me that you can't do much more with that other than go hunt animals or you will die gruesomely against a dragon or something. Maybe there will be a fade quest that makes you bring all the mages?



#2
TK514

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I take the characters I want to interact with, and couldn't care less about their class.


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#3
EmperorKarino

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it might happen in my playthrough but not because i went out of my way to pick 4 of any one class, i tend to bring people based on story, or in dragonage 2's case, after i got 100 percent friendship with everyone i just started bring the people i wanted.


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#4
raging_monkey

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Its a bit excessivly covering your arse where you maybe ill equipped for x situation.
Personally i deciede purly on a whim

#5
Altus Mage

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As much as I would like to give in to the silliness, it seems important to have a member of each class present. Mages can fix things, rogues can pick, and warriors can bash. 

 

I got away with class imbalance the last two games but somehow I don't think I'll get away with it this time.  :mellow: 


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#6
Chernaya

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Go without a rogue? Stuff in chests might usually be junk, but you never know... junk can be cool, too.  :ph34r: *dragon age hoarders edition* 


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#7
Lamppost In Winter

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 I remember somebody on the old forum suggesting an all Templar, manly man party, strutting through Ferelden and spamming Holy Smite on every mage they see. I did that and it was the only time I played a warrior, or a Human Noble for that matter.



#8
Icy Magebane

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As much as I would like to give in to the silliness, it seems important to have a member of each class present. Mages can fix things, rogues can pick, and warriors can bash. 

 

I got away with class imbalance the last two games but somehow I don't think I'll get away with it this time.  :mellow: 

Hopefully this will be limited to secret areas and not mandatory to progress through a level.  Although there was that door in the Redcliffe demo that said "rogue required," so I could be wrong.  The people doing the demo had Sera with them, but I'd like to think there was another way to get into that room since it was integral to the plot...



#9
Trophonius

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It may not be practical, but I live for the companion banters regardless of whether or not that involves 3 mages, 3 warriors, or 3 rogues. I'm going to try to manage a playthrough/quest with a rogue inquisitor and all the mage companions in the party. According to Patrick, the combined efforts of Dorian, Vivienne, and Solas annihilate everything anyway. Besides that, I wouldn't want to miss the epic verbal smackdowns that are supposed to occur between Dorian and Vivienne. It's one of the things I'm looking forward to the most in the game.
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#10
-TC1989-

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I take the characters I want to interact with, and could care less about their class.

 

For the most part I agree with this. But I have to have a healer, or some kind of magical presence. Couldn't stand Anders, or Merrill, but boy those heals and stuff came in handy... even if I could care less about what they had to say.



#11
Dabrikishaw

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I can easily see the practicality of an All-Warrior or All-Mage party, but 4 Rogues? I don't even like having 2 in the same party.



#12
Dracon525

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I tend to make up my party based on my character's "personality" (eg: only takes non-humans, or only takes people of status), and within those sets I try to keep it varied so I have all bases covered.

However, in reality, I see no problem with a group of mages strutting their stuff through the land of Thedas. They could just magic chests/doors open, create elemental/magic defences, and each have their own area of expertise.



#13
BloodKaiden

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I'll have 3 mages and a warrior. Can always backtrack for chests.

#14
xelander

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In DA2 the most powerful party consisted of 3 mages and a Rogue (Varric, Anders, Merril and MageHawke). Everything was super easy, with the exception of the Alpha Wyvern, which was tedious, cause you had to pause and move your targeted teammates out of the way, 2 fix-in-place spells(Glyph of Paralysis and Gravitic Ring) plus 3 Firestorms, 2 Tempests, 2 Chain Lightnings and a Walking Bomb destroy everything, fast. Not to mention Varric making short work of dangerous Lieutenants by CCCs.

 

In DAO the most powerful party was also an all ranged party - 3 mages and Leliana. The PC gets to do Storm of the Century and Mana Clash, Morrigan gets to do CC and Wynne heals, buffs with Haste, Mana regen, etc. However, the most easy-going party was two 2-handed warriors double hasted by Morrigan and Wynne (once you remove the Haste bug by using the PC combat fix). Everything dies incredibly fast to auto-attack. You just have to put some points toward disabling enemy mages. I've also tried 4 Warriors and while easy, it is not as potent.

 

As long as you have a methoid of controlling enemies, sticking them in a place for a certain amount of time, I've no doubt the most powerful party in DAI will again be a combination of ranged Nuke and AOE abilities. So, probably three teammates  from among Sera, Viviene, Dorian, Solas and a Mage Inquisitor.

 

Which won't stop me from choosing a class that lets me and Cass do a metric f*ckton of damage via CCC and having her always in the party. ;)


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#15
Lebanese Dude

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I almost always bring one of each class.

A full warrior party is the only one that can work well on higher difficulties, albeit with a lot of potion guzzling.

#16
Panda

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Very hard to pull of I'd say. Maybe I'm just bad at games but usually even playing with normal requires me to build my team up so that they work together and having different classes balancing each other out is part of it. Even if I do this and try with hard.. well lets just say that some fights need 10+ tries XD

 

So personally I doubt I'd even try but if it works out for you, why not? It can be fun ^^



#17
Innsmouth Dweller

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it could be fun if skill trees are balanced. if cross class combo mechanics isn't distributed evenly across trees of one class and/or there isn't enough potential to fill the absent class shoes in combat or replace it with solid support/dps, then, i think, it'll be pain in the ass on higher difficulty levels. unfortunately we have no idea about skills/classes/specs, there is some vague info but not substantial enough to plan party composition, i'd say.

but for i'm here just for the story PT (easy)... i don't think it'll be that hard



#18
Dean_the_Young

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I don't give a damn about the combat anyway, always playing on easy, so I pick whoever I'd like for the dialogue, role-playing purposes, and the occassional meta-gaming about getting approval/rival points.



#19
Roses

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I personally choose to take characters I'm interested in and the set also has to fit my preferred configuration of warrior-two mages-a rogue. Varric always travels with me and one of the mages has to be at least a partial healer. With a ton of destructive spells too. :D I don't think an all-mage party would survive a dragon attack or even a bigger surrounding of enemies.



#20
Magdalena11

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It sounds pretty challenging.  Might be worth trying for players who find combat too easy.  Each of the classes brings its own benefits to combat and it looks like the boss-killer abilities are only available to multiclass parties, so doing without one or more classes might be a bit of a handicap.  If I ever feel that confident, I might give it a whirl in a situation where I know I can get back to camp in a hurry if it turns out to be a bad idea.



#21
Tamyn

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I want a composition of whatever companions I enjoy having around, but now that I know we won't be able to access some areas without certain classes, that changes things. Warriors need to break open gates, mages need to fix bridges, etc.



#22
Thermopylae

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The narrative conceit of most RPGs are that the diverse classes act in synergy to produce something greater than the whole. But I could image a group of warriors acting as a combat unit in a war or a group of mages entering the fade, with some individual specializations. Ie one warrior is the medic or a kind of mage the officer or scout...



#23
themageguy

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Four necromancers = a lot of meat shields :D

#24
dekarserverbot

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one thing is sure, i won't play any rogues in inquisition, but Sera and Varric are welcome to join the party anytime



#25
Vindicare175

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Any party can be viable really. But i use whatever *Loadout* so to speak of characters that i want. Ill swap out or bring a completely new party at a drop of a hat lol. whatever my mood is.