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Will the Inquisitor be the apex of epic fantasy?


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#1
Willowhugger

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The Grey Warden was the hero of the Blight and saved an entire nation plus shaped the course of smaller nations within said nation. He was the "high fantasy" hero who had the potential to rise to be a King. A lot of criticism leveled at DA2 was the genre shift to a much-smaller scale story with the height of Hawke's achievements preventing the destruction of Kirkwall and possibly a Qunari invasion but just being at Ground Zero for the Mage-Templar War.

 

Now, however, the Inquisitor is going to shape the course of MULTIPLE nations and save the ENTIRE WORLD it seems.

 

So, will the Inquisitor be the height of EPIC fantasy from now on?
 

Will anyone be bigger than them in DA canon from this point on?

Should they?

Or should they go for smaller heroes from now on.


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#2
Kieran G.

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The Grey Warden was the hero of the Blight and saved an entire nation plus shaped the course of smaller nations within said nation. He was the "high fantasy" hero who had the potential to rise to be a King. A lot of criticism leveled at DA2 was the genre shift to a much-smaller scale story with the height of Hawke's achievements preventing the destruction of Kirkwall and possibly a Qunari invasion but just being at Ground Zero for the Mage-Templar War.

 

Now, however, the Inquisitor is going to shape the course of MULTIPLE nations and save the ENTIRE WORLD it seems.

 

So, will the Inquisitor be the height of EPIC fantasy from now on?
 

Will anyone be bigger than them in DA canon from this point on?

Should they?

Or should they go for smaller heroes from now on.

That's a good question, i mean it'd get boring if you had to fight the demon lord every game.



#3
Dubya75

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Will there be a "bigger" hero? What could be bigger than someone willing to give everything to save another or go to any lengths to accomplish a goal?

Yes, the scope of Inquisition is much larger than Origins and definitely DA2, but is it really about geographical scope? Mmmmm....



#4
Steelcan

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Gods I hope they don't keep going for bigger and bigger story lines, eventually it will just get ridiculous


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#5
raging_monkey

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The Grey Warden was the hero of the Blight and saved an entire nation plus shaped the course of smaller nations within said nation. He was the "high fantasy" hero who had the potential to rise to be a King. A lot of criticism leveled at DA2 was the genre shift to a much-smaller scale story with the height of Hawke's achievements preventing the destruction of Kirkwall and possibly a Qunari invasion but just being at Ground Zero for the Mage-Templar War. Now, however, the Inquisitor is going to shape the course of MULTIPLE nations and save the ENTIRE WORLD it seems. So, will the Inquisitor be the height of EPIC fantasy from now on? Will anyone be bigger than them in DA canon from this point on?Should they?Or should they go for smaller heroes from now on.

ideally the inquisiter would be the apex hero. I mean stopping a so-called god puts you on a historical level but the warden did the same so its debatable
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#6
Guest_TheDarkKnightReturns_*

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Almost, but I'm thinking that'll be Morrigan's son (if he exists and has the Old God soul). What you're talking about is Andraste, Kordilius Drakon, Calenhad, and Flemeth. I don't think the Inquisitor will quite break that ceiling.
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#7
Nefla

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I don't care about the scope of the story, only that it be well done. DA2 had potential in its' concept but it was very poorly executed, it ended up being less of a personal story than DA:O but without the interesting locations and story.

 

I would like to be an instigator in a Tevinter slave uprising or something in a future game.



#8
Br3admax

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Gods I hope they don't keep going for bigger and bigger story lines, eventually it will just get ridiculous

Unless we're going to arm wrestle the Maker, I really doubt it can get much bigger than sealing off the world of dreams and magic. 



#9
Willowhugger

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Almost, but I'm thinking that'll be Morrigan's son (if he exists and has the Old God soul). What you're talking about is Andraste, Kordilius Drakon, Calenhad, and Flemeth. I don't think the Inquisitor will quite break that ceiling.

 

The "Herald of Andraste" thing makes me wonder if the Inquisitor is going to be a religious figure on par with them, though.



#10
Navasha

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I think this is one of Bioware's major problems actually.   They tend to going more and more 'epic'.    Eventually they hit a wall where they have to resort to devices like the "catalyst" as a way of resolving the problem because there is no believable way to make a mere mortal protagonist overcome the epic odds they create.

 

Hopefully, after this they can tone it back down some more after this.    There was nothing wrong with telling smaller tales like DA2.   Its story wasn't the issue.


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#11
Fiery Phoenix

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I think this is one of Bioware's major problems actually.   They tend to going more and more 'epic'.    Eventually they hit a wall where they have to resort to devices like the "catalyst" as a way of resolving the problem because there is no believable way to make a mere mortal protagonist overcome the epic odds they create.

This would actually depend on whether they've had any of the major story components (including the ending) planned out before, which we now know wasn't exactly the case for ME3. You're right in saying that they tend to go for the 'epic' and 'cinematic' experience more and more as of late, but that isn't necessarily an issue so long as there is a plan in place.

 

The Catalyst was nothing but a spur-of-the-moment creation between two men in a locked room. Let's hope it doesn't happen again.



#12
RustyW

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Not sure if anything gets bigger than saving the world.

I think the next game may keep the inquisition and show us taking the fight into the fade, how cool would that be? not sure how that would work lore wise.

Yet perhaps a qunari invasion is more likely the next plot thread.

#13
Medhia_Nox

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Personally - I hope this is the last supernatural threat for a bit.

 

I hope DA: 4 is the Qunari threat.  The march of the Qunari across Thedas as nations try to recover from the Breach (which, I would say didn't happen in Par Vollen due to the strength of the Veil because of limited magic use).

 

I wouldn't mind at all if you were the "next" leader of your Inquisition or even the same Inquisitor OR even a prisoner in a Qunari camp (to start) who breaks out and begins a rebellion.

 

Then I hope DA: 5 is about a new Tevinter renaissance.  I hate Tevinter - but that doesn't mean I don't want to go there.  I'd like to be a young Magister who helps shape a new rebirth of Tevinter for good or ill. 

 

Then in DA:6 the Architect, Corypheus or OGB awaken BOTH Archedaemons that are left for a final mega-blight where you again play a Grey Warden for a final massive epic that leafs the world in smoking ruin (for a total redesign of the game world if they wish).


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#14
Lazarillo

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While I felt Hawke's story was a little anti-climactic, I honestly preferred the personal, I think, to the big save-the-world threat in DAO.  For me, the most interesting thing about the Dragon Age games are all the things we don't know about the world and it's cosmology.  History, geography, the nature of magic, and so on.  One of my biggest fears about Inquisition is that it's mostly going to focus on its threat-to-the-world story and go into very little on that.  We'll just get more little teases and mysteriousness as the backdrop to fighting some big demon or something.

 

I'd love for future DA games to be more along the lines of explorers or adventurer-archaeologists (c'mon, who else thinks "Tantervale Jones" just rolls off the tongue?).  Imagine a game starring Gentivi's two-fisted apprentice.  Finding the secrets of dwarven history in the primeval thaigs, pushing to boundaries outside the continent of Thedas, learning the true fate of the Falon'din.  That's what I want to see.


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#15
Al Foley

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While I felt Hawke's story was a little anti-climactic, I honestly preferred the personal, I think, to the big save-the-world threat in DAO.  For me, the most interesting thing about the Dragon Age games are all the things we don't know about the world and it's cosmology.  History, geography, the nature of magic, and so on.  One of my biggest fears about Inquisition is that it's mostly going to focus on its threat-to-the-world story and go into very little on that.  We'll just get more little teases and mysteriousness as the backdrop to fighting some big demon or something.

 

I'd love for future DA games to be more along the lines of explorers or adventurer-archaeologists (c'mon, who else thinks "Tantervale Jones" just rolls off the tongue?).  Imagine a game starring Gentivi's two-fisted apprentice.  Finding the secrets of dwarven history in the primeval thaigs, pushing to boundaries outside the continent of Thedas, learning the true fate of the Falon'din.  That's what I want to see.

Honestly I don't think we have very much to worry about in that regard.  SOme of the developers have claimed the game can run from anywhere from 150-200 hours, with 30-50 hours for the main campaign.  So ASSUMING even the main campaign focuses on the main threat of the world there is plenty of time for mystery exploration and mystery expansion. 



#16
Maria Caliban

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Gods I hope they don't keep going for bigger and bigger story lines, eventually it will just get ridiculous


I agree. Maybe Dragon Age can do some epic stories and some more political/personal stories as well.
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#17
KC_Prototype

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I guess so.



#18
Gtdef

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The more games become "applicable", the smaller the conflict should be. DAO may seemed grand when we first played it, but looking back, I don't really find it that fullfilling. Saving a country required you to run around like a headless chicken dealing with everyone's problems and the only thing you can actually control is who will be the King.

 

I always thought that it would be better if DAO was about making Alistair the king. Instead of the obvious plot device with the treaties and the flemeth drama, we could get something more organic. Asking the different races and factions for support, organizing rebellions and learning about the darkspawn later, perhaps with the choice of becoming wardens in the end game or something (after all, being a warden doesn't have any real impact in the game, Hawke got away killing hordes of darkspawn without a problem).

 

The good part of DAO's plot device is that allowed us to travel a lot and see the world, but imo it turned out to be disconnected and contrived events totaling to a zero sum (help one get his help, help second get his help, help third... ).

 

I want to see something more organic. I think DA2 had the right idea, with companions having professions and doing their thing. But of course it didn't expand on it. It actually didn't expand on anything. Chore boy 2: Kirkwall Edition. At least DAO had charm, being new and all, with the many travel locations, the wardens etc.



#19
Master Warder Z_

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Gods I hope they don't keep going for bigger and bigger story lines, eventually it will just get ridiculous

 

I hope the new few games just have tangible Thedosian foes.

 

Like Imperium Magisters or Qunari.

 

You know, Tough SOB's but mortal.



#20
Iakus

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Let's wait and see how the Inquisitor's story starts, progresses, and most of all ends before declaring it the apex of epic fantasy.



#21
Wolfen09

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I always wondered why they went from saving a nation and possibly the world in origins to saving one city multiple times in da2.  didnt make any sense, but it wasnt that bad of a game and did fit in story wise.  I think we will see a similar pattern, Inquisition we save the world, maybe the next game we go back to saving a nation, and the one after saving a city, then back to saving the world after that....  as long as they fit in to the story, i dont care the scale of the epicness.



#22
Lazarillo

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Honestly I don't think we have very much to worry about in that regard.  SOme of the developers have claimed the game can run from anywhere from 150-200 hours, with 30-50 hours for the main campaign.  So ASSUMING even the main campaign focuses on the main threat of the world there is plenty of time for mystery exploration and mystery expansion. 

 

I'm still gonna take the wait-and-see approach.  It could also be 150 hours of "The Mage Collective needs 10 Deep Mushrooms", rather that "what the heck is up with that whole Black City thing?"



#23
Daerog

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Andraste is still the bigger hero... lore wise anyway, and according to the Orlesian Chantry, she became or is divine.

 

I also hope they do small scale stories from time to time, just to change it up.



#24
Ieldra

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Gods I hope they don't keep going for bigger and bigger story lines, eventually it will just get ridiculous

They tried smaller with DA2. Many fans didn't like it. Although I hope they didn't learn the wrong lesson. While there was some criticism of DA2's smaller scope, the flaws that stand out are unrelated to storytelling or roleplaying, which was ok to good in DA2, excepting a few scenes near the end.

#25
Aulis Vaara

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Gods I hope they don't keep going for bigger and bigger story lines, eventually it will just get ridiculous


Congratulations, you've figured out why serials always go under and why most TV shows don't make it beyond seven or ten seasons. This is why coherent stories like trilogies are so loved: because they go somewhere beyond bigger and bigger stories. On top of that, they are more likely to explain how their world actually works, because they have no need to keep options open and thus end much more satisfyingly.

Well, unless you switch writers halfway through and he comes up with space magic.