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EMS + Gibbed


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#1
Kenshen

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While playing around with Gibbed I found that I can edit my EMS score however the value it had didn't include what I have gotten from MP.  As it is right now there is no possible way for me to ever get anything but the best outcome EMS score wise.  Does anyone know if I can edit my score to a negative value to offset my MP earnings?  None of the FAQs I can find say anything about this so has anyone tried it?  

 

Numbers -

 

MP assets 10,175

Gathered assets - 6,130ish

 

So even with 50% GR I am still over 8k EMS which is what 6.5k more than what is needed for the worse ending.  I have never gotten these lower endings.  I would rather play to get it than watch on Youtube.

 

 



#2
Larry-3

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If your Galactic Readiness is 0 then your chances of success will say "very poor" and your EMS score will actually be 0. I once had a glitch where that happened to me and I was really eager to go to Earth to see what would happened, but after awhile my Galactic Readiness somehow went back up to 50%. I wonder what the worst possible ending would be besides the Refusal ending?



#3
birefringent

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It can be done.

You can use Gibbed's SE to edit one of the GAW (galaxy at war) assets  under the Raw -> Player section. Pick one, and put a negative value (the strength number) for it. Do it before going to Cronos Station since that will lock your EMS score from further changes.



#4
Excella Gionne

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It doesn't really lock in my experience. I once got the good destroy ending with Shepard dying in the end, but once I restarted the mission a few days later at the point where Shepard tries to get to the beam by him/herself. Once I got the end, I picked Destroy again, but then I lived this time because I accidently raised my EMS with some Multiplayer matches.

#5
birefringent

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It doesn't really lock in my experience. I once got the good destroy ending with Shepard dying in the end, but once I restarted the mission a few days later at the point where Shepard tries to get to the beam by him/herself. Once I got the end, I picked Destroy again, but then I lived this time because I accidently raised my EMS with some Multiplayer matches.

That's interesting. Manual editing never affects my final EMS. But I have never tried raising it with MP like that.



#6
themikefest

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If your ems is between 1750-1900, both squadmates will be killed on the beam run. Control and destroy will be the only options available, Shepard will be dead and the Normandy crew will be alive, but stuck on the planet making repairs to the Normandy.

 

If your ems is below 1750 and you saved the collector base in ME2, control will be the only option available. The doors to the Normandy still open and the crew are alive just stuck on the planet doing repairs to the Normandy

 

If your ems is below 1750 and you destroy the collector base in ME2, destroy will be the only option avaialble. The doors to the Normandy will not open and Earth will be scorched. https://www.youtube....h?v=pe_UgzvRclk

 

If you do a ME3 default playthrough, the game will assume the collector base is destroyed

 

To answer your question. I have no idea.


Modifié par themikefest, 03 septembre 2014 - 08:15 .

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#7
Excella Gionne

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If your ems is between 1750-1900, both squadmates will be killed on the beam run. Control and destroy will be the only options available, Shepard will be dead and the Normandy crew will be alive, but stuck on the planet making repairs to the Normandy.

If your ems is below 1750 and you saved the collector base in ME2, control will be the only option available

If your ems is below 1750 and you destroy the collector base in ME2, destroy will be the only option avaialble. The doors to the Normandy will not open and Earth will be scorched.

If you do a ME3 default playthrough, the game will assume the collector base is destroyed

To answer your question. I have no idea.


Don't forget to mention that Low-EMS Control regardless will still save the Normandy. :)
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#8
themikefest

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Don't forget to mention that Low-EMS Control regardless will still save the Normandy. :)

 I will add it to my post