(loud poster)
"Video games shouldn't conform to your worldview, they should reinforce mine."
There is a connection. They're only doing companion and advisor romances.If there were fewer male companions, there'd be fewer male love interests.
Guest_TheDarkKnightReturns_*
All I expect are at least two options who are reasonably different from one another, so that the LI choice matters. Anything more than two choices is great but not expected.
For those that are unhappy about the lack of choices...did you complain about DA:O only having Leliana and Morrigan as potential LIs for a straight male PC? What about DA2 where the two choices were Isabela or Merrill?
Not gonna lie. I'm mildly disappointed (that there isn't more variety for straight males, not some arbitrary number or who has more). But I came to the exact same conclusion. Morrigan/Leliana, Isabela/Merril. So I shrugged. Maybe next time there'll be something that grabs my attention (independent but feminine ie Morrigan) and maybe a straight female elf or dwarf for those other guys for once.
Wait! Females get more options now!? Does that mean we get to blindly complain about Straight White Female privilege now? ![]()
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In all seriousness. Straight women (or people that don't mind having straight female characters) get two more romances? So what, honestly. Everyone has a few options and that works just fine. I thought the Hawkesexual companions were terrible because it essentially made an inherent part of their character dependent on Hawke which felt cheap and my feelings on the issue won't change just because the ladies got the luck of the draw.
I'd rather we have characters that are written to be their own people, independent of what we players/the pc may want, than have more of those arbitrary quota motivated DA2 romances.
I wonder why they bothered making a show out of this in the first place.
People need to shake off the delusion that there needs to be a ratio. Be it gender, LI, sexual orientation. It should only be there if it makes sense in the setting(the creator being the one to decide). I won't blame anyone for being disappointed but I am glad these decisions are being made by the devs without being under the pressure of self-righteous fans.
If it makes sense for Inquisition to have the 6 male and 3 female companions, so be it. If it makes sense for AC: Unity, Witcher 3 to have only a straight male protagonist, so be it.
Hate the romance options. Hate the uneven number.
Perhaps having more female characters would have fixed that.
If you honestly don't think that "social agendas" have been present in video games since their conception, then you are either way more clueless or way more sheltered than is probably good for an adult.
Video games are a form of entertainment, but as a medium, they have been a vehicle for social commentary for forty years. If you are just noticing now, perhaps you should put down the controller and pick up a book.
I think most people are aware of that. The question is how much social agendas dominate some aspects of game design, and how much they should. Bioware has made sure everyone has a choice in their LIs, and we don't know the characters well yet, but it appears that nothing feels artificial about them, so that's good. I take issue with the people who keep complaining at this stage, as if nothing else than representation and their social agendas were important about how romances are designed in this game.
Also, I feel they're complaining at a high level, while people like me have the problem that their worldview tends to be associated with evil in (usually American) mainstream stories. I don't need to be represented. I'm confident enough to stand on my own. However, I feel it is legitimate to expect not to be actively excluded, or even worse, vilified.
Meh, whatevah....I plan on enjoying this game. All I needed to know was Josie (my number one) was romanceable, everything else is icing. ![]()
My only critic, isn't the game but the amount of days left to the game.... ![]()
Guest_TheDarkKnightReturns_*
I think most people are aware of that. The question is how much social agendas dominate some aspects of game design, and how much they should. Bioware has made sure everyone has a choice in their LIs, and we don't know the characters well yet, but it appears that nothing feels artificial about them, so that's good. I take issue with the people who keep complaining at this stage, as if nothing else than representation and their social agendas were important about how romances are designed in this game.
Also, I feel they're complaining at a high level, while people like me have the problem that their worldview tends to be associated with evil in (usually American) mainstream stories. I don't need to be represented. I'm confident enough to stand on my own. However, I feel it is legitimate to expect not to be actively excluded, or even worse, vilified.
I watched a documentary on Hati/Dominican Republic today. Talk about things that don't even qualify as first world problems.
Hate the romance options. Hate the uneven number.
Perhaps having more female characters would have fixed that.
Meh, having a large male cast doesn't fix it for the gay fans, so it wouldn't fix it for the straight males.
Suffice to say, it's not about getting back at the straight white male gamer.
Anyone that thinks that I'm all about "getting back" at straight, white male gamers interpreted things in a way I certainly wasn't expecting.
The reality is that any person can feel victimized in light of someone else getting something extra. Given that this is a rare occurrence for straight male gamers, I do feel that the rarity of the occurrence has literally been frustrating because it's such a foreign experience for them. There's plenty of straight white male gamers that spoke up and have no issue with the disparity and are, like me, perfectly fine with a group I don't belong to getting a bit extra in this one game because it's not like I am starved for content (even just among BioWare games) that more specifically caters to me than other people. Infinitely so if we factor in all of gaming.
I could feel outraged. But given that so often I'm the lucky one, I've chosen not to. I think it's easier to make that choice when my cup is already overfilled. I guess you could call me a crazy Communist if it helps!
Especially given that Cass and Josephine are both pretty interesting characters in their own right. Cass is probably my favourite companion really.
I am starting to be reminded of Anders and Fenris.
All those that continually complain and hated Anders and Fenris whining.....
..remember.......remember who you are.... you are my son, and therefore King! Remember you are Anders and Fenris! ![]()
(only added son and king part for those that might not of gotten the jist of where I pulled this from.)
FYP
Meh, having a large male cast doesn't fix it for the gay fans, so it wouldn't fix it for the straight males.
Also a problem that could have been relatively easily fixed.
The only thing I'm bummed about is the fact that Sera isn't bi and Viv isn't even a romance option, however these are petty issues and overall I think Bioware has done a fantastic job balancing out the romance options.
Why exactly is it a bad thing for game developers to actually acknowledge female gamers exist again?
I am starting to be reminded of Anders and Fenris.
All those that continually complain and hated Anders and Fenris whining.....
..remember.......remember who you are.... you are my son, and therefore King! Remember you are Anders and Fenris!
(only added son and king part for those that might not of gotten the jist of where I pulled this from.)
The complaints about Anders being a whinny prat were completely and totally justified given Awakening and how he badmouths the wardens regardless of what you did. DA2 Anders was bad enough that it makes me want to hand DAA Anders over to the templars every damn time, despite the fact I used to always max out his approval.
I'm not so much a critic of the disparity so much as I am a critic of the reasoning behind it. If BioWare just gave more options to straight females because...."eh, seemed like a good idea at the time", then fine, I'm cool with that. But from what Allan Schumacher said in the Mike Laidlaw thread, it almost feels like BioWare specfically did this to get back at the Straight White Man. Which is just beyond ridiculous. That's the vibe I'm getting anyway. If that isn't the reason why they did it, then feel free to disregard this entire post. But I'm cautious all the same.
Lol, seems to me like the people who bust out the custom graphics are the ones who need to be reminded that Bioware isn't here coddle their world views. ![]()
I like a lot of the companions. I'm still not wild about the gender gap in them. Yes, Leliana and Josephine are there and they look awesome. But the people I will be traveling with and hearing banter from are still the most important to me and to many gamers.
I'm much happier with the split on the MP characters however ![]()
Why exactly is it a bad thing for game developers to actually acknowledge female gamers exist again?
Because this is not, and never was, about whether or not female gamers should be acknowledged. They should. Any half-wit knows this.
Its about fixing problems with equality, not "fixing problems" by transferring them to a different group.
If they have time to add 2 more options with their extra time, but couldn't those options be Solas as gay/ Vivienne as lesbian or straight/Cullen as straight? Why are both of those options just given to the same group? The group that already had an extra option in the previous game? It just seems like a certain bias very similar to the one in ME.
Because this is not, and never was, about whether or not female gamers should be acknowledged. They should. Any half-wit knows this.
Its about fixing problems with equality, not "fixing problems" by transferring them to a different group.
This is maybe not the week to say that all the half-wits know female gamers need acknowledgement. Since, if you pay any attention to gaming media atm it's pretty clear we still are largely not welcome here.
I'm not saying that is why there are more straight female options, but acting as if that equality bridge with the genders in gaming has already been crossed is not really helpful or productive either.
This is maybe not the week to say that all the half-wits know female gamers need acknowledgement. Since, if you pay any attention to gaming media atm it's pretty clear we still are largely not welcome here.
I have heard both sides of the argument, and my response is that both sides need to get over themselves.
I'm not saying that is why there are more straight female options, but acting as if that equality bridge with the genders in gaming has already been crossed is not really helpful or productive either.
Perhaps its not, but making one of the groups feel like victims and telling them they deserve it is not how you heal this problem. It just re-opens the wound.
Because this is not, and never was, about whether or not female gamers should be acknowledged. They should. Any half-wit knows this.
Its about fixing problems with equality, not "fixing problems" by transferring them to a different group.
Giving females two extra options in side content for a computer game isn't a "problem with equality" not even close in fact.
If SMGs feel slighted I suggest they play one of the 1000s of games that cater to them and let the girl gamers enjoy being catered to for once..