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Games similar to NWN2


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#26
Kaldor Silverwand

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Anyone looked at Sword Coast Legends yet? While it seems to suffer somewhat from MMORPG influence, i is set on the Sword Coast, allows a party with built in companions, and also allows multi-player.  I haven't tried it yet but there are several YouTube videos about it.

 

I would also suggest playing the NWN2 BG Reloaded campaign with my humble Silverwand Baldur's Gate Reloaded Enhancements installed. That way you can bring in whatever characters you like to supplement your party which should help you through any particularly difficult challenges. Of course you could also easily add in any additional equipment you want as well.

 

Regards



#27
ArianaGBSA

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Anyone looked at Sword Coast Legends yet? While it seems to suffer somewhat from MMORPG influence, i is set on the Sword Coast, allows a party with built in companions, and also allows multi-player.  I haven't tried it yet but there are several YouTube videos about it.

 

I would also suggest playing the NWN2 BG Reloaded campaign with my humble Silverwand Baldur's Gate Reloaded Enhancements installed. That way you can bring in whatever characters you like to supplement your party which should help you through any particularly difficult challenges. Of course you could also easily add in any additional equipment you want as well.

 

Regards

You are right about the MMORPG stuff, I tested it and was a complete disappointment. Pillars of Eternity is the best we can get from the current gen, but not even close to NWN2. SCL gameplay is cooldown management and that's it, they needed it dynamic, they it for multiplayer after all...
 



#28
Groove Widdit

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Hope I'm not getting myself banned. :D

 

Which games you would recommend?

 

What I liked in NWN2: nice selection of classes, role-playing, story, companions, Quickspell F, nice selection of races, good looking models, graphics, bard, SOZ party creation, music (especially some of SOZ music)...

 

What I didn't like... crashes, liner story, not enough sidequest, spirit eater meter, SOZ hardness (I prefer easy games), bugs

 

What I liked in NWN1 - story, main characters (Aribeth, Arin Gend, Nasher), character that show up from time to time (Oleff, Eltoora), no big bugs, easiness, interface music and look, stone of recall (I was using it too much)...

 

What I didn't like in NWN1 - I finished the game at level 16 both times (I reached end two times, but played much more without finishing) and felt underpowered, inventory, companion AI (although companions stories were awesome, like stories from Xena or Conan), death penalties... I play NWN1 avoiding shopping and only selling, so I hoped that I would get better items in random chest, so that failed, hardness of Helm's Hold, underpowered, but cool bard...

I hate the death system in NWN2OC--if one character dies you can't leave the dungeon. That is NOT D&D. They corrected it in SOZ, fortunately. Also in the OC you get these characters forced on you, like the farm-girl and the cleric. It's just an extended screw-over for the player if you don't want them. I understand forcing a character into the party for a specific dungeon, but that's not what happens. That's two mistakes I think they made in the OC.



#29
helpthisguyplease

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I hate the death system in NWN2OC--if one character dies you can't leave the dungeon. That is NOT D&D. They corrected it in SOZ, fortunately. Also in the OC you get these characters forced on you, like the farm-girl and the cleric. It's just an extended screw-over for the player if you don't want them. I understand forcing a character into the party for a specific dungeon, but that's not what happens. That's two mistakes I think they made in the OC.

I likes the farm girl it was the weakest companion but it was a interesting companion and the cleric was not really forced on us you could use her or not its your choice. 



#30
Dann-J

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I generally abhor paladins, so being force to spend time with one was always a chore for me in the OC. Especially if it meant getting rid of Neeshka.



#31
helpthisguyplease

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I generally abhor paladins, so being force to spend time with one was always a chore for me in the OC. Especially if it meant getting rid of Neeshka.

What paladin was forced on you?



#32
kamal_

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What paladin was forced on you?

I think Casavir gets forced into the party in the section of the game where you pick him up and has to remain in the party while you deal with that section.



#33
Groove Widdit

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I generally abhor paladins, so being force to spend time with one was always a chore for me in the OC. Especially if it meant getting rid of Neeshka.

Dude--I LOATHE palidons. Thank the Goddess that doesn't last long. That group of them is such a bunch of do-goody dildos.



#34
Dann-J

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Dude--I LOATHE palidons. Thank the Goddess that doesn't last long. That group of them is such a bunch of do-goody dildos.

 

I found it strange that the paladin in question was supposedly so deadly in combat against the orcs that they gave him a special name (Katalmach) - yet he's so poorly equipped that once he joins your party he tends to die a lot (or maybe I just didn't care enough to protect him).

 

Perhaps Katriona had been covering for him all those years, but let him take all the credit. :)


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#35
GCoyote

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Yeah, what's-his-face is neither an interesting build nor an interesting character.
"Oh look, another paladin who has issues."
And Dan is correct as well, his gear sucks, a hammer +1 and not much else.

#36
helpthisguyplease

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Yeah, what's-his-face is neither an interesting build nor an interesting character.
"Oh look, another paladin who has issues."
And Dan is correct as well, his gear sucks, a hammer +1 and not much else.

He has the ability that paladins are known for to do a huge amount of damage to evil creatures and guess what alligment orcs are?



#37
Dann-J

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He has the ability that paladins are known for to do a huge amount of damage to evil creatures and guess what alligment orcs are?

 

When you first meet him he can use Smite Evil twice per day - which would be fine if there were only two orcs who needed smiting. Unfortunately there's a cr@pload of them. :P



#38
Groove Widdit

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Yeah, what's-his-face is neither an interesting build nor an interesting character.
"Oh look, another paladin who has issues."
And Dan is correct as well, his gear sucks, a hammer +1 and not much else.

First thing I did--take that hammer away and sell it--for crack.


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#39
rjshae

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I likes the farm girl it was the weakest companion but it was a interesting companion and the cleric was not really forced on us you could use her or not its your choice. 

 

Shandra isn't that weak. Once properly equipped she is a decent enough fighter with good Dex and Con scores. Plus she doesn't count against the party size limit, which is a big positive.



#40
Sriep

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Back to the OP

 

Depends what is meant by similar. By FRP games

 

Dragon Age Inquisition is my favourite at first playthough. No mod support so limited replayability. Arguably DA2 has better combat, but even more limited storyline.

 

NW1 seems to be inferior to NW2 in all ways except ease of making modules (IMHO of course).

 

Elder scrolls – Skyrim was good, but series destroyed by modless online version. Hope they don't do that to the excellent Fallout series.

 

Lots of other stuff like Divinity and Pillars of Eternity; I much prefer NWN2. (Edit I actually quite liked GuildWars2, feels a bit similar to DAI and TombRaider.)



#41
Groove Widdit

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Shandra isn't that weak. Once properly equipped she is a decent enough fighter with good Dex and Con scores. Plus she doesn't count against the party size limit, which is a big positive.

I like smaller party sizes to get more high-level characters, so if the farm girl's in my party, the dwarf is out--and that is a bad trade-off on several levels (as it were).



#42
Dann-J

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I like smaller party sizes to get more high-level characters, so if the farm girl's in my party, the dwarf is out--and that is a bad trade-off on several levels (as it were).

 

Does Shandra get levelled to match the PC level when she joins, or is she a couple of levels lower? I can't remember from the last time I played the OC, but her dialogue suggests that she should be less experienced.

 

If it's the latter then she'll actually bring your average party level down and increase XP, possibly cancelling out the fact that you have one more party member. If it's the former, then your tactics for keeping the party size to a minimum might be sound.



#43
Groove Widdit

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Is the xp awarded for the party like that, by average level? I wasn't aware of that. I just thought each character got an equal share of the total, and low-level characters gain levels faster because they have fewer points to advance to the next level.

#44
helpthisguyplease

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Is the xp awarded for the party like that, by average level? I wasn't aware of that. I just thought each character got an equal share of the total, and low-level characters gain levels faster because they have fewer points to advance to the next level.

I thought that also. You can reach level 20 without problem with a full party.



#45
Arkalezth

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It's both, more or less. The lower the average level, the more XP per kill you get. ECL races count for this, so a party consisting of, say, a drow and a human, will get more kill XP than two humans. Then, the total XP is divided between the party members.
 
As a side note, if your companions are too far away when you kill an enemy, it'll count as soloing and you'll get the full kill XP for yourself.

#46
Groove Widdit

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Killer! (as it were) This system is different from how I remember AD&D. Is this the 3.5 rules or something?

#47
Tchos

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This calculator for the d20 system (D&D 3.5) shows how the number of characters in your party, their levels, and the number of enemies and their challenge ratings affects the XP given: http://www.d20srd.or...ntercalculator/

 

I'm not sure if this is accurately modeled in NWN2, but I'll assume it is, if a simple web page can handle it.

 

I find this calculator useful in designing my encounters and determining how hard they are and how much treasure they should yield.


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#48
Dann-J

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This calculator for the d20 system (D&D 3.5) shows how the number of characters in your party, their levels, and the number of enemies and their challenge ratings affects the XP given: http://www.d20srd.or...ntercalculator/

 

I'm not sure if this is accurately modeled in NWN2, but I'll assume it is, if a simple web page can handle it.

 

 

NWN apparently used a more complex XP system than usual for D&D. I assume NWN2 uses the same system, given that the 2DAs don't seem to have changed.

 

http://nwn.wikia.com...xperience_point



#49
Groove Widdit

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That's some interesting stuff. The calculator is fun to mess around with.

#50
MayCaesar

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Basically all Bioware/Obsidian RPGs, Planescape: Torment and Witcher series shine in most of the aspects you listed (Witcher series doesn't offer much variety in combat and character building, and combat in the first game is disliked by the majority of players - but story and lore are still amazing). From less renowned games, I'd recommend old good Evil Islands (note that English translation is not perfect, and voice acting is just plain bad - but that game has one of the best storied I've ever seen in a videogame). Kingdoms of Amalur: Reckoning is worth playing once, just note that combat gets repetitive quite fast, so it might be worth it to just go through the main story and faction quest lines, ignoring everything else; although some side quests do have their moments, so it you have enough time, you might want to do a completionist walkthrough. Also, from what I've seen, Pillars of Eternity is quite awesome, although I'm not going to recommend a game I haven't played myself.

 

The problem is, once you're done with all of these games, there is very little left out there to play that would have the similar experience and quality as the mentioned games. This is the problem I'm having: after I'm done with Witcher 3 and finally have played through Jade Empire (and Pillars of Eternity after that), I simply don't know what to play for the rich story and this kind of RPG experience. I really want to try to get into Elder Scrolls series - I attempted to play through Morrowind and Skyrim before, but the lack of great main story always made me abandon them shortly. Playing Witcher 3, I got to like open world setting, so maybe I will give those games a try once again. There is also Fallout series, but that repels me because of post-apocalyptic setting - I just strongly dislike this genre for some reason.

 

So, there is even a chance I will abandon gaming and focus on reading fantasy books. There are fewer and fewer games with time left for me to play for the level of the story and character interaction I am interested in.

 

 

Anyone looked at Sword Coast Legends yet? While it seems to suffer somewhat from MMORPG influence, i is set on the Sword Coast, allows a party with built in companions, and also allows multi-player.  I haven't tried it yet but there are several YouTube videos about it.

 

 

I don't want to describe my impressions again, they can be found in the thread devoted to the game. Let me just say here that this game has probably been the biggest disappointment in my gaming history. I struggle to even call it RPG, as there is next to none roleplaying. In its current state, it plays out like some ugly hybrid of Diablo and a typical themepark MMO. That's my impressions on the multiplayer and the custom modules I've seen so far, at any rate; people say that the official campaign is quite good, although I am not sure if this "good" means "good as great" or "good as satisfactory".