Varric: You'd think some people would lay off the slurs when begging for their lives.
Man Vaughn made me think the same thing with my cousland warrior.
Yes do call the one person who can get you out of there a ******. Moron.
Varric: You'd think some people would lay off the slurs when begging for their lives.
Man Vaughn made me think the same thing with my cousland warrior.
Yes do call the one person who can get you out of there a ******. Moron.
It does make convincing him to hand over the key, only to leave him in there anyway all the more amusing, even though my rogue already pilfered his crap anyway.
It does make convincing him to hand over the key, only to leave him in there anyway all the more amusing, even though my rogue already pilfered his crap anyway.
XD especially as an elf mage. Poor man sputtered so hard.
Man Vaughn made me think the same thing with my cousland warrior.
Yes do call the one person who can get you out of there a ******. Moron.
It's fun trolling him
XD especially as an elf mage. Poor man sputtered so hard.
I typically just kill Vaughn every play through now.The guy is a ass who deserves the cold biting steel of the Murder Knife.
It's fun trolling him
Or killing him after promising to let him go.
It's fun trolling him
He deserves worse.
I typically just kill Vaughn every play through now.The guy is a ass who deserves the cold biting steel of the Murder Knife.
I tend to kill him but some of my characters wouldn't kill a man they hardly know especially when he can't defend himself.
Leave him there though is another matter. Someone will let him out...eventually.
I typically just kill Vaughn every play through now.The guy is a ass who deserves the cold biting steel of the Murder Knife.
I typically base these sorts of decisions on the background. My human noble doesn't really have any idea about him other than that he thinks very lowly of elves and that he may have had something to do with the rebellion, but she has no idea to what capacity. A Dalish Warden of mine would gladly skewer a rotten shem in a cage, and the City Elf cut his head off right from the start.
I also don't see the Inquisitor remaining with the group as mandatory, although it probably will be for the sake of the story. I could easily imagine a Dalish no longer caring what happened to the Inquisition after the Fade Crisis is resolved... I mean, why would they want to remain surrounded by humans longer than necessary? Why would they care about the ultimate fate of this group if the only reason they were working with them was to save the world? Even if we aren't allowed to do it, I can see why a Dalish would want to return home. I also don't see anything stopping them from doing so... I mean, why would the clan care if you left for a while and came back? So long as you don't bring a shemlen baby mama along, that is...
But the same could be said about the Warden. Even if most Wardens in Ferelden were dead (nobody to stop the PC) and the Dalish Warden expressed their desire to go back to their clan, six months later he or she is Warden-Commander in Amaranthine, seemingly at the First Warden's and the Fereldan ruler's request.
So either they went just for a quick visit (which conveniently would coincide with the time Merrill left the clan and went to Kirkwall) or they changed their mind. Romance didn't stop them either. If we take this into consideration, it's not really far-fetched to think that the Inquisitor will still be the Inquisitor and won't go back home after the Breach crisis is ended. My theory is that the Inquisition might become "the Grey Wardens for supernatural threats", and as every game and book so far has proved, there's no shortage of supernatural problems in Thedas.
Guest_TheDarkKnightReturns_*
Wait... non-elves kill Vaughn? Why? Unless you're RPing a psycho.
Look, I'm cool with the Dalish, but killing him makes no sense from a Human or even a Dwarven perspective. My Cousland was disgusted by him sure, but the dude was a noble and his vote counts towards the Landsmeet.
What's the point in playing different origins if you're making the exact same choices?
Wait... non-elves kill Vaughn? Why? Unless you're RPing a psycho.
Look, I'm cool with the Dalish, but killing him makes no sense from a Human or even a Dwarven perspective. My Cousland was disgusted by him sure, but the dude was a noble and his vote counts towards the Landsmeet.
What's the point in playing different origins if you're making the exact same choices?
Easy logic for why non-elves would do it.
1. You've just come from the Elven Alienage.
2. Arl Howe is dead.
3. Vaughn is going to inherit the rulership of the elves with Howe dead and Loghain removed.
4. The elves have been purged, murdered, and abused already.
5. Vaughn says he doesn't consider elves people.
My Mage Warden did the math in his head.
"This guy gots to go."
Guest_TheDarkKnightReturns_*
Easy logic for why non-elves would do it.
1. You've just come from the Elven Alienage.
2. Arl Howe is dead.
3. Vaughn is going to inherit the rulership of the elves with Howe dead and Loghain removed.
4. The elves have been purged, murdered, and abused already.
5. Vaughn says he doesn't consider elves people.
My Mage Warden did the math in his head.
"This guy gots to go."
That's cold-blooded murder. For disagreeing, as faulty as it maybe, with someone else's ideology. Your mage was a psycho.
That's cold-blooded murder. For disagreeing, as faulty as it maybe, with someone else's ideology. Your mage was a psycho.
When the idealogy means you have the absolute authority over another person, yeah, I'm cool with that.
Life isn't fair in Thedas.
And my Mage knows the sting of oppression and being under the sword of another with absolute power.
Unless I'm remembering wrong Vaughn is actually smart enough to avoid insulting elves if he's able to be rescued by one. When my Dalish asked him what caused the riot, I think I recall he said something like "Who know?!" instead of "You know elves, every once and a while they think they are people."
You are correct; Although to be honest when you rescue him with a city elf PC.
He's pretty amusing.
He's like: IT'S YOU!
Wait... non-elves kill Vaughn? Why? Unless you're RPing a psycho.
Look, I'm cool with the Dalish, but killing him makes no sense from a Human or even a Dwarven perspective. My Cousland was disgusted by him sure, but the dude was a noble and his vote counts towards the Landsmeet.
What's the point in playing different origins if you're making the exact same choices?
Agreed. City elf was my first playthrough, so I know who Vaughn really is, but I stay in character. No other Warden has any idea of what this guy is like and I rarely ask that many questions... I always let him out of jail so he can help in the landsmeet. *shrugs* I only go by what the character knows, or else the story doesn't make sense to me.
People let that piece of trash live?
But the same could be said about the Warden. Even if most Wardens in Ferelden were dead (nobody to stop the PC) and the Dalish Warden expressed their desire to go back to their clan, six months later he or she is Warden-Commander in Amaranthine, seemingly at the First Warden's and the Fereldan ruler's request.
So either they went just for a quick visit (which conveniently would coincide with the time Merrill left the clan and went to Kirkwall) or they changed their mind. Romance didn't stop them either. If we take this into consideration, it's not really far-fetched to think that the Inquisitor will still be the Inquisitor and won't go back home after the Breach crisis is ended. My theory is that the Inquisition might become "the Grey Wardens for supernatural threats", and as every game and book so far has proved, there's no shortage of supernatural problems in Thedas.
It's not really our fault that DLC forced the Dalish Warden back into service, is it? They still had legitimate reasons for not wanting to remain with the Wardens, and when you combine the lack of a Warden outpost in Ferelden with the fact that they just defeated a Blight, I'd say they earned the right to do whatever they wanted. The Inquisition may force us to remain with the team for story reasons once again, but this does not mean that the Dalish Inquisitor is duty-bound or under a moral obligation to stay with them... that was my point. I was opposing the idea that the Dalish Inquisitor is somehow responsible for seeing that the group remains successful in the long run. They are not, and I'd like the option to go home when this Fade business is over, although I do not expect it.
Easy logic for why non-elves would do it.
1. You've just come from the Elven Alienage.
2. Arl Howe is dead.
3. Vaughn is going to inherit the rulership of the elves with Howe dead and Loghain removed.
4. The elves have been purged, murdered, and abused already.
5. Vaughn says he doesn't consider elves people.
My Mage Warden did the math in his head.
"This guy gots to go."
+1
Killing him makes little sense unless you are playing an elf or some kinda white knight
I think sacrifice is in the eye of the Beholder. Both my Dalish are going to come to see the Inquisition as clan pretty quickly and take their duty to the shem seriously.
Killing him makes little sense unless you are playing an elf or some kinda white knight
What? I can't kill him because I think he's an *******? Nobles have killed each other for less.
Agreed. City elf was my first playthrough, so I know who Vaughn really is, but I stay in character. No other Warden has any idea of what this guy is like and I rarely ask that many questions... I always let him out of jail so he can help in the landsmeet. *shrugs* I only go by what the character knows, or else the story doesn't make sense to me.
Its the same kind of decision when it comes to choosing Bhelen for the throne. I loved that about the choice.
What? I can't kill him because I think he's an *******? Nobles have killed each other for less.
My Cousland always checked his privileges before killing someone for no reason.
What? I can't kill him because I think he's an *******? Nobles have killed each other for less.
Sure you can do it, but as Steelcan said, murdering someone who has done you no wrong and is locked in a cell makes little sense... especially when they can help you with the task you actually came to Denerim to accomplish: gain the support of the nobility over Loghain in the Landsmeet. If the Warden has no direct knowledge of his crimes, it makes even less sense, considering the fact that every other person you've come across in Howe's dungeon has been an innocent bystander and has been tortured at some point... killing Vaughn without evidence is hard to justify...
Sure you can do it, but as Steelcan said, murdering someone who has done you no wrong and is locked in a cell makes little sense... especially when they can help you with the task you actually came to Denerim to accomplish: gain the support of the nobility over Loghain in the Landsmeet.
Eh, he was surplus to my needs, so I just let him rot in his cell and went on my way.