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What do you think people will dislike the most about DA:I


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#26
Asdrubael Vect

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1)dislike that males, non-humans, mages Inquisitors do not have any females toromance who is non-humans and anti Orlais,Chantry/Templars, Qunari

 

2)dislike forced Advisors, especially 2 of them who deserve execution for their actions and Cullen as our military adviser its like a joke then he is bad as warrior and he loose for Blackwall who is exGrey Warden constable and neutral minded specialist who know how to deal and work with many people no matter who their are

 

3)dislike, not accept and never like Cullen, Cassandra, Lelianna, Cole who deserve execution...Tevinter criminal and exile with shame Dorian and Qunari Spy Black Bull may be executed if they will do bad things...do not care about loyalit pro Orlais and pro Chantry Circle Viviene...

 

i am only accept and be friend with Blackwall, Solas and Sera...and Varrick but i am tired of his presense

 

still one of the worst ting. not having anyone in companions who will represent Dalish, Apostage mages, Barbarians, Orzammar/Kal-Sharok Dwarves, Nevarrans, Tevinters(real not another criminal and exile with shame and ex Venatori like Dorian sh*t), Tal Vashots

 

4)dislike Herald of Andraste thing

 

5)dislike that we do not have blood magic in our abilities and still have Templar spec who is again for warriors only...and Reavers is again for warriors only and Reaver is not making sense to be a spec but only as Avernus potion abilities when we open unique spells/abilities by drinking dragon blood

 

and muliplayer offcourse


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#27
Navasha

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My concerns of moment -

 

1) the artificial limitation of the UI.   8 slots just doesn't seem like a good idea, but will wait to see what it feels like in the game.

2) The graphics/engine itself doesn't seem all that appealing at the moment as far as the cinematic cutscenes/dialog cameras go.    Again, will have to wait and see. 


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#28
Vegeta 77

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My guess people will dislike

Multiplayer

Combat

Not getting the romance they wanted with a certain inquisitor


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#29
bEVEsthda

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A different spin on things, as the topic says what do you think people will dislike the most?

Will it be combat, lack of healing spells, poor quest execution etc.

Let's here some thoughts people.

 

 

There's no reason to dislike DA:I for anything like that. Those things only mean that DA:I is not exactly like some other game the player is already familiar with. Every new game has to be experienced on its own. Like that discussion on "only 8 ability slots". How can we possibly judge that when we haven't played the game yet? The only thing people can say is that "it's not like this other game which I liked". The whole cannot be judged from one part, when we do not know how it fits in.



#30
UniformGreyColor

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Is it not a soft cap in DA:I?

 

From what I've heard it is a hard cap despite it being open world exploration. I personally don't like a cap at all but a cap is expected. If you want to hit cap you have to do a ton of exploring and kill everything worth killing I assume. In the gameplay video where they start the templar mage conflict quest you see the inquisitor bypass a hell of a lot of enemies on the minimap. Also since it looks like there will be a hard cap I guessing that there will be no respawning enemies which I think only makes sense. To further include the pluses of this game, there actually will be real consequences and a good deal of limitations which I think is only healthy in a game. THIS ALL ASSUMES THAT YOU CAN'T KILL ANYTHING AFTER YOU HIT CAP.



#31
Eelectrica

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The 8 ability limit is my main concern and that it possibly makes every combat encounter the same as the last.

 

Won't know for another 2 and half months though.


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#32
Shadowson

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From what I've heard it is a hard cap despite it being open world exploration. I personally don't like a cap at all but a cap is expected. If you want to hit cap you have to do a ton of exploring and kill everything worth killing I assume. In the gameplay video where they start the templar mage conflict quest you see the inquisitor bypass a hell of a lot of enemies on the minimap. Also since it looks like there will be a hard cap I guessing that there will be no respawning enemies which I think only makes sense. To further include the pluses of this game, there actually will be real consequences and a good deal of limitations which I think is only healthy in a game. THIS ALL ASSUMES THAT YOU CAN'T KILL ANYTHING AFTER YOU HIT CAP.

 

It is a soft cap.. http://gamingbolt.co...el-cap-detailed


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#33
Rawgrim

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The combat. No doubt about it. But I don't think many will dislike the rest of the game.



#34
Tel

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How Bioware handle "Their"  Warden and Hawke.



#35
Eveangaline

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That it ends. I don't mean the ending itself will be disappointing, I mean the fact that the game is over.


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#36
DarkKnightHolmes

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The 3 different colour endings.


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#37
Guest_Puddi III_*

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Betting Skyrimification will make a comeback.



#38
UniformGreyColor

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Hurray!



#39
Gtdef

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In the vein of true Bioware games, I'm going to bet on repetitive encounters with a moment of brilliance that you can't possibly understand why it wasn't used more often.

 

Happens in every one of their games.



#40
Darth Death

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-Not being able to sprint (assuming you can't).

-The existence of the Maker.

-DAI ending. 

-Illusion of meaningful choices. 

-Romance presented in a way people didn't expect. 



#41
Majestic Jazz

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A different spin on things, as the topic says what do you think people will dislike the most?

Will it be combat, lack of healing spells, poor quest execution etc.

Let's here some thoughts people.

 

The idea that the world isn't as "open" as it was hyped up to be.


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#42
coldflame

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I really see no constructive reason for this discussion. There are already stuff people dislike just like there are even more people do like.

Why start a negative thread?

Because it is a free country and we have freedom of speech.



#43
kbhai

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Nothing. DA:I will be perfect.



#44
ElementalFury106

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8 talent/spell cap per character during combat.

I understand we're all beating a dead horse here with that, but it's pretty appropriate. So far that's the only design plan I'm not looking forward to.

More talents/spells in combat pls. Give PC users at least 15-20 and give console users back their radical menu.
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#45
realguile

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I think the multiplayer in general is disliked...not by me though.

 

I think the game will not deliver as promised. I don't think it will be as smooth as presented and i think our choices from the keep will actually matter very little in the long run.

 

I also think people will dislike like lack of modding/toolkit/makeover ish that adds length to a game.

 

I have hope though.



#46
Guest_john_sheparrd_*

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ohh why spread this negativity now?
Why not make a thread about what people will like?

pointless
 


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#47
Joe-Poe

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For me...

 

The limited 8 slots on PC version!

 

Unable to mod the game to at least the extent of DA:O and DA 2 was. (or cannot be modded at all).


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#48
Paul E Dangerously

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So far, the extreme class/weapon restrictions are my least favorite part of it. It didn't impress me in DA2, and they haven't changed it a single, solitary bit in DA3. Except now you're even more pigeonholed into one single, concrete role that you can never, ever change.

 

Let's just hope they don't drop the ball on the writing this time around.



#49
Aaleel

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I'm going to guess the whole 8 slot skill limit, especially for people playing mages. 

 

Closely behind will probably be retconning, changes in returning characters, etc.

 

Dark horse, the manner in which the Warden makes an appearance.

 

 

If I get it, it will probably be Black Friday or X-mas, so I won't be included in the stats :lol:



#50
Cainhurst Crow

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"I hate the new galaxy S6."

 

"But you haven't even used it yet."

 

"Just because something doesn't exist yet doesn't mean I can't find something to hate about it!"


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