Hey i need someone to make a script for me.
i am making a crafting system for a persistent world module. the system works like this: the player gathers ingredients from around the module areas. The player then talks to the alchemist npc to start a convo. In the convo the player select a category of items then select a sub category then select the item they want to make. The script then checks the players inventory for the ingredients for that particular item and also if they have in their inventory the gold required. if they dont have all of it then the alchemist tells them they dont have everything and the convo ends. If they have it, the alchemist asks them for confirmation to make the item. If the player selects no the convo ends and if they select yes the ingredients and gold is removed from the players inventory and the item being crafted is added to the players inventory and the alchemist says: you have successfully made "item" and the player clicks to End Dialog. Also another feature i want some recipes to have 90% chance to turn out one item and 10% chance to turn out another item, with the alchemist stating the item they made as before.
I made the conversation and i just need someone to make the script for me. My knowledge of script making is limited to changing integers and tags to tweak scripts and to put them where but not more than that.
I have made about 50 items to be crafted from a lot more variety of ingredients





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