Shockwave lifting evo is like if pull was taken down a dark alley, beaten, robbed and left helpless on the floor - horrible analogy I know, but the point is it's a gimmick, nothing more, and of the kits that have this I'd say none of them really benefit much from taking it - HA would have already blown everything up, shaman is better off with cooldown, novaguard will have already killed the targets and has to sacrifice a lot to get rank 6 shockwave... batsent hatesurfing with lift evo could be interesting though I've never tried it.
Barrier lifting is interesting but the target cap is annoying and the cast/recharge animation and cooldown awkward in practice.
Neither are efficient in practice, which is a shame - like all biotic control/support/lockdown/denial effects, the ridiculous black and white health/armour mechanic in this game completely neuters that kind of playstyle - it's deal damage or go home.