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Lessons learned from ME3MP


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#26
Beerfish

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i'm fine with it being the hosts decision to kick since its really his/her game, just want a way to get the kicks in

An even worse decision if that is possible,  I really want some door knob kicking me because he doesn't like the way I am playing, even if he is the one playing crappy.



#27
Beerfish

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anecdotal evidence is never sufficient to prove an argument , for myself and most of the me3mp players here on BSN their have been hundreds of times that we needed to kick people (for various reasons) 

so in short, just because you got lucky with your PUGs doesn't mean we don't need a kick system

LOLOLOLOL  Complains about anecdotal evidence, immediately provides anecdotal evidence to support his claim.  I've had the same experience as the previous poster thousands of games and about 5 times I wanted to kick in game.  so I am going to offset these 5 occasions so that some twits can kick me or others as often or moreso?  No thanks.


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#28
Beerfish

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ask yourself this question, why would you want to play in a game with trolls, or just player who clearly don't want to play with you? and how is allowing trolling in game better than kick trolling? (its not)

It's not?  so you are telling me it is not worse to invest your time in a game and have top put up with a bad match with a bad teammate but come out of it with your exp and gold than it is to spend 20 minutes of a game and then have people boot you out in progress?  We have different views of 'what is worse'

 

The more potential grief mechanics to add the more they will be used.  Once again I offer reactor hazard as the perfect example.



#29
RedLens37

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I think as long as there are reasonable kick and/or feedback options in the lobby, adding in-game kicking would only cause more frustration with crappy/rude/trolling players, not less. I'd rather endure 20 minutes with the occasional d-bag in my game, than waste my time in a game only to be kicked because of some 11-year-old's impulsive notion.


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#30
Vortex13

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I think as long as there are reasonable kick and/or feedback options in the lobby, adding in-game kicking would only cause more frustration with crappy/rude/trolling players, not less. I'd rather endure 20 minutes with the occasional d-bag in my game, than waste my time in a game only to be kicked because of some 11-year-old's impulsive notion.

 

 

Same here.

 

I think that the pre-game lobby vote/kick system as well as the in-game idle/kick system is fine as is. I have encountered many PUGs in ME 3 MP who would try and kick me out of the lobby because I wasn't 'playing as the right kit' or 'using the right weapon'. While that was annoying at times, it is much preferable (IMO) to get denied a particular game, then for me to load up the MP map, start fighting some baddies and then the host boot me, because I'm playing as the Necromancer 'wrong', or I am using the same Reaver kit that the host is using, etc. 



#31
Maria Caliban

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I don't recall wanting to kick that many people. Mostly know-it-alls who got on the mike and decided they knew better than the rest of the group. Sometimes I was irritated when I was attempting to do objectives and no one helped, but a group kick wouldn't be that useful then, would it?

At the same time, I dislike it when people are kicked because they're bads. New players are always bad. You have to carry them while they learn the hundred specific things for this one game.

Like... which creatures have one shot kills? I didn't even know that was in the game until I got phantom'd. Don't camp the extraction area? Yeah, took me awhile to learn that as well.
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#32
Jeremiah12LGeek

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Bullshit, hundreds of MP games use in-game kick and they're doing just fine. You can find this fear of trolls only on bsn. Diablo 3 is a dungeon crawler and it's in-game kick somehow doesn't stop millions of people from playing despite dreaded trolls.

 

You can't really compare the concerns about ME in-game kick to Diablo III, though. The fear borne on ME 3 MP was legit. We already had disconnects, server problems, PS 3 memory leak and dozens of other issues cancelling out players' earned progress in the form of credits and experience. Adding the ability to kick someone at the last minute before they get credit for the game would have added yet another layer to existing problems.

 

That doesn't mean an in-game kick wouldn't work for DA:I, and I suspect that it probably would, but the concerns about implementing an in-game kick will depend on the nature of how they award progress to players. If they use a system like Dead Island, then there would be no negative consequences for being kicked, and there would be nothing to be concerned about. If they implement it as they did in ME 3, well... there's every reason to be cautious.


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#33
Cyonan

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ask yourself this question, why would you want to play in a game with trolls, or just player who clearly don't want to play with you? and how is allowing trolling in game better than kick trolling? (its not)

 

What I don't want is to end up wasting my time in-game only to get kicked. If I don't want to be in the game then I am free to leave it.

 

I'm not saying don't include in-game kicks. I'm saying add in some restrictions to help prevent abuse of it.


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#34
NextArishok

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I'll play.  I like this thread.

 

1.  I learned a lot about my "friends" personal lives that I would have rather not.  I hate open mic.  PTT (push to talk) should be an option at the least.

 

2. I learned what shield gate was and how much it used to ****** me off. 

 

3. Certain characters compliment certain areas of the map perfectly and can own it.

 

4. Having one button do a bunch of things such as run, dodge, take cover, and revive is a terrible way to have a game.

 

5.  Once someone watches you perform a grab kill now that is the most important thing in their life and now they want to take your spots and your grabs.

 

6.  They stopped letting you grab pyros :(

 

7.  Blowing up your friends with "nukes" as I call them "possessed abominations" is very fun.

 

8. Collectors aren't hard as much as they are BS.  Shooting through walls, and Scions are nasty with those cluster grenades.  (across the map, over the rail, down the ramp, 3 ft bank to the right, along the cover, and right at your feet :P

 

9.  Vanguards are like rouges....all the randoms want to play them and in ME3 it means you WILL be running across the map A LOT to revive until you get sick of them and let them bleed out.

 

10.  Bioware is amazing at making MP.

 

11.  If you were smart you would've filled up all your equipment and tried to keep it that way when trying to get guns/characters.

 

12.  I should've never used my lvl 1 and 2 items.  I could have had them maxed and got better stuff instead of trying to use them up to get them out of my inventory.

 

13.  The Saber and Blackwidow were my favorite guns.....until the lancer came out :D

 

14.  The harrier is nothing but a video game version of a tease.  It's sooooo good and you want it bad...all the things you could do with it, but as soon as you start enjoying it BAM it cuts you off.  (unless you are playing the demolisher)

 

15.  I guess this is enough for now so this one is going to be......A LOT of gamers LOVE challenges.  I view it at some pointless carrot on a stick that you get nothing for, but literally everyone that plays a game will use every gun and every character on every map when you make a digital cookie to get for doing so.  And then think I'm a lazy idiot because I don't care to do it (after getting the banner I deem "the best")


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#35
Star fury

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This feature would ADD trolls to matches, just like Reactor hazard and the central room.  I'm not wasting 30 minutes of game time so some dumbos can kick me for no good reason.  I would also almost never use an in game kick in ME3, I just leave after a match if I don't like the team.

Have you even played any multiplayer game with an in-game kick except ME3?



#36
Cyonan

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Have you even played any multiplayer game with an in-game kick except ME3?

It was actually a pretty big issue in World of Warcraft. Big enough that Blizzard added additional restrictions to prevent abuse.

 

Also note that it needs to be a MP game where the rewards are primarily given out at the end of the run. Getting kicked half way through a Diablo 3 game when I've already looted everything up to that point isn't a waste of my time.

 

Getting kicked before the last boss in a WoW dungeon on the other hand is.



#37
Star fury

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It was actually a pretty big issue in World of Warcraft. Big enough that Blizzard added additional restrictions to prevent abuse.

 

Also note that it needs to be a MP game where the rewards are primarily given out at the end of the run. Getting kicked half way through a Diablo 3 game when I've already looted everything up to that point isn't a waste of my time.

 

Getting kicked before the last boss in a WoW dungeon on the other hand is.

WOW is a MMORPG, not a co-op dungeon crawler. 



#38
theflyingzamboni

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I'll play.  I like this thread.

 

1.  I learned a lot about my "friends" personal lives that I would have rather not.  I hate open mic.  PTT (push to talk) should be an option at the least.

 

12.  I should've never used my lvl 1 and 2 items.  I could have had them maxed and got better stuff instead of trying to use them up to get them out of my inventory.

 

13.  The Saber and Blackwidow were my favorite guns.....until the lancer came out :D

1. ME3MP has a push to talk option. Your friends probably should have used it. :P

12. :blink: MIND. BLOWN. Why haven't I ever though of it that way? Damn, time to get started.

13. I finally got the Lancer, and am now ready to put it on everything. :D



#39
Rosey

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WOW is a MMORPG, not a co-op dungeon crawler. 

No but Inqusition's MP is a co-op dungeon crawler. Of sorts. So if a vote-kick/host-kick is implemented, it needs to have restrictions.

 

Such as:

  • limited number of kicks per game
  • limited number of kicks per hour
  • Kick-limiting start time/end time.

Those are just suggestions, but they work really well within a mmo/co-op dungeon crawler scenario. It limits the amount of kicks you can perform while still giving the players or the host control over removing folks who are lagging or who are generally being jerks.


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#40
Star fury

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No but Inqusition's MP is a co-op dungeon crawler. Of sorts. So if a vote-kick/host-kick is implemented, it needs to have restrictions.

 

Such as:

  • limited number of kicks per game
  • limited number of kicks per hour
  • Kick-limiting start time/end time.

Those are just suggestions, but they work really well within a mmo/co-op dungeon crawler scenario. It limits the amount of kicks you can perform while still giving the players or the host control over removing folks who are lagging or who are generally being jerks.

Pretty much. These are sensible, balanced suggestions instead of bizarre and irrational fears like "But but trolls gonna kick us all!".



#41
Credit2team

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LOLOLOLOL  Complains about anecdotal evidence, immediately provides anecdotal evidence to support his claim.  I've had the same experience as the previous poster thousands of games and about 5 times I wanted to kick in game.  so I am going to offset these 5 occasions so that some twits can kick me or others as often or moreso?  No thanks.

nope i'm giving the overwhelming evidence of dozens and dozens of BSN players. I'm sorry that you can't understand the difference but its not my job to teach you



#42
Credit2team

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It's not?  so you are telling me it is not worse to invest your time in a game and have top put up with a bad match with a bad teammate but come out of it with your exp and gold than it is to spend 20 minutes of a game and then have people boot you out in progress?  We have different views of 'what is worse'

 

The more potential grief mechanics to add the more they will be used.  Once again I offer reactor hazard as the perfect example.

so you are telling me that its better to waste your time with a team that you hate or hates you and have the worlds most miserable experience than simply be kicked and find another game (which might take a whole 5 seconds)  with players you do like? That make zero sense.

you're basically saying, that people should stay in abusive relationships rather than break up and find new ones.

NOT adding a kick mechanic is the BIGGEST feature that trolls will utilize because they know they can get away with whatever they want without fear of getting kicked

your example of hazard reactor is a good example of how we could get rid of jerks  who kill teammates, with a KICK VOTE

again play a few games for a few years where they have kick votes, you'll see that those games work much better



#43
Credit2team

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I think as long as there are reasonable kick and/or feedback options in the lobby, adding in-game kicking would only cause more frustration with crappy/rude/trolling players, not less. I'd rather endure 20 minutes with the occasional d-bag in my game, than waste my time in a game only to be kicked because of some 11-year-old's impulsive notion.

that makes no sense, your arguing that if people can't get arrested there will be less crime, but if they can be arrested there will be more? 

Not allowing a kick vote is like laying a welcome mat to all who would troll, having one would hold people accountable for their actions



#44
Credit2team

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What I don't want is to end up wasting my time in-game only to get kicked. If I don't want to be in the game then I am free to leave it.

 

I'm not saying don't include in-game kicks. I'm saying add in some restrictions to help prevent abuse of it.

one of my suggestions was to add a save feature so if you get disconnected OR KICKED you still get credit for whatever you did upto that point in the game. So if you get rewarded for what you've done, how is that a waste?



#45
Beerfish

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nope i'm giving the overwhelming evidence of dozens and dozens of BSN players. I'm sorry that you can't understand the difference but its not my job to teach you

This was a horrible rebuttle.  You admonished one person for having one experience, totally ignored me when I had a similar one, there have been others in this thread saying the same thing and you come up with dozens and dozens.



#46
Credit2team

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It was actually a pretty big issue in World of Warcraft. Big enough that Blizzard added additional restrictions to prevent abuse.

 

Also note that it needs to be a MP game where the rewards are primarily given out at the end of the run. Getting kicked half way through a Diablo 3 game when I've already looted everything up to that point isn't a waste of my time.

 

Getting kicked before the last boss in a WoW dungeon on the other hand is.

but they didn't remove the feature, because they understood how important it was and how much not having a kick system would be abused.
I'm not in anyway suggesting that players should be allowed to kick at the end of the game, this is more about the first half or first third of the game.

I'll give you an example: player x comes into a lobby (high difficulty game) with really poor gear and general set up, the other players are cautious but they decide to give him a chance because he INSISTS he knows what he's doing. After 4 waves he has managed to kill two small creatures and dye 12 times, he's also being toxic and blaming everyone else for his deaths.

what do we need here? a kick vote

without the kick vote players will be more cautious with letting noob players into these games and will kick BEFORE the match, thus not allowing some innocent and talented players to prove themselves, so the innocent suffer and the guilty get away with things they shouldn't. a kick vote system is the only real way to get justice



#47
Beerfish

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so you are telling me that its better to waste your time with a team that you hate or hates you and have the worlds most miserable experience than simply be kicked and find another game (which might take a whole 5 seconds)  with players you do like? That make zero sense.

you're basically saying, that people should stay in abusive relationships rather than break up and find new ones.

NOT adding a kick mechanic is the BIGGEST feature that trolls will utilize because they know they can get away with whatever they want without fear of getting kicked

your example of hazard reactor is a good example of how we could get rid of jerks  who kill teammates, with a KICK VOTE

again play a few games for a few years where they have kick votes, you'll see that those games work much better

No, the hazard mechanic is that same is the mechanic to kick someone out.  a dangerous thing allowed to exist that people can use to troll.  One has to speculate under what circumstances you kick a person in match?

 

Cheating?  Playing the way you don't like?  The nefarious 'kill stealing'?  I'd rather it be like ME3.  I've encountered a number of games where I would have liked to kick a person in game but I'll trade that off for never getting kicked out of a game myself in game.



#48
Credit2team

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This was a horrible rebuttle.  You admonished one person for having one experience, totally ignored me when I had a similar one, there have been others in this thread saying the same thing and you come up with dozens and dozens.

lol horrible would be if I made a rebuttal like that one. Maybe actually read a post or two on the forums and you'd know what I was talking about.

again your lack of understanding is your problem, not mine



#49
Credit2team

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No, the hazard mechanic is that same is the mechanic to kick someone out.  a dangerous thing allowed to exist that people can use to troll.  One has to speculate under what circumstances you kick a person in match?

 

Cheating?  Playing the way you don't like?  The nefarious 'kill stealing'?  I'd rather it be like ME3.  I've encountered a number of games where I would have liked to kick a person in game but I'll trade that off for never getting kicked out of a game myself in game.

the thing you don't seem to understand is that, unless you act like a dick you won't be kicked out of a game in 99 out of 100 games. If you have ever played a game with a kick system you'd know that

but I'm guessing that your argument is more like "I want to be able to be a huge troll all I like without consequences" which is why you fear getting kicked



#50
Cyonan

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but they didn't remove the feature, because they understood how important it was and how much not having a kick system would be abused.
I'm not in anyway suggesting that players should be allowed to kick at the end of the game, this is more about the first half or first third of the game.

I'll give you an example: player x comes into a lobby (high difficulty game) with really poor gear and general set up, the other players are cautious but they decide to give him a chance because he INSISTS he knows what he's doing. After 4 waves he has managed to kill two small creatures and dye 12 times, he's also being toxic and blaming everyone else for his deaths.

what do we need here? a kick vote

without the kick vote players will be more cautious with letting noob players into these games and will kick BEFORE the match, thus not allowing some innocent and talented players to prove themselves, so the innocent suffer and the guilty get away with things they shouldn't. a kick vote system is the only real way to get justice

 

At no point have I actually suggested they don't have an in-game kick. Not sure why you're still trying to tell me about how they need to have one in the game.

 

I'm not worried about a toxic player being kicked, but what about the poor newbie who is just trying to gear up that that groups keep getting kicked because he's not rocking full ultra-rare gear? Maybe he doesn't manage to kill much but he's being polite and trying to learn.

 

We can keep going back and forth with our examples, and maybe games like WoW have made me become cynical due to the abundance of troll kicking, kicking for stupid reasons, and people demanding insane levels of gear to run the easiest of content but I still say they need to limit how much you can use the in-game kick.

 

Something they could implement that Blizzard used is a personal timer before you can vote to kick. It starts out very short but the more you kick the longer your wait becomes. As somebody who really only kicks out afk or toxic players in WoW I don't even notice it, but the person who kicks for stupid reasons or because they're "trolling" can quickly find themselves unable to kick a player at all.