Yes Star. I've played more than one game with an in match kick. I've been kicked from matches towards the end because people want to be simply want to be an annoying twit. The last person was right in that some people do use this as a way to cause grief for others. I was around when some of the safeguards weren't in place in WoW for people abusing the idle kick in pvp just as one example. it doesn't always produce more co-operative players. Got worse at times when it was over certain pieces of loot dropping in a couple of games so that people could try to horde them. Something luckily Bioware is already avoiding a bit.
There are bad apples out there.
By the way your phrasing of the question is wrong. ME3 didn't have an in game kick.
As for is it relevant to the in game kick question. Yes It is.
It had nothing that gave you any credit for partial progress unless the whole team died and the match ended. If you dropped before the match ended you usually didn't get a thing. This is what we are argueing against. This is a valid point from our Experience with ME3. So the Answer of it being Relevant is YES until we are given assurances otherwise, because in game kicking would be the same result as if we had dropped matches. Dropped matches are completely unrecorded and I know I had a few dozen of them over the course of my time playing. There were a couple of periods where they got pretty heavy. They were worse on certain consoles. Adding to the number of matches that would have been played but unrecorded for us and nothing gained for them IS A PROBLEM You need to address in some of your responses against our concerns in this matter. One of the competitive points in the way that ME3 MP was scored would have increased reason to kick others in some people giving more meaning to everything we could have lost because of people wanting to be jerks. I even listed examples when I was playing with the group where people could have easily basically set back all my progress and made me work harder just because they were disgruntled about how the match played. Specially if they weren't "King of Kills" so to speak.
edit: I will personally say I do not have the free time like I used to when ME3 came out and other games I've played before and since then. If I have to worry about being kicked by a random bunch of jerks in the middle of a match and not just before one with the way some lobbies could be slow to find players I personally am likely to shy away from DAI MP when it's actually something I really want to play if there aren't assurances I will get something in these situations. I can make better use of my time playing SP or going and playing something else if that's the case. Dungeon crawls tend to be a bit more involved and longer than ME3 MP was, even when they are decently fast paced.