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Lessons learned from ME3MP


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#51
RedLens37

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the thing you don't seem to understand is that, unless you act like a dick you won't be kicked out of a game in 99 out of 100 games. If you have ever played a game with a kick system you'd know that

but I'm guessing that your argument is more like "I want to be able to be a huge troll all I like without consequences" which is why you fear getting kicked

 

Funny...you've proven your point by behaving exactly like someone who deserves to be kicked out of a lobby. [X]


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#52
J-Reyno

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I'm in favor of an in-game vote kick.  It is far more likely for a single player to troll a team by deliberately being uncooperative or otherwise purposely harmful, than for three other players to be of mind to troll one other.  ARR has this for dungeons and it works out very well.



#53
Maria Caliban

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the thing you don't seem to understand is that, unless you act like a dick you won't be kicked out of a game in 99 out of 100 games. If you have ever played a game with a kick system you'd know that

but I'm guessing that your argument is more like "I want to be able to be a huge troll all I like without consequences" which is why you fear getting kicked


Beerfish is a sweetheart. He only trolls by making bad puns.

#54
simpatikool

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Also not in favor of in-game kicking even though I've run into my share of jerks. It would just be used to troll people.

 

I agree with this point. Encountered lots of jerks over my time. However, in game kicking just screams of possible abuse. To be honest, being able to mute players would save a lot of grief. I have encountered  more players who just say annoying B.S. during the game, or play stupid music or whatever. Being able to mute them would be way easier than quitting the match.



#55
Jeremiah12LGeek

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I have a strong feeling the lack of "mute" option is going to disappoint a lot of people.

 

The "mute" option isn't likely to be a function of the game, but of Origin, I think? That means, unless Origin has been updated to allow for the muting of players, I don't think the option will exist on PC.

 

XBL allows a direct "muting" option of any other player, and it will remember that setting when you encounter that player over XBL (although I have had my settings reset a few times, after a couple of months.)

 

On PSN, you can mute players by selecting the "Block" option (which is pretty harsh, but is the only way to mute a player selectively that I know of on PSN.)



#56
Zjarcal

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I have a strong feeling the lack of "mute" option is going to disappoint a lot of people.

 

The "mute" option isn't likely to be a function of the game, but of Origin, I think? That means, unless Origin has been updated to allow for the muting of players, I don't think the option will exist on PC.

 

XBL allows a direct "muting" option of any other player, and it will remember that setting when you encounter that player over XBL (although I have had my settings reset a few times, after a couple of months.)

 

On PSN, you can mute players by selecting the "Block" option (which is pretty harsh, but is the only way to mute a player selectively that I know of on PSN.)

 

In ME3 it was an in game option, Origin has no such options.

 

(you can block people on Origin but that's only related to origin chat and stuff, not in game voice communication)

 

You also had to mute everyone, couldn't do it individually (which was more than fine by me).

 

If there is no mute option in DA:I at all, I probably won't play as much.



#57
NextArishok

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I have a strong feeling the lack of "mute" option is going to disappoint a lot of people.

 

The "mute" option isn't likely to be a function of the game, but of Origin, I think? That means, unless Origin has been updated to allow for the muting of players, I don't think the option will exist on PC.

 

XBL allows a direct "muting" option of any other player, and it will remember that setting when you encounter that player over XBL (although I have had my settings reset a few times, after a couple of months.)

 

On PSN, you can mute players by selecting the "Block" option (which is pretty harsh, but is the only way to mute a player selectively that I know of on PSN.)

also on PSN you block list can only be 5-6 names long at a time. 



#58
Jeremiah12LGeek

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You also had to mute everyone, couldn't do it individually (which was more than fine by me).

 

If there is no mute option in DA:I at all, I probably won't play as much.

 

But then you wouldn't hear me prattling on about my shapely e-Peen, and the merits of worshipping gamers! :o



#59
Zjarcal

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But then you wouldn't hear me prattling on about my shapely e-Peen, and the merits of worshipping gamers! :o

 

Spam me on steam if you must, just keep your piehole shut. :P


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#60
Beerfish

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the thing you don't seem to understand is that, unless you act like a dick you won't be kicked out of a game in 99 out of 100 games. If you have ever played a game with a kick system you'd know that

but I'm guessing that your argument is more like "I want to be able to be a huge troll all I like without consequences" which is why you fear getting kicked

So I'm going to be kicked out of 50 or 60 games in progress for no good reason?  (see as I've played thousands of me3 matches).

 

I've been kicked from lobbies before games start and after games end both very rarely but in both cases it works out fine, I don't have to play with the other people and they don;t have to play with me.

 

Your last sentence is an over the top comment.  You essentially couldn't be a huge troll in ME3 mp, in most cases the bad things that were done were exploits.  By adding an in match kick you are giving trolls the real ammo they need.  Also you have to define what I can be a huge troll means because if I don't like the fact that a fellow player is not playing how i wish I can give him a kick....for no good reason.



#61
Vortex13

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If ME 3 MP had an in-game kick feature, I would imagine that many, many Volus and Awakened Adept players would have been booted on the grounds that their kits 'don't fit in with the established lore'.

 

Personally, I never saw any issue with the kits; gameplay or lore-wise; but that didn't stop me from getting booted from several lobbies when I wanted to try out my recently unlocked Volus engineer.  :(



#62
simpatikool

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If ME 3 MP had an in-game kick feature, I would imagine that many, many Volus and Awakened Adept players would have been booted on the grounds that their kits 'don't fit in with the established lore'.

 

Personally, I never saw any issue with the kits; gameplay or lore-wise; but that didn't stop me from getting booted from several lobbies when I wanted to try out my recently unlocked Volus engineer.  :(

 

The Volus were hard to make work unless you had a team that communicated, in my experience. I could not hit a damn thing when I was playing them. The short angle of fire threw me off or something. I was happy when I did not have to play them once the accomplishment was complete.



#63
Catastrophy

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- Will there be dodges?

 

- Will there be headbutts?

 

- Can I send enemies into low orbit?



#64
Zorinho20_CRO

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4.

I would be very sad for not having an opportunity to play with people from Australia,America,Asia.

 

Screw lag,internet connection is geting better all around the world.(T-Com,I need that 100/40 so bad :( )



#65
Reptillius

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I'll say this simply.

 

ME3 with an in match kick would have been a horrible idea. I had enough issues at times with getting to round 10 and getting disconnected or something and getting NO Progress because of it.  And ended up in plenty of groups where the other three people in the groups were friends and I was just kind of the 4th tagging along.  usually I'd get in a few matches unless we really seemed to click and then I'd leave for another lobby soon enough to let them play. 

 

Would have hated for some of the 12 year olds when I was leveling my krogan getting pissed at me for getting their kill because I was faster and being able to boot me out without any progress to show for it most of the way through the dungeon crawl.  Or getting booted by that one guy that didn't like my more aggressive play style after having a bad day at work(I work retail) and taking my desire to hit things out on ai's with a shield or Krogan headbutt into everything that I could.  Sometimes I would end up dying for it.  But I did learn exactly everything that shield planted into the ground would let me survive and sometimes I died to give a better team member the ability to live because I took the big hits.

 

That being said I had far more interesting or decent matches than I had matches where I would want to kick somebody out midgame. usually I was just more of a mind to let them die and leave them dead while doing my best to support my other two team mates to get things done.

 

If they are going to allow an in game boot it has to be paired with a "saving" system.  Whether it is as you enter/exit each of the 5 random sections it puts together or based on time or what have you.  At least I'd get some of what I needed out of the match if people do go kick crazy... and it's a good idea if we do have the random drops that we had in ME3.  And I've never been playing on a slow internet connection.

 

On the muting issue. I just route things through my headphones and if I decide I don't want to listen to the whiney 12 year old or something I just take the headset off. Good as muted for me in many instances since it seems like 75% of players don't talk anyway.



#66
Star fury

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I'll say this simply.

 

ME3 with an in match kick would have been a horrible idea. I had enough issues at times with getting to round 10 and getting disconnected or something and getting NO Progress because of it.  And ended up in plenty of groups where the other three people in the groups were friends and I was just kind of the 4th tagging along.  usually I'd get in a few matches unless we really seemed to click and then I'd leave for another lobby soon enough to let them play. 

Have you even played any multiplayer game with an in-game kick except ME3? I didn't get an answer from the last person when I asked him this question, maybe you would be more cooperative.

 

I had enough issues at times with getting to round 10 and getting disconnected or something and getting NO Progress because of it.

 

EA/Bioware servers really really suck and people should ask them questions. Is it relevant to in-game kick? No. 



#67
Cyonan

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Have you even played any multiplayer game with an in-game kick except ME3? I didn't get an answer from the last person when I asked him this question, maybe you would be more cooperative.

 

 

Not the person you asked, but I did mention that I've played multiplayer games with in-game kicks.

 

Apparently it doesn't count though, even though the game supposed to be like a MMO dungeon crawl and a MMO dungeon crawl was what my experience was from.



#68
Reptillius

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Yes Star. I've played more than one game with an in match kick.  I've been kicked from matches towards the end because people want to be simply want to be an annoying twit.  The last person was right in that some people do use this as a way to cause grief for others.   I was around when some of the safeguards weren't in place in WoW for people abusing the idle kick in pvp just as one example.  it doesn't always produce more co-operative players.  Got worse at times when it was over certain pieces of loot dropping in a couple of games so that people could try to horde them.  Something luckily Bioware is already avoiding a bit.

 

There are bad apples out there.

 

By the way your phrasing of the question is wrong. ME3 didn't have an in game kick.

 

As for is it relevant to the in game kick question. Yes It is.

 

 It had nothing that gave you any credit for partial progress unless the whole team died and the match ended.  If you dropped before the match ended you usually didn't get a thing.  This is what we are argueing against. This is a valid point from our Experience with ME3. So the Answer of it being Relevant is YES until we are given assurances otherwise, because in game kicking would be the same result as if we had dropped matches.  Dropped matches are completely unrecorded and I know I had a few dozen of them over the course of my time playing. There were a couple of periods where they got pretty heavy. They were worse on certain consoles. Adding to the number of matches that would have been played but unrecorded for us and nothing gained for them IS A PROBLEM You need to address in some of your responses against our concerns in this matter. One of the competitive points in the way that ME3 MP was scored would have increased reason to kick others in some people giving more meaning to everything we could have lost because of people wanting to be jerks.  I even listed examples when I was playing with the group where people could have easily basically set back all my progress and made me work harder just because they were disgruntled about how the match played. Specially if they weren't "King of Kills" so to speak. 

 

edit:  I will personally say I do not have the free time like I used to when ME3 came out and other games I've played before and since then.  If I have to worry about being kicked by a random bunch of jerks in the middle of a match and not just before one with the way some lobbies could be slow to find players  I personally am likely to shy away from DAI MP when it's actually something I really want to play if there aren't assurances I will get something in these situations.  I can make better use of my time playing SP or going and playing something else if that's the case.  Dungeon crawls tend to be a bit more involved and longer than ME3 MP was, even when they are decently fast paced.



#69
Beerfish

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Beerfish is a sweetheart. He only trolls by making bad puns.

By the way those have been my 'A material puns' I'll have you know.



#70
DisturbedJim83

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I doubt any Lessons have been learned:

 

1)Shoehorned MP mode into the 3rd game of a franchise that did not have MP before and did not need MP. Check

2)Use people who on the ME3 MP team that thought the horrendous way they tied MP into the SP was a "good idea". Check

3) Include a "totally optional" ( Yeah right heard that BS B4) premium currency that can be bought with real money. Check

4) issue a almost word for word repeat of the "MP will not affect SP in any way" statement they made prior to ME3's MP was released( We all know how that went) Check

5)Spend the best part of a year claiming that MP was "purely hypothetical" when it turns out they have been working on it for 2 years( sounds like intentional dishonesty tbh) Check.

 

Personally I'll be avoiding it like the blight as from what I have seen and read its nothing but a cheesy tacked on cash grab as an excuse to put MT's in yet another EA s if we havent got enough games with them in already.


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#71
Cyonan

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5)Spend the best part of a year claiming that MP was "purely hypothetical" when it turns out they have been working on it for 2 years( sounds like intentional dishonesty tbh) Check.

 

A company that didn't want people to know that they were working on something until it was ready to be announced lied about the fact that they were working on it?

 

This never happens in business ever. Truly only EA could do something this terrible.



#72
Reptillius

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I never had to pay real money to get things in the ME3 multiplayer to get anything that I can think of.  And I do have a lot of the unlocks just from playing it and buying the packs from the matches that I played.

 

 

And aren't they billing this as a bit of a revamp to our playing in the world of Thedas anyway? Seems they are gracious enough to keep all the progress we've done so far in what some could have just used as a reboot and hopefully this isn't our last DA game. Just DA stepping up to some of the newer generation hardware and going hopefully in a bit different while positive direction if that's the case.  DA also wasn't announced as a trilogy like ME was which also helps invalidate the complaints about a new mode added into the third game of a franchise.



#73
Malanek

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Can you imagine getting kicked for "kill stealing" in ME3MPer? It would be completely stupid yet at the same time it is something I could see happening if the feature was available.



#74
Pablo Cavalieri

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Issues? ME MP its perfect for me...people like to complain about everything, produce their own game and let yourself to annoy.



#75
Upinurmomshole

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I doubt any Lessons have been learned:
 
1)Shoehorned MP mode into the 3rd game of a franchise that did not have MP before and did not need MP. Check
2)Use people who on the ME3 MP team that thought the horrendous way they tied MP into the SP was a "good idea". Check
3) Include a "totally optional" ( Yeah right heard that BS B4) premium currency that can be bought with real money. Check
4) issue a almost word for word repeat of the "MP will not affect SP in any way" statement they made prior to ME3's MP was released( We all know how that went) Check
5)Spend the best part of a year claiming that MP was "purely hypothetical" when it turns out they have been working on it for 2 years( sounds like intentional dishonesty tbh) Check.
 
Personally I'll be avoiding it like the blight as from what I have seen and read its nothing but a cheesy tacked on cash grab as an excuse to put MT's in yet another EA s if we havent got enough games with them in already.

good, now quit crying like a b1tch and move the **** on already, chr1st you are a crybaby. mp is here, so either ignore it or play it, just please STFU about it you stupid monkey