I always loved jrpgs. Bioware was one of the first western rpg game makers to introduce me to the western style with Jade Empire. I love both but, my problem with the Jrpg genre right now is that alot of the games I'm seeing are the same-old, same-old. Alot of the characters in your party are taken from the same archetypes and not creatively reinventing them. (example: the happy-go-lucky, the broody, the teacher, etc.) I hate that alot of them contain teenagers and have school settings. The FF series has too much spectacle and focus on the visual aspects when it needs to work on its characters and narrative. The story for FF13 was interesting and good, I thought, but the way they told it was awful. I had no idea who the hell I was playing or why they were important for the first several hours of the game!
Now, that certainly isn't true for all the jrpgs. There have been some real goldmines of gaming experiences from that genre. Games like Vagrant Story, Suikoden, Shadow Hearts, Breath of Fire and the list goes on and on. I am looking forward to playing Bravely Default and Shin Megame Tensei 4 soon.
I don't think that Bioware needs to try and change its formula to attract Jrpg players. If they want to play it, they will. Plus, if Bioware changed their formula up too much, their fanbase wouldn't be happy, I think. I know I wouldn't. I like their games for what they are.