DA:O's combat had a weighty feeling towards it. Both games' combats are not realistic so I can't say I prefer Origins for its realism, but every time I see Hawke in DA2 hopping like a highshcool cheerleader girl on a short skirt while fighting I have this strong urge that I want to slap Hawke full across face and that's never a good sentiment to have when you are trying to role-play the character.
DA2's combat is much less strategic because enemies pop out of thin airs as if The Maker were delivering them on spot. Why am I fighting this supernatural phenomenon?
DA2's class roles are too rigid; warrior for tank or group fight, rogues for 1vs1, mages for control. DA1 had more variety and versatility because each class could be developed to fulfill any roles. Heard of a mage tank in DA? When I tried playing warrior it felt absolutely stuffy because its 1v1 damage output is much lower compared to rogues.
DA2 lacks enemy variety and for the love of god, how many bandits do they got wandering on streets of Kirkwell at night? I've killed like over a hundred and they don't seem to hear the rumor of bandits being massacred at nights.
Does anyone favour DA2's combat? I like it's speedy progress, but if that means I have to watch cheerleader animations, have less strategy, rigid class, lacking enemy variety and sense of weirdness, I would much rather stick to DA:O's combat.





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