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Forget remastering, try rebooting.


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#1
RoraM

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Star Trek did it, arguably, quite successfully. With the switch to current generation consoles, the timing could not be better. Since resources have already been poured into the return of that infernal Mako, what could be more logical?

 

With a different team of writers now responsible for the franchise, a fresh take may be enough to resurrect enthusiasm for Mass Effect among its existing fanbase and appeal to a new generation of gamers. The original game, while groundbreaking at the time of its release, was clearly showing its age by Mass Effect 2. Simply remastering would not take advantage of Frostbite 3's advanced physics, neither the exponentially improved capabilities of current generation consoles nor the hard-won lessons in combat and narrative design that BioWare has gained in the interim. Furthermore, the logistical problems of setting the game post Mass Effect 3 would be circumvented.

 

But perhaps I'm the only one who thinks that way.


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#2
Farangbaa

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Oh god no.

I've played the trilogy so many times, I'm not looking forward to playing a slightly different version of it with better graphics.

Don't understand the apparant want for a remaster either.
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#3
chris2365

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Don't understand the apparant want for a remaster either.

 

ME1 has aged rather poorly, and the rest of the games, while good looking, often had real ugly low res textures. (See Hackett's badge, really apparent on PC)

 

3794724-0765157881-admir.jpg

 

vs.

 

79-3-1386890151.jpg

 

Thankfully on PC you're able to get rid of most of the stuff, but our console friends aren't as lucky. On top of graphic enhancements, there would be a chance to fix some gameplay issues, bugs, add more content, give the games an extra level of polish, etc.



#4
JeffZero

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Star Trek did it 45 years after its television premiere, as part of an effort to revitalize a franchise many had relatively recently begun perceiving as tired, though. By that time, 727 TV episodes and 10 feature films had been made, to say nothing of the exhaustive supplemental releases. Conversely, fewer than 7 years have passed since ME1 and a whopping three games have been made. 

 

I think we're getting a bit ahead of ourselves!


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#5
Farangbaa

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ME1 has aged rather poorly, and the rest of the games, while good looking, often had real ugly low res textures. (See Hackett's badge, really apparent on PC)
 
Thankfully on PC you're able to get rid of most of the stuff, but our console friends aren't as lucky. On top of graphic enhancements, there would be a chance to fix some gameplay issues, bugs, add more content, give the games an extra level of polish, etc.


You're talking to a guy who every now and then picks up Megaman 2 again. I don't care about graphics ;)

#6
chris2365

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You're talking to a guy who every now and then picks up Megaman 2 again. I don't care about graphics ;)

 

Same here. I still boot up the original KOTOR every now and then. What I was saying is that there is stuff that could be done for an eventual remaster, and there would most probably be a demand for it, especially on next-gen.



#7
MissMayhem96

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I would rather have a new story/characters.


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#8
JeffZero

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My favorite game looks like this.

 

1.jpg

 

So, yeah. Graphics aren't particularly important to me either. Still, certain sorts of games age better than others. It's why Mega Man X and Final Fantasy VI look less visually offensive to many younger gamers than Mario 64 and the polygonal in-game engine powering Final Fantasy VII. Mass Effect, being a fully 3D game with close-ups allowing for attempted emotional conveyance of facial animations, is going to be judged more harshly ten further years down the road from now than Super Metroid ever will be.

 

Remasters can help with that. :)


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#9
Kabooooom

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Sorry OP, but a reboot is, quite frankly, the worst idea ever. I also kind of question the reason why people are so hung up on graphics. Do they like the graphics more than the story? Wtf is wrong with people.

Like JeffZero, Xenogears is one of my favorite games ever. It looks like ****. But the story is what makes it brilliant. I've been playing games since the Atari, and RPGs since Chrysallis on the NES (or Adventure on the Atari, if that counts). I don't give a damn about graphics.

When I look back on games like Chrono Trigger, or Final Fantasy VI, or Xenogears - I look back on them fondly for the story, not for the graphics or gameplay. Similarly, I love the original Mass Effect for the story, despite it's already aged graphics and terrible gameplay mechanics. Who cares?

Move on. It's time for something new. Something mind blowing. A brand new story, brand new adventure. And guess what? In ten years it will look like **** too. And I still won't care.

Reboots are terrible.
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#10
Vazgen

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Sorry OP, but a reboot is, quite frankly, the worst idea ever. I also kind of question the reason why people are so hung up on graphics. Do they like the graphics more than the story? Wtf is wrong with people.

Like JeffZero, Xenogears is one of my favorite games ever. It looks like ****. But the story is what makes it brilliant. I've been playing games since the Atari, and RPGs since Chrysallis on the NES (or Adventure on the Atari, if that counts). I don't give a damn about graphics.

When I look back on games like Chrono Trigger, or Final Fantasy VI, or Xenogears - I look back on them fondly for the story, not for the graphics or gameplay. Similarly, I love the original Mass Effect for the story, despite it's already aged graphics and terrible gameplay mechanics. Who cares?

Move on. It's time for something new. Something mind blowing. A brand new story, brand new adventure. And guess what? In ten years it will look like **** too. And I still won't care.

Reboots are terrible.

I agree. Played new Thief reboot, a very good game on its own, but it doesn't have the charm and draw of the previous ones. Tomb Raider too.


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#11
Kabooooom

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Part of it is that you just can't capture the magic or genius of the original, and then the fact that so much nostalgia is associated with the original makes a reboot fail before it is even released.

It would be like trying to update a Picasso to be more realistic, or something. Why would you try to change something that was perfectly good to begin with? Just because you can't appreciate the artistic quality of it the way that it is, doesn't mean that it has to be recreated.

#12
Toshiro M

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Reboot ? Definitely NO !! Remaster ? Definitely YES.
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#13
Drone223

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Reboot is a terrible idea for three reason's.

 

1. The series has only been around for 7 years and with only three major releases in the franchise.

2. Since the trilogy has just finished rebooting the franchise wouldn't generate much profit.

3. It isn't necessary.


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#14
ZipZap2000

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Remaster.



#15
10K

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I really don't care for this new ME coming out. So sure bring on a reboot or remaster so I'll have some ME to play on this gen consoles.



#16
Gingin

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It's all up to the rEApers.  B)



#17
XCopperCrowX

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Rather have'em remastered.  But perhaps, update a few things about 1 and 2...

I still want this new one though, you people are crazy not to.



#18
RoraM

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Star Trek did it 45 years after its television premiere, as part of an effort to revitalize a franchise many had relatively recently begun perceiving as tired, though. By that time, 727 TV episodes and 10 feature films had been made, to say nothing of the exhaustive supplemental releases. Conversely, fewer than 7 years have passed since ME1 and a whopping three games have been made. 

 

I think we're getting a bit ahead of ourselves!

 

I'm not sure "amount of time elapsed" is necessarily an important factor in the decision to reboot a franchise. Certainly, the next Mass Effect game is still years away. After seeing what little was revealed at SDCC, I strongly suspect a 2016 release. Only 10 years separate "The Amazing Spider-Man" from its 2002 predecessor, "Spider-Man", while "The Incredible Hulk" followed a mere 5 years after Ang Lee's "Hulk".

 

Just for clarification, rebooting is not equivalent to rehashing. No one wants to see "Mass Effect" given George Lucas-esque treatment. A reboot does not preclude additional new characters, deeper interactions with familiar characters, significantly different side quests, or even completely different endings. It should, however, promise more reactive combat amid destructible environments and a more refined user interface. 

 

To me, rebooting makes sense financially: it provides something both new and familiar to its existing fan base while being able to appeal to the next generation of gamers who have come to expect the whole package, not either/or. With today's technological capabilities, we shouldn't have to decide between graphics, game mechanics, and story. I myself would not be willing to pay $60-$70 on release day for a game that does not take full advantage of my hardware.


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#19
JeffZero

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That's a very thoughtful response and I would agree with you at least insofar as "amount of time elapsed" is not necessarily an end-all factor. More important to my interpretations, however, is just how much content exists within the Prime Universe of Star Trek prior to the advent of the so-called "JJ-verse." The film reboot of The Hulk is actually technically a continuation of Ang Lee's, in the sense that the characters reference the events of the 2003 film as having occurred, by the way, but that's hair-splitting; at that point I could also mention that Star Trek (2009) is technically a parallel universe spun from the original web. But yeah, I get you.

 

I personally find those movie examples somewhat apples-and-oranges, though. Spider-Man, The Hulk, these were relaunched in part because their studios wished to begin long-form storytelling across several brand names. The Marvel Cinematic Universe is a very appealing gig because it's making a crazy amount of money and now everyone wants in on that pie. By comparison, however, Mass Effect is first and foremost a trilogy of video games. Like Star Trek for several decades before Abrams, its universe is capable of going many further places and tying into itself in customarily BioWare fashions without needing to start back at the beginning again for a while, yet. At least, that's my feeling on the matter.

 

Would I detest the notion of a reboot outright? Not at all. I'd be excited to see what it'd bring, albeit less so than with a "real" fourth game in the series. But a far softer reboot, which is what's in the works as near as I can tell -- that is to say, something that is not a part of the Shepard trilogy and is thus a better natural entry point, capable of telling new enriching tales apart from the Reaper War whilst maintaining a level of respect for what has come before it -- that, I think, theoretically delivers on your tenets of graphics, gameplay and story, without necessitating a return to Eden Prime.



#20
JamieCOTC

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ME2 was practically a reboot as it was. I kind of expect ME4 to as close to a reboot as possible w/out calling it a reboot.


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#21
GimmeDaGun

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I agree. Played new Thief reboot, a very good game on its own, but it doesn't have the charm and draw of the previous ones. Tomb Raider too.

 

Well. The new Thief is more like a sequel set 400 years following the events of the original trilogy. So it is not so much a reboot. I agree with you though. While the new Thief has its moments and it is not a bad game (actually I like it quite a bit), but it can barely touch the originals when it comes to charm, atmosphere and story-telling/lore. I'm still hoping for a sequel to it though which would give us a better and more consistent and much more lore-heavy story and bigger levels with a lot more freedom (less linearity, more free exploration).

 

As for the ME reboot. I'd gladly see one in 10-20 years with a more mature (and a bit darker) story, more fleshed out and less generic (sci-fi trope, hollywood cliche) characters and with a better choices and consequences system (harder and more morally ambiguous decisions which have wheight and real consequences, like in The Witcher games). For now I'd be happy with a remaster (better graphics, some additional content or cut material, new cinematics/cutscenes, with all dlcs in). 



#22
NikOmba

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I would love a remastered Mass Effect 1, even a sort of remake, but I think a reboot is going way too far. Wait at least 10 years, preferably twenty before you do that.



#23
Fixers0

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ME1 has aged rather poorly, and the rest of the games, while good looking, often had real ugly low res textures. (See Hackett's badge, really apparent on PC)

 

3794724-0765157881-admir.jpg

 

vs.

 

79-3-1386890151.jpg

 

Thankfully on PC you're able to get rid of most of the stuff, but our console friends aren't as lucky. On top of graphic enhancements, there would be a chance to fix some gameplay issues, bugs, add more content, give the games an extra level of polish, etc.

 

Could you please post the link to download these textures?



#24
chris2365

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Could you please post the link to download these textures?

 

Sure. It's at (check under the Global NPC section): http://forum.bioware...ods-by-ottemis/

 

If you want more high-res textures or mods in general, check these 2 sections: http://forum.bioware...dding-projects/

                                                                                                                          http://forum.bioware...-effect-series/

 

Enjoy!



#25
MattFini

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Calling for a reboot of something that isn't even a decade old is a depressing characteristic of the 21st century. 

 

Having said that, bring on some remasters. 

 

I'd LOVE to play the trilogy on Xbox One ahead of the next game in the series. 


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