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Forget remastering, try rebooting.


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#51
Paragon Soldier

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I'd love to play through the first Mass Effect with the ME3 combat style.

 

ME1 - Best Story

ME2 - Best Dialogue

ME3 - Best Combat

 

Now mix them all together in a HD remake, yes please.


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#52
Iakus

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Going back or sideways will probably **** off equally as many people...

If they pull a KOTOR... and set it 4000+ years in the past... ugh...

Yes.

 

This is why I say there is no good answer.

 

Personally, I think it would work best to not so much reboot and simply forget.  Make the trilogy a bunch of stories told by an old man.  or a series of Blasto-style vids.



#53
Massa FX

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No reboot. Shepard's suffered enough. My head-cannon trumps anything BW/EA can come up with... and whoever ALL of you are out there, your cannon would beat anything BW/EA comes up with for Shepard. 

 

We need a new hero to focus on. 

 

Leave Shepard alone. (Yes that was a Brittany reference)


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#54
dreamgazer

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Forget rebooting. Remaster the old, shrug off the dramatic naysayers, and move forward with the new.


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#55
CroGamer002

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Too early for a reboot.


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#56
Guest_StreetMagic_*

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I can almost get behind the idea of reboot simply because... the characters alone are enduring.

 

The story isn't that enduring. But characters, yes.

 

Much the same way comic book characters have gone through many, many reboots. A lot of those reboots weren't very necessary, but people forgive it because the characters are great.

 

That said, it probably is too soon. It's just that the idea shouldn't be off the table. Never say never, etc..



#57
JonathonPR

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Put out ME4 then reboot but make it so that ME4 can take place in the rebooted universe or the original so it can match comic book levels of convoluted stories. Make a spinnoff isometric like Wasteland 2. 

 

ME3 from beginning to end soured me to the Mass Effect setting. I can get good game play from many different games. The setting is what attracted me and made me want to continue. Now when I replay the first Mass Effect and talk to Sovereign I feel like he does not want to tell Shepard the Reaper motivation because he is embarrassed. A reboot would be good for the series. I allows creators to filter out the bad and figure out how to place things better in the story and setting. I like trans humanism but it was poorly implemented in synthesis. ME3 was an underwhelming tour ride. Places and concepts were not fleshed out. I used to do the same thing as a game master. "Look at this place! No time to look around. Lets go to the next cool place. Got to keep up with the plot wagon." concept reveal was like taking someone to a reflecting pool and talking about how deep the oceans can be. I wanted to be impressed and you wanted to be impressed but you did not do anything impressive. I have seen and read skill and artistry. What was given showed the potential to be those but fell short by implementation.

 

Please reboot. Take your notes and molds back to the forge and smith something new. All else fails make Jade Empire 2.



#58
Drone223

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Put out ME4 then reboot but make it so that ME4 can take place in the rebooted universe or the original so it can match comic book levels of convoluted stories. Make a spinnoff isometric like Wasteland 2. 

 

ME3 from beginning to end soured me to the Mass Effect setting. I can get good game play from many different games. The setting is what attracted me and made me want to continue. Now when I replay the first Mass Effect and talk to Sovereign I feel like he does not want to tell Shepard the Reaper motivation because he is embarrassed. A reboot would be good for the series. I allows creators to filter out the bad and figure out how to place things better in the story and setting. I like trans humanism but it was poorly implemented in synthesis. ME3 was an underwhelming tour ride. Places and concepts were not fleshed out. I used to do the same thing as a game master. "Look at this place! No time to look around. Lets go to the next cool place. Got to keep up with the plot wagon." concept reveal was like taking someone to a reflecting pool and talking about how deep the oceans can be. I wanted to be impressed and you wanted to be impressed but you did not do anything impressive. I have seen and read skill and artistry. What was given showed the potential to be those but fell short by implementation.

 

Please reboot. Take your notes and molds back to the forge and smith something new. All else fails make Jade Empire 2.

The series has only had three major releases and has only been around for about 7 years, its too early for a reboot and it won't sell well.


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#59
Majestic_MSFC

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I think a reboot is too early for the franchise, as many have stated. I would however love to see a remaster for the games. 

 

For ME1 I'd love to see not only a graphic update, with improved graphics and lighting but also a game mechanic update that brings like the combat and controls more in line with the later 2 games. As well as the costume/armour system that was introduced in ME2 and expanded upon in ME3. Replaying ME1 today after having played ME2 and ME3 feels a little out of place. It's a shame has the game has probably the best story out of the entire trilogy.

 

ME2 really only needs a small graphic update, maybe some minor side missions added in so it's not all about just doing loyalty missions that can get a little stale at times. Maybe missions which connection to ME1 and ME3 would be good. The only other thing I could think of is adding in some of the enhancements from ME3 like the improved armour choices. 

 

Not a lot needs to be done with ME3, what I would like to see is multiplayer having no effect on the EMS readiness rating of the single player game and not so much automatic dialogue, with more character dialogue choices. The mass amount of auto dialogue in ME3 felt a little out place to me, like I was just watching a small video clip and not having a say in what was going on. I'd also like to see the final battles on Earth represent more of my choices, showing species I recruited. Rachni, Krogan, Gath, Aria's mercs etc. Expand on that mission adding more objectives would be great, missions where you might get reinforcements from these groups or you're helping a small group of these guys in doing a particular action like free prisoners, securing a location etc.

 

The endings, well I have seen a lot said about them, I am not a fan of them either as I wanted to have my happy ending, but I think they should probably stick with what they have a let that be an issue with any future Shepard ME game (I'm hoping the possibility of ME 5 might go there). In the meantime our own head cannon's do a good job, not to mention there are countless art and fan fictions out there that tell a good yarn about post-ME3. 

 

Over all three games I would like an option to disable the helmet visuals but still keep the bonuses the helmet offers and not just disable the visuals in conversation but in the entire game. Like how we can for our companions/squad and it only appears on in environments where it is required. If it can be done for the NPC's, surely it can be done for our main character too. Finally I think all 3 games should have all the DLC's added in, I have bought nearly all of the ME2 ones, and all of the ME3 ones and I wouldn't go back and buy them all again. Nor do I think that's a good idea for consumer satisfaction. Alternative if they provided some sort of option where if you bought the DLC's for the original releases, you get them free in the remaster edition that would be okay at least for me. 

 

I also wouldn't re-buy the games if it's only going to be a texture and lighting update like the Halo Anniversary games have done. Like someone else has said they are a generation or two out of date, Mass Effect isn't that old. If Bioware is just going to duplicate what 343 Industries have done, I will stick with the Xbox 360 versions, however if it's something more substantial like I suggested above I would be in for it, and happily pre-order it. 



#60
herkles

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I am against rebooting, partially for one reason that some fans seem to think. 

 

NOT EVERYTHING IN THE MASS EFFECT GALAXY HAS TO INVOLVE SHEPARD IN ANY WAY

 

We do not need a reboot, the universe of Mass Effect is huge and can Easily have numerous different type of stories set within it. From crime thrillers to adventures and everything in between. The problem with the idea of the reboot is that people want to play the same triology over again. I like the current triology but it is not the only sort of story one can tell in Mass Efffect.

 

One can go small to galatic size. The ME galaxy is populated with numerous cool and interesting species that I want to learn more about. There are countless interesting planets in the ME Galaxy, not just the ones you visit but others to. All of which can be served by the next game(s) not being a reboot but just yet another story in the gigantic ME Galaxy. 


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#61
Degs29

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Oh god no.

I've played the trilogy so many times, I'm not looking forward to playing a slightly different version of it with better graphics.

Don't understand the apparant want for a remaster either.

 

On the contrary, I would be interested in a remastered version. 

 

I loved these games, but as the OP mentioned ME in particular is really showing its age.  To the extent that it discourages me from playing through the series again.  That's the main reason I played ME2 seven times, but ME only three.  I'd love a remastered version of the trilogy that I could play through start to finish a couple years from now.


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#62
Xigmus

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You know I am actually cool with the idea of rebooting it, Infact when I had first heard the announcement I screamed "REBOOT IT!".

 

My thoughts were to Leave the background lore and universe the same, except change the central plot and story line. Scrap Shepard and go with a whole New cast, New enemies, New Companions, New Hero, Fresh start with new hardware.

 

I dunno maybe it's not the best idea. But I would be willing for them to go with this direction. I think I am one of the few who is cool with a reboot. I wouldn't normally be okay with this but considering the circumstances I think its better than trying to make some kind of new story with the mess that we currently have now in the story line.

 

I honestly think this would be a pretty good solution to the whole ending fiasco. But hey, that's just in my mind.



#63
TruthSerum

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A reboot is a complete overreaction to the ending of ME3.

Bioware has created another Star Wars/Star Trek universe for us to explore

Those universes have hundreds or thousands of years of history and Mass Effect has the opportunity to do the same.

#64
Iakus

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A reboot is a complete overreaction to the ending of ME3.

Bioware has created another Star Wars/Star Trek universe for us to explore

Those universes have hundreds or thousands of years of history and Mass Effect has the opportunity to do the same.

 

And how much of the Star Wars universe got rendered noncanon?


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#65
TruthSerum

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And how much of the Star Wars universe got rendered noncanon?


Absolutely zero from the primary source material.

Edit: Not counting Han and Greedo of course. :-D

#66
Silver Souls

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I would really prefer remastering, changing the combat of 1 and 2 to that of the 3rd ame cause in my oppinion that one had the best combat. They could ad space combat =)



#67
Oni Changas

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With or without Reapers? Geth? Krogan? Quarians? Drell?
Green eyes or no?
Earth a cinder, kinda messed up, or generally okay?
Just how damaged are the relays anyway?

What the endings gave us was Mass Effect Ragnarok, with endings so divergent (not to mention unpopular) that going forward is pretty much guaranteed to p*ss off a substantial segment of the audience no matter what they do.

As I said before, it ain't Bioware's job to please everyone. Its unrealistic and stupid. However it is their perogative to please as many people as they can.

Also, remaking, booting, or mastering is shitty equally. Just put out new stuff and move forward. Its sad when people want to buy the same game more than once.

#68
Iakus

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Also, remaking, booting, or mastering is shitty equally. Just put out new stuff and move forward. Its sad when people want to buy the same game more than once.

This is why I advocate just forgetting the trilogy ever happened and do a complete tabula rasa.



#69
dreamgazer

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Its sad when people want to buy the same game more than once.

 

Why?



#70
chris2365

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This is why I advocate just forgetting the trilogy ever happened and do a complete tabula rasa.

Was ME3's ending so crippling to the success of the franchise that this is now necessary? Was the story of Shepard and the reapers really supposed to be the limiting basis for the franchise? What is so difficult about simply making a story based on a specific set of circumstances? We've doing it all along throught the trilogy already.

Want to do ME2 solo style without Cerberus or the Alliance? Nope

Wish Shepard wasn't saying his lame speech about how "We fight or we die" or being auto-dialogued through the first few missions? No way around that

Wanted your Shepard to have certain squadmates at his side in the third game? Didn't happen.

My point is that the cards we got dealt with through the trilogy never seemed to bother 99% of the fanbase. Obviously here on these forums, being the fans we are, it's normal to debate these kinds of things, and while I do enjoy them, I don't see why we should disregard an entire trilogy of excellent games, because of a mediocre and maybe confusing ending.

These games are the original base template for the future of this franchise. Any changes we make in a future reboot will deviate from the original intended vision of the devs, and whether it was one we appreciated or not, it still has that core we all fell in love with.

Besides, if they even did decide to reboot the franchise, what exactly would be changed? The original trilogy story stays intact, and obviously everyone wants a crack at a better ending and some minor story/plot improvements, but what else? People have made their peace with the endings. Anything Bioware does at this point in terms of ME3's ending either get's a "meh" response, or we get a million different requests, with only one being implemented and leaving everyone else disappointed again.

This is not to mention the fact that times have changed. The team has split up, moved on to other things. Some important people are gone, like Casey Hudson, the original visionary for the project. Would a reboot end up having the same feel and theme as the original, particularly when it would be developped by a different studio?

(Sigh). I guess my point is that Mass Effect has the potential to grow in many ways. Yes, Shepard's story and his trilogy of games are important, even key, elements that the devs should take inspiration from when making the Next Mass Effect. But it also shouldn't bar them from going in different directions, trying different things.

If we lose the Drell in the next Mass Effect, and there are reapers controlled by Shepard in dark space, is this something so horrible, so unacceptable that it should never exist even if if the game that came out of it was incredible and really fell in line with the idea of a Mass Effect game?

I say let them make the best Mass Effect game they can. That should be their goal. The rest will live on in my head as the greatest game trilogy ever, and no future game in the franchise or decisions by Bioware will ever change that.


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#71
Guanxii

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I think the best solution would be to do both at the same time and still create a brand new game (Mass Effect: Origins) by retelling the original story in new ways from the perspectives of other characters with extended prequel introductions/flashbacks leading up to their involvement in the core story as a great excuse to get the old gang back in the studio and onto the Normandy.

Ashley: Eden Prime
Kaidan: Normandy/early Citadel/ (Jump Zero flashback)
Garrus: c-sec (dr heart)/investigate saren
Wrex: bounty hunting/c-sec arrest (aria flashback)
Tali: pilgrimage
Liara: Old Prothean Junk

As soon as a crew member is recruited you can switch perspectives. Feros, Noveria and Ilos, etc have brand new mission designs centred around what you didn't see.

#72
Farangbaa

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Can't we just play a new story? You people are obsessed with this trilogy.


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#73
Khemikael

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No! I want a groundhog-day type of game where I play the same story over and over and over again.

Here's an exclusive footage of the new Mass effect (according to some fans)



#74
Oni Changas

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Yeah, seriously. Remakes and reboots are what you do way after the fact. Even then I never saw the appeal in remastering games

#75
Iakus

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Was ME3's ending so crippling to the success of the franchise that this is now necessary? Was the story of Shepard and the reapers really supposed to be the limiting basis for the franchise? What is so difficult about simply making a story based on a specific set of circumstances? We've doing it all along throught the trilogy already.
 

I think it was, yes.  And yeah a big part of it is how unsatisfied a lot of people were with it.  Not to mention an MENext that contradicts any framework a player might set up to make such endings bearable, destroying their illusions as such would be...problematic.

 

But another is also how it leaves the galaxy in a variety of very different states.  Synthesis, Destroy, Control.  Even the high and low EMS versions of Destroy are very different. 

 

They could of course simply set a canon and proceed from there.  But with it would go eventhe fig leaf of "your choices matter"  I think it would actually be worse than ignoring the trilogy, not only because they have sworn up and down for years that "there is no canon"as setting up such a canon would clearly be pickign favorites.  And everyone would know it.

 

 

Want to do ME2 solo style without Cerberus or the Alliance? Nope

Wish Shepard wasn't saying his lame speech about how "We fight or we die" or being auto-dialogued through the first few missions? No way around that

Wanted your Shepard to have certain squadmates at his side in the third game? Didn't happen.

My point is that the cards we got dealt with through the trilogy never seemed to bother 99% of the fanbase. Obviously here on these forums, being the fans we are, it's normal to debate these kinds of things, and while I do enjoy them, I don't see why we should disregard an entire trilogy of excellent games, because of a mediocre and maybe confusing ending.

These games are the original base template for the future of this franchise. Any changes we make in a future reboot will deviate from the original intended vision of the devs, and whether it was one we appreciated or not, it still has that core we all fell in love with.

Umm, the endings bothered people a lot more than those things (and fyi, autodialogue in ME3 bugged people a whole lot.  So did being forced to work with Cerberus in ME2)  So badly that even teh mainstream press started picking up on it.  To a heck of a lot more than 1%, these endings weren't mediocre and confusing, they were BAD.  And they haven't been forgotten just because things have died down. 

 

And just because they were part of the "original intended vision" doesn't make them good.  SOme ideas are just bad.

 

Of course, my own theory is there was no original intended vision to continue the series past ME3.  I suspect a lot of people in Edmonton were surprised when word came down to continue the  series

 

 

Besides, if they even did decide to reboot the franchise, what exactly would be changed? The original trilogy story stays intact, and obviously everyone wants a crack at a better ending and some minor story/plot improvements, but what else? People have made their peace with the endings. Anything Bioware does at this point in terms of ME3's ending either get's a "meh" response, or we get a million different requests, with only one being implemented and leaving everyone else disappointed again.

This is not to mention the fact that times have changed. The team has split up, moved on to other things. Some important people are gone, like Casey Hudson, the original visionary for the project. Would a reboot end up having the same feel and theme as the original, particularly when it would be developped by a different studio?

(Sigh). I guess my point is that Mass Effect has the potential to grow in many ways. Yes, Shepard's story and his trilogy of games are important, even key, elements that the devs should take inspiration from when making the Next Mass Effect. But it also shouldn't bar them from going in different directions, trying different things.

If we lose the Drell in the next Mass Effect, and there are reapers controlled by Shepard in dark space, is this something so horrible, so unacceptable that it should never exist even if if the game that came out of it was incredible and really fell in line with the idea of a Mass Effect game?

I say let them make the best Mass Effect game they can. That should be their goal. The rest will live on in my head as the greatest game trilogy ever, and no future game in the franchise or decisions by Bioware will ever change that.

Yes, Mass Effect can go in a lot of different directions.  Unfortunately, most of those directions are guaranteed to p*ss a lot of people off.  Canonize this ending or that choice.  Retcon or reboot.  Is Shepard dead, alive, or never existed?  Or try and do everything and stretch yourself so thin the story becomes meaningless and choices trivial.   

 

Shepard's story is important, but it's important in that it's a cautionary tale.  Plan your stories out.  Don't spend a third of the game rambling on like Abe Simpson talking about an onion tied to his belt.   Especially if you're gong to claim that player choices mean anything.  And don't jerk your players around with self-indulgent railroading of their own characters.

 

The worst thing that can be said about a narrative-driven rpg is "at least the multiplayer was fun"