How on earth do I import armor from mods?
Importing modded armor to edit and use in the toolset
#1
Posté 08 septembre 2014 - 07:29
#2
Posté 09 septembre 2014 - 04:18
Extract the models, extend the appropriate GDA/s, create items using those appearance IDs. Exactly the same as using any other custom assets.
#3
Posté 09 septembre 2014 - 03:03
You may need the mod's author approval to use their stuff. Check the permissions. ![]()
#4
Posté 09 septembre 2014 - 03:15
Extract the models, extend the appropriate GDA/s, create items using those appearance IDs. Exactly the same as using any other custom assets.
how do I do this?
#5
Posté 09 septembre 2014 - 11:13
Extract the files by opening the toolset, open the erf file that contains the armor and choose the items you want to export. You can specify what folder you want them extracted to.
If the custom armor mod is in the packages/core/override folder, you should be able to see it in the toolset.
- theskymoves aime ceci
#6
Posté 10 septembre 2014 - 05:31
- DahliaLynn et luna1124 aiment ceci
#8
Posté 10 septembre 2014 - 03:02
You don't need pyGFF for Origins. The ERF and GFF editors built into the toolset or the standalone ones in the toolset directory are sufficient (and much more user-friendly).
- luna1124 aime ceci





Retour en haut






