Hey, a lot of people complained about the boringness of combat for non mages in DAO. I wasn't one of them, but I remember the complaints on BSN regarding it. BW is listening.
In the end it is an animation in combat, which bothers me much less then actual departures from lore in the story-ie no threat of demon possession, no lyrium for templar powers, no blight sickness, non reaction to bloodmages, etc etc etc.
True. I admit I was one of those people rolling their eyes at the combat animations when the DA2 demo was released.
In the end, it didn't stop me from enjoying my nightmare playthroughs. But there will always be a part of me that remains nostalgic of the tasteful SnB moves in DA:O.
Those departures from lore you mentionned irk me too, mostly because I think they could affect the gameplay in an interesting way (as long as the game mechanics don't become too tedious) . The combat animations are mostly a matter of aesthetics for me. "Edgy" and over-the-top isn't a selling point for everybody.





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