I know what you are trying to say with all this "lore respect" thing, but this are games and their combats will never be totally in tune with the lore. Combat is for you to have fun. Because that is the real goal of games.
In BG for example, people die. Now tell me, how could people die within the lore if during combat I am constantly resurrecting people non stop? Wouldnt that mean that wealthy people who can afford resurrection-scrolls and healers, would be inmortal? Are all rich people in BG inmortal? Because that is what it would happen, if the lore-gameplay were correct.
Also, if your character is leveled enough in BG, I am sure you can for example kill a dragon by yourself. The dragon can breath fire onto you directly, and still you can kill it. Why are dragons a problem then? Why are they even feared if a skilled single man can kill them?
Also, usually your character will have around 20 years if human. Will start the game being a nobody, and then after 1 year has passed, he is a badass level 20, 21 year old human who can totally kill of type of things without even a scratch. This means that within that lore, a very very skilled and special person can become godly within 1 year of adventures/training. So it is quite obvious than regular people, if they train for 20 years, would become much more badass or at least equal. But no, they are just trash you can kill in 1 blow. How is that possible? Because you are special in a XXX way? Ok, but what about your companions who are just NORMAL and happen to experiment the same improvement?
Where is your LORE now? Call him. You cannot, for he does not exist.
I take it you've never taken a look at DnD lore, right?
The only part of what you mentioned that is questionable in DnD lore is the speed with which the PC and his companions gain power. This is a problem that pretty much shows up in all rpgs. And it is part of why a prefer a much flatter power curve for leveling than almost all rpgs have.
Both the death and the dragon thing are absolutely no problem in DnD lore.
I've thought about that for five seconds and already come up with a way to break it. You get someone to stab you every 50 years and pay for your resurrection (and a cure all diseases thing as well). Even if you return at the same age, as long as you make sure that each time you 'die' you get stabbed, or fireballed, or whatever, you could easily expand your life by vast amounts.
...what? How does that extend your life at all? You obviously return at precisely the same age as you were when you died. With all of what you mentioned, you still die at the age of about 80 of natural causes. How is your life extended by 'vast amounts', exactly?





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