One Question, JeffZero.
I know you liked the end, even though some of us think it was a dogfart. Would you have the crucible plans rely on reaper tech? Is there any way to avoid the dogfart?
If I saw Shepard as someone else, then I can see the thing from a less personal standpoint. I still have my doubts though. However, I do like your ideas! I just might have to forget to TiVO the endings.
In the final analysis, I think it's more that I'm content with the ending, as of Extended Cut, than that I genuinely like it, per se. The emotional undercurrent in the, ah, colors I chose, works for me. But there are tremendous issues with my picks, nevertheless. And I'm not so naive as to believe that something like Synthesis or even Control would fly with many fans without significant work. At the very least, mandatory glowing green eyes and apparently reawakened Husks would absolutely have to go, re: Synthesis. I'd also very likely lessen the broadscale organic+synthetic hardwiring in general. Or perhaps I'd circumvent the ordeal altogether, despite things like Tricia Helfer's well-delivered monologue, EDI's embrace with the LI, et al being the big contributing factors to my personal Trilogy conclusion, and instead simply embrace a Destroy that lacks the elements present which make it detestable to me on a personal level, despite my awareness it's the most popular selection at least among the more hardcore fans of the franchise.
It's easily the most daunting question anyone can pose for me. My notes have scribbles all over them in this arena. The nice thing, if something of a dismissal of the current discussion, is that there'd be years across a hopefully-talented writing team to tackle endings which many perceive as having completely missed the mark the first time, and just barely grazed it a few months later.
Would I eliminate Reaper tech implementation into the Crucible in general? It'd really depend on how the rest of the thought process ultimately shapes up. It's harder for me to envision a Synthesis that'd make anyone happy without the existence of some kind of contribution on the part of their coding. But then again, the idea of Synthesis in and of itself is such a colossal turn-off that from a business standpoint it might not make the most sense to pursue it regardless. My work-in-progress blueprints simply echo it for now because they're modeled after my "canon" Shepard, who saw the option as possessing the potential to be viewed as historically detestable but by "Season 5" had learned to embrace his essence as a galactic peacemaker and believed of the available decisions it was the one which suggested the most peace.
Of course, I mean, hell, just my having the opportunity to say that in the preceding paragraph shines more light on why someone would choose it than the construction of the endings in-game can ever offer. Instead we get "but there will be peace?" and -- it's been a while, so I'm not 100% sure, but -- I think that's Shepard's last spoken line in the game (and in life) for many players, heh. No matter how this theoretical television production would go down, a major priority would be building on that sequence to be as all-inclusive as possible in its depiction.