I suppose so, but I still think that's rather odd in a city that is supposedly as strict as Kirkwall, especially since Anders is very outspoken with his views. I don't know, to me it just didn't feel very consistent to everything else they were trying to convey in the game.
The story choices you *wish* you'd had
#51
Posté 10 septembre 2014 - 01:02
#52
Posté 10 septembre 2014 - 01:03
True, especially if you talked with Sebastian about should he become prince or member of the chantry and he choosed latter.
I confess, that would be a BLACK Comedy wouldn't it?
*Anders blows up the Chantry*
Hawke: I'll spare you, Anders.
Sebastian: NO! I'LL KILL YOU FOR THIS! I'LL KILL YOU AND BURN THIS CITY TO THE GROUND!
Hawke: *STAB*
Anders: *stares at the corpse of the kid* That was....bleak.
#53
Posté 10 septembre 2014 - 01:06
I suppose so, but I still think that's rather odd in a city that is supposedly as strict as Kirkwall, especially since Anders is very outspoken with his views. I don't know, to me it just didn't feel very consistent to everything else they were trying to convey in the game.
Well he's outspoken to you and your friends which include a Blood Mage, the City Guard Captain, a Final Fantasy character, a Pirate, a apolitical dwarf, and your family.
Anders can also tell Leliana, who isn't exactly kosher herself.
Of course, there's an irony to Anders which is off too.
Unless someone bothers to call Weishaupt and get confirmation he was kicked out, Anders is a Grey Warden so he's technically not an apostate to begin with.
#54
Posté 10 septembre 2014 - 01:06
Bethany was nobody. Anders, however, helped people, he was known even amongst the nobles. Later, he had friends from that "mage resistance", Varric and Hawke as a Champion.
And Bethany was scared, spineless - she wanted it. She more or less went willingly.
I'm not saying it's not ridiculous, but that doesn't bother me much.
That and Meredith was leaving the mage underground alone for the most part, it's only in the third act that she really starts gunning for them. Anders, and Merril, only stayed free at that point by virtue of being friendly/associated with a very powerful individual.
#55
Posté 10 septembre 2014 - 01:12
That and Meredith was leaving the mage underground alone for the most part, it's only in the third act that she really starts gunning for them. Anders, and Merril, only stayed free at that point by virtue of being friendly/associated with a very powerful individual.
Also, there's like 400 apostates you kill in the game.
The Templars are TERRIBLE at their job.
- Dracon525 et BraveVesperia aiment ceci
#56
Posté 10 septembre 2014 - 01:14
Also, there's like 400 apostates you kill in the game.
The Templars are TERRIBLE at their job.
That's putting it charitably ![]()
#57
Posté 10 septembre 2014 - 01:15
Also, there's like 400 apostates you kill in the game.
The Templars are TERRIBLE at their job.
Nah, it's just Bioware.
- Dracon525 aime ceci
#58
Posté 10 septembre 2014 - 01:15
Varric hardly did anything to deserve death.
And yes, we could've at least tried to kill Sebastian.
I didn't say Varric deserved anything, but you said "We can kill (or do something really horrible) all of the companions, but not him", so I was asking if Varric was included in that "all of the companions" and if I missed something while playing.
#59
Posté 10 septembre 2014 - 01:18
Well he's outspoken to you and your friends which include a Blood Mage, the City Guard Captain, a Final Fantasy character, a Pirate, a apolitical dwarf, and your family.
Anders can also tell Leliana, who isn't exactly kosher herself.
Of course, there's an irony to Anders which is off too.
Unless someone bothers to call Weishaupt and get confirmation he was kicked out, Anders is a Grey Warden so he's technically not an apostate to begin with.
I suppose that is true as far as we are shown (although in the last act I think he speaks out to others if he is in your party, it's been a while since I played), but you'd think either way word would travel over the years, then again the Templars in Kirkwall were never the brightest of sorts lol.
You bring up a point about him being a Grey Warden, but he has disconnected himself from therm hasn't he and is much on the run from them as the circle so I personally never thought that'd give him much of an immunity. I guess he could have lied...but you'd think they'd look into it, but again those Kirkwall Templars.
Well still, either way, I stand by my wish to be able to hand him into the Templars. ![]()
#60
Posté 10 septembre 2014 - 01:19
I suppose that is true as far as we are shown (although in the last act I think he speaks out to others if he is in your party, it's been a while since I played), but you'd think either way word would travel over the years, then again the Templars in Kirkwall were never the brightest of sorts lol.
You bring up a point about him being a Grey Warden, but he has disconnected himself from therm hasn't he and is much on the run from them as the circle so I personally never thought that'd give him much of an immunity. I guess he could have lied...but you'd think they'd looking into it, but again those Kirkwall Templars I guess.
Well still, either way, I stand by my wish to be able to hand him into the Templars.
I thought it was a nice touch at the start.
"Why would a bunch of Fereldan peasants protect a mage?"
Answer: Free healing and he claims he's a Grey Warden, which is one of the "outs" for apostates.
#61
Posté 10 septembre 2014 - 01:20
#62
Posté 10 septembre 2014 - 01:23
In DAO: convincing Teagan or Jowan to join the party. Maybe the Dalish hunter who lost his wife (give him something to take his grief out on).
Dragging your mother out of Cousland castle in the HN origin (don't think we could have gotten the father out successfully)
Been able to rip into the chantry's Reverend Mother at Lothering when she asks the CE Warden for a tithe: "One of your priests watched a noble kidnap me/my bride and four other women from my wedding for a little gang rape party without saying anything except that he was interrupting her, and btw we were only where he could do that because elves aren't allowed to get married inside the Chantry itself, and you think I should be paying you for that??"
The dwarven noble crowning him/herself instead of Bhelen or Harrowmont. After all, you were given the right to make the choice by their paragon. "OK, I'm queen, now get your a***s in gear and let's get to the surface and deal with this blight! Bickering houses who try to hold back will be stripped of caste. Oh, and the casteless are going with us, those b*****ds know how to fight!"
At least three options for setting conflicts, with one resulting in the most resources (rather than good or bad choices), but very hard to get. In other words, siding with the Dalish, siding with the werewolves, or getting them to end it (with the Keeper dying since he's the only one actually guilty in my mind) where both the Dalish and the ex-werewolves show up to fight in the final battle. One of my reasons for being disinterested in DA 2 was it was an either-or ending.
Being able to do something for Iona's daughter later in the Alienage when you come across her as a HN.
#63
Posté 10 septembre 2014 - 01:34
DA2 -
Hawke: You did what to a religious Qunari relic?
Isabella: Stole it.
Hawke: LOL HAVE HER.
Arishok: thnx we cool?
Hawke: Totally cool.
Arishok, Hawke: *qun-fist*
Arishok > Isabella. "I'm a duelist!" "Wanna duel?" "I don't pick fights." what
#64
Posté 10 septembre 2014 - 01:34
Dragon Age: Origins
+ Able to talk to Alistair during the Epilogue if you spared Loghain and make peace with him.
+ If you were romancing Leliana, a dialogue with Loghain consisting of something like this.
"Don't insult Leliana again."
"Or what?"
[persuasion] "You don't need a tongue to kill the Archdemon."
"I...see."
+ The aforementioned "Conscript Jowan to the Grey Wardens."
+ A chance to find out the fate of Lilly.
+ Gregoir at the Mage Epilogue and getting the chance to rub his face in it.
Dragon Age 2
+ More dialogue explaining why the Templars don't arrest you or the city guard at the beginning.
"Aren't you going to report us to the Templars?"
"Not my problem, apostate."
+ The option to kill Sister Petrice. They could have done the Mass Effect substitution thing with a Sister Beneficent or something in Act II and III.
+ The Tallis thing has been mentioned to death.
+ The crowning of the Dwarf Noble as mentioned should be an option (not the Commoner Dwarf--sorry).
+ If you side with the Templars you fight Orsino, if you side with the Mages you fight Meredith.
+ Also, the reason for the Kirkwall Annulment should be less "The people want blood" and more "The Kirkwall Circle is a pit."
#65
Posté 10 septembre 2014 - 01:35
DA2 -
Hawke: You did what to a religious Qunari relic?
Isabella: Stole it.
Hawke: LOL HAVE HER.
Arishok: thnx we cool?
Hawke: Totally cool.
Arishok, Hawke: *qun-fist*
Arishok > Isabella. "I'm a duelist!" "Wanna duel?" "I don't pick fights." what
That's more or less what happens, actually, as Hawke says she needs to return it.
Then she disappears.
And when she returns THEN you can turn her over.
#66
Posté 10 septembre 2014 - 01:38
That's more or less what happens, actually, as Hawke says she needs to return it.
Then she disappears.
And when she returns THEN you can turn her over.
I was under the impression that you still had to fight the Arishok either way though?
#67
Posté 10 septembre 2014 - 01:40
In DA2, I wanted the choice to be able to tell both Meredith and Orsino to stuff it. Both of them were insane and did nothing to control crazy mages or crazy templars.
#68
Posté 10 septembre 2014 - 01:42
I was under the impression that you still had to fight the Arishok either way though?
No, he leaves peacefully if you hand over Isabella.
#69
Posté 10 septembre 2014 - 01:45
No, he leaves peacefully if you hand over Isabella.
Oh.
Huh.
I was never clear on that, as my first playthrough I didn't really... look up anything or try to do anything too "special", if that makes any sense. I still wasn't clear on it this play through but since I know I can hand her over... yeah. Doing that. Doing that every playthrough from now on.
I GUESS MY STORY CHOICE IS IN THAR. SWEET. *thumbs up*
Otherwise, I agree with the people saying being able to keep Alistair and Loghain would be cool. Or at least make peace with Alistair if you conscript Loghain. It's one more Grey Warden, Alistair knows he's going to die... I don't see why there's not a high persuade + romance option basically telling Alistair, "It's either conscript him and send him to his death against the Archdemon, you die, or you bang Morrigan." And seeing as how he's super uncomfortable with the banging Morrigan bit, well... I'd like to think he'd see the smarts in that plan.
#70
Posté 10 septembre 2014 - 01:58
I'd like to be able to complete the Deep Roads in ACT 1 WITHOUT Varric! I know he needs to be there for navigation n' shiz, but forcing him into my squad ALWAYS ruins my lineup... Isabella will never see the 'Roads as I already have a rogue D:
#71
Posté 10 septembre 2014 - 02:19
Side with the City Guards and fight both the mages and the templars. You always have to kill both Meredith and Orsino so which flavour of crazy you pick hardly matters anyway.
- Tishina aime ceci
#72
Posté 10 septembre 2014 - 02:46
- Mabari-Master aime ceci
#73
Posté 10 septembre 2014 - 07:41
There's so many choices I would have liked to have, but the most important ones have got to be
DAO: imprison Loghain rather than recruit/kill him; romance Alistair with both genders; take a pinch of the sacred ashes for yourself
DAA: romance Nathaniel or Anders with both genders; save Velanna's sister; have Dog with you
DAII: saving Hawke's family; having Fenris move into your mansion; stopping Sister Petrice yourself
#74
Posté 10 septembre 2014 - 08:14
I disliked the mage ending in DA2
I sided with the mages the first play through because I thought I would like that ending better but Orsino just ends up turning into and abomination anyway and I ended up having to kill him ![]()
I was like "noooo I'm trying to prove not all mages are this way."
At least siding with the templars gives you an option at one point to spare some mages who have surrendered, which Meredith disagrees with but Cullen agrees with you (I loved that
)
I guess maybe I would change the mage ending to where you, Orsino and a few other mages fight your way out to Meredith, kill her, and flee
And just like how the templar ending gave you the option to spare some mages, the mage ending would give you an option to spare the remaining templars or kill them
#75
Posté 10 septembre 2014 - 09:05
DA II:
Kill petrice immediatly when she set me up to be killed.
Right at the start of act III: Tell Meredith that she does not rule the city, does not decide what's happening in the city, did a lousy job of helping the city when it was needed, should leave the protection of the city to the city watch and that she should do her job at keeping order, rather than sowing paranoia.
Maybe challenge her to a duel every time she rants on me that she gets to decide what happens to Kirkwall.
- ObserverStatus, Tishina et Mabari-Master aiment ceci





Retour en haut







