The story choices you *wish* you'd had
#76
Guest_Danielle100_*
Posté 10 septembre 2014 - 09:22
Guest_Danielle100_*
- BraveVesperia, Aedan Amell et AnimeLavellan aiment ceci
#77
Posté 10 septembre 2014 - 09:52
DAO
- As a Cousland, have the option to search for your brother.
- Have the option to protest being made a Grey Warden; the only origin I can really rationalize the conscription is the Dwarven Commoner & Mage since both your characters are in custody & are freed by being made Wardens. Everyone else Duncan just happens to be near enough to assist in not dying. So...I owe you the rest of my damn life?!
DA2
- the ability to visit Circle!Bethany and Templar!Carver in the Gallows during Act 2 & Act 3. They're a brief walk away from my house, not on Mars, why does the game act like we haven't spoke in years?
- taking Orana as a slave should cause a confrontation with Fenris that negates any chance of a romance with him
- I should be able to break up with Anders in Act 3. His romance arc felt very emotionally abusive and he obviously is hiding things from me, so why must I wait until he blows up a religious structure until I get the option to disengage myself from him???
- Patchwork, riverbanks, BraveVesperia et 4 autres aiment ceci
#78
Posté 10 septembre 2014 - 11:05
I wish I could've become king of Orzammar as a dwarf noble. Or maybe even as a dwarf commoner.
Also would've loved to be able to crown someone besides Anora and Alistair.
#79
Posté 10 septembre 2014 - 11:41
In addition to many wishes about DAII, I'd have liked to have an option to tell each one (except Varric, for narrative reasons) of your companions to bugger off at least once per Act. It just ruins any sense of doing pro-Templar runs, when having 2 apostates in your team, one of which are an abomination and the other one - blood mage.
#80
Posté 10 septembre 2014 - 11:41
I'd have loved to be able to side with the Arishok.
- HTTP 404 aime ceci
#81
Posté 10 septembre 2014 - 11:54
Origins:
Make your dwarf warden king of Orzammar (Technically possible through Paragon support and the Provings)
Keep Alistair and recruit Loghain (current situation too contrived to be believable)
Recruit Jowan or Soris/Shianni (Party would be more balanced between mages-rogues-warriors)
Put someone other than Alistair or Anora on the throne at the Landsmeet (This would of course make the Landsmeet more difficult to win. As the Landsmeet is impossible fail as is, I'd welcome some difficulty)
Ability to convince Teagan to act in Eamon's stead (Again, the landsmeet would be harder, but that's not a bad thing)
City elf able to become Arl of Denerem rather than just a bann (Bann of the Alienage seems like a token title, whereas the Arl of Denerem has control over the largest city in Ferelden)
Romanceable Sigrun and Nathaniel in Awakening
DA2:
A way for both siblings to be in the party through most of the game (that way when one dies, we actually care about them and the situation wouldn't be rushed/convoluted)
Hawke actually becoming Viscount of Kirkwall in the Third Act (Which may anger Meredith)
Kill Sebastian if you spare Anders
Take your own side in Last Straw and not be forced to pick between crazy Templars and crazy Mages
Option to actually join the Qunari during the Second Act
#82
Posté 11 septembre 2014 - 12:17
DA:O - I wouldn't look for a different choice so much as rewrite the idiotic Landsmeet - there would have been no either/or choice (Warden would have been more pro-active recruiting Wardens and would have chewed out Riordan for slacking).
DA2: I would rewrite the farcical third act to acknowledge Hawke's general stance on the mage/templar issue. Hawke would have had actual influence and been called to mediate and make decisions on policy, not run errands. I'd give Bioware a Golden Turkey award for attempting too many shortcuts with their story-telling (Best Served Cold made so little sense with any but a pro-Meredith Hawke that it made my head hurt). Hm, now that I think about it, I'd actually rewrite the other Acts, too.
#83
Posté 11 septembre 2014 - 12:19
I think someone mentioned this. I wish I could refuse to take any sides in the end of DA2. I would have rather gathered my allies at the docks, protect citizens from abominations or reckless Templars, and watch the gallows burn; then mop up who ever is left. Along those lines it would be cool to see who would prevail, the mages or the Templars without Hawke's help but have that be determined by Hawke's choices in the earlier acts.
- Ryzaki, ShadowLordXII, BraveVesperia et 4 autres aiment ceci
#84
Posté 11 septembre 2014 - 12:21
Kill Cullen at the Mage Tower...Kill Cullen in DA2....*Hopes for * Kill Cullen in DA:I.
- ObserverStatus et franciscoamell aiment ceci
#85
Posté 11 septembre 2014 - 12:48
Kill Cullen at the Mage Tower...Kill Cullen in DA2....*Hopes for * Kill Cullen in DA:I.
That's a really good one. I really hope we're not forced to be his ally for the entire game.
#86
Posté 11 septembre 2014 - 12:51
That's a really good one. I really hope we're not forced to be his ally for the entire game.
Knowing my luck Cullen will be one of those reoccurring characters That. Will. Not. Go. Away.
- franciscoamell et Who Knows aiment ceci
#87
Posté 11 septembre 2014 - 12:57
Knowing my luck Cullen will be one of those reoccurring characters That. Will. Not. Go. Away.
funny. I like Cullen. But I can sympathize. I wouldn't want Anders in my Inquisition. You should have your option to knife Cullen.
- franciscoamell aime ceci
#88
Posté 11 septembre 2014 - 12:59
- Who Knows aime ceci
#89
Posté 11 septembre 2014 - 03:51
Ability to cut off all of Carvers passive aggressive jibes with a hug and calling him my poor sweet dear innocent little brother who I have to protect and I'm so glad those big bad qunari didn't get you just let your big sister/brother solve this oh my poor dear.
- ObserverStatus aime ceci
#90
Posté 11 septembre 2014 - 03:52
I wish I could've become king of Orzammar as a dwarf noble. Or maybe even as a dwarf commoner.
Also would've loved to be able to crown someone besides Anora and Alistair.
My dwarf noble became something better. She became a paragon. Her ridiculous dwelven babies with zevran will have their own house and she is basically a living god.
#91
Posté 11 septembre 2014 - 04:32
DAO
-The ability to double cross both Morrigan and Flemeth. No matter who I decided to "help" I always felt like I was played. I wish there was a high cunning option to screw over both of them and keep the book for myself.
- Tell Riorden to make more grey wardens...seriously why didn't this happen anyway? He knew our numbers were low and that we needed as many as possible. He also knew how since he can turn Loghain into one. It would have given our side more chances to slay the arch demon without running out of wardens and give Morrigan an extra male to sleep with for her ritual (I played a female and was annoyed at my limited choice).
- Monster A-Go Go, Reaverwind, Patchwork et 3 autres aiment ceci
#92
Posté 11 septembre 2014 - 05:29
DAO
1. The recruit wardens that aren't Loghain is an obvious here as already been mentioned.
2. Asking Riordan why he was so insistent on Loghain joining us.
3. Calling Morrigan out on her helping others hypocrisy when she comes crying to me for help.
4. Being able to have Anora executed
DA2
1. Not going to Kirkwall in the first place ![]()
2. Calling Aveline on not doing her goddamn job in Act 2.
3. Fenris actually dumped Hawke for being a bloodmage.
4. Merrill dumps Hawke for being a bloodmage if rival.
5. Hawke didn't have that stupid expression on his face with Isabela flirted with him.
6. You could tell Isabela to bounce after her recruitment mission like Fenris.
7. Hawke could side with Prosper
8. Hawke could mention to Tallis he's a freaking mage during her Qun spiel.
9. Hawke could get himself out of that dungeon and ditch Tallis.
10. In legacy Hawke can attack Janeka/Larius after Cory body hops even if they simply run away.
11. As others said telling both Meredith and Orsino to screw themselves would've been great.
12. Cullen actually arrests Anders once you reported him even if Anders escapes later.
- Tamyn, ObserverStatus, franciscoamell et 2 autres aiment ceci
#93
Posté 11 septembre 2014 - 05:59
- Tell Riorden to make more grey wardens...seriously why didn't this happen anyway? He knew our numbers were low and that we needed as many as possible. He also knew how since he can turn Loghain into one. It would have given our side more chances to slay the arch demon without running out of wardens and give Morrigan an extra male to sleep with for her ritual (I played a female and was annoyed at my limited choice).
yeah, why did it have to be loghain.... i could understand that he could say well we only have enough to do one joining, so why not someone else.... I can also understand there might not be time to find a suitable candidate, but im sorry we have a whole damn country at our whim, someone could have given us a recommendation to someone
- Twilight_Princess, Patchwork, Who Knows et 1 autre aiment ceci
#94
Posté 11 septembre 2014 - 06:13
DA2
3. Fenris actually dumped Hawke for being a bloodmage.
4. Merrill dumps Hawke for being a bloodmage if rival.
8. Hawke could mention to Tallis he's a freaking mage during her Qun spiel.
These three are definitely ones I wish we could have had.
The first two are just logical given that Fenris hates Blood Mages with a passion and Merrill should have been able to call you out on being a hypocrite, so their ignoring of Hawke using blood magic just seems like it should have been addressed.
It'd also have been great to be able to shut up Tallis during her "Holier than thou" speech about the pro's of the Qun by pointing out that despite her claim that the Qunari don't have slaves, Saarebas are chained and mutilated, while qamek turns people into something akin to the Tranquil. As a former slave herself, it's ridiculous that she's championing them as wanting the best for people, yet selectively oblivious to fact that the Qunari do have slavery, just of a different kind.
- Tamyn, Ryzaki, renfrees et 2 autres aiment ceci
#95
Posté 11 septembre 2014 - 08:54
Make some sort a business out of the remains of the boneyard after you can take it of the other guys hands. Nice spot to build Hawkes new mansion?
- Aedan Amell aime ceci
#96
Posté 11 septembre 2014 - 09:25
Dalish Warden trying to kill Duncan in defiance of refusing to go with him. You don't die, he just knocks you out and drags you and you can literally kick and scream all the way there.
#97
Posté 11 septembre 2014 - 09:30
That slot's already taken by Leliana. You can take this as a prediction.Fingers crossed he's not the Liara of DA Inquisition.
Note: I like her, but there are writer's pet symptoms visible around her.
- Tamyn aime ceci
#98
Posté 11 septembre 2014 - 10:51
Fingers crossed he's not the Liara of DA Inquisition.
talli and garrus were in all 3 games as well, technically they were writers pets as well... course they didnt have a dlc dedicated to them
As far as the DA universe goes, morrigan and leliana both kind of fit the writers pet description.... they both had dlc dedicated to them
#99
Posté 11 septembre 2014 - 11:19
My dwarf noble became something better. She became a paragon. Her ridiculous dwelven babies with zevran will have their own house and she is basically a living god.
My dwarf commoner protected her future nieces and any children of her own from becoming castless using the same tactic.
#100
Posté 11 septembre 2014 - 11:25
DA:O
No one talks about Bryce Cousland very much after the beginning of the game, despite him being next up as Arl Teryn of Highever. One of the last times you can mention him is to Alistair, and he uses it as a chance to talk about his feelings about losing Duncan. I wasn't thrilled that I didn't even hear about Bryce Fergus again after that until he just shows up during the epilogue.
Isolde completely comes out of this with almost no repercussions (the trope name is Karma Houdini,) even if you decide to kill Connor. The lack of accountability this character has is really absurd. I would have loved to have a further chat with her later, and some sort of reaction from the Arl other than him more or less going, "These things happen." The hell you say? Your idiotic wife just made sure that your son and heir got possessed, and that a lot of people died, and you have nothing to say to her. ![]()
Speaking of the Arl, I too would have loved to call him out on the way he raised Alistair. I refuse to believe the man couldn't have made up some BS story about Alistair being his "great-aunt's first husband's child," and raised him with a little more dignity. He's the Arl, not Isolde, and he could have told her to deal with it, since that was not his bastard and Alistair was an innocent kid.
Keeping Alistair and recruiting Loghain at the Landsmeet. I agree with a lot of other posters that the way a lot of the Landsmeet was handled was jarring and clunky. For one, it seemed completely out of character for Alistair just to up and abandon the Grey Wardens. Sure, his emotions got in the way, but it felt really juvenile to go, "Oh, he's not good enough for the Wardens, so I quit the Wardens!" It felt like pretty much like any and all of his character development vanished and he was back to the same guy I met in Ostagar. ![]()
I thought it would be the most fitting thing for Loghain: to become a part of the group that he tried to villain and wipe out of Ferelden. I would have been fine with Loghain getting another chance, since making him a Grey Warden would be an act of the greater good, and we won't waste a perfectly good warrior. I wanted to do it so we have actually 3 living Grey Wardens in the entire damned kingdom by the time we have the Archdemon on the roof of Fort Drakon. You know, logic.
Get rid of the OGB nonsense and give the player another way to take a third option out of either doing the US yourself or making Alistair/Loghain do it. It still baffles me that something that could be as potentially big as the redemption of an Old God's soul was just the third option. They either should have made it canon (without it being Deus Sex Machina,) or it shouldn't have come up at all. It's caused way too many debates on the forums, and massive amounts of confusion for many of the player base in general.
DA:A
Please, no more cutscene-only powers for incoming party members. Velanna irritated me from a game playing perspective because we see her doing neat things like awakening Sylvians, yet she has no such ability in the game. I'm used to cutscene versus in-game power divisions, but it really throws me off to see a party member doing things like that as a NPC, then...I don't know, forgetting how to or something when they come into the party. ![]()
Rylock has been mentioned several times, and I agree with most of the posters.
DA:2
Oh good gods, where do I start.
From a gameplay perspective, I didn't want to see the "false" start over and over again. Just let me get to the CC with as little fuss or muss, so I can start the real game. The framing device was cute and all, and mostly worked from Act 1 onward. However, Varric's false intro just drags on when I want to start a new game.
I like Aveline but...there was several times in the game that I wanted to call her out for Hawke basically doing her job. Why are all the press gangs around at night, other than to give the PC something to do? Why do I never see guards posted at night, except near the brothel? I'm not kidding; I've played DA2 several times and the only times I see guards after dark is in Hightown, near the Blooming Rose. Then there was the mess "her men" made. One of the few times I truly agreed with the Arishok.
During Act 3, when Anders really started to lose it, I do agree that a romanced Hawke should have gotten a way out of the relationship. Especially during his final personal quest at the end, where (if you choose the right dialogue options,) he'll flat out admit that he's lying to you about the potion thing.
Tallis. I'm used to the blindness by the Templars in Kirkwall, since it was the vanilla game and well, the vanilla game was very rushed. However, this is a DLC, and some of it just bugs me. Why can't I address my mageHawke's role in the idealized Qun that Tallis pictured? Why does Duke Propser acknowledge her status as a mage and the person sitting right next to me never says a word? Why in a game where mage/templar was a focus, did they drop the ball so damned badly here? ![]()
Legacy. So, I can't kill the obviously possessed Warden mage (who was shown as lacking common sense and power hungry to begin with) nor the obviously possessed formed Warden Commander (who was shown as more than 1/2 ghoul and more than a little loopy?) Okay. ![]()
I'm sure there's more, but that's some of the ones I can think of at the moment.
- Tamyn, Sifr, Warden Commander Aeducan et 1 autre aiment ceci





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