I think there's a middle ground as for what we know and don't know right now.
We cannot claim that skill trees from really old demos (that looked odd as well, I mean cold mixed with arcane stuff (Seeker's Swarm) and whatnot, no descriptions filled in (under Discipline, for instance), and abilities that weren't in the trees (Iron Bull had a Templar-looking ability that was nowhere in his shown trees, and we saw them all). It's very possible those have changed/been replaced. There were icons we don't know the meaning of (like the purple horns and the orange skull and the green swirly thing that aren't accounted for at all in the pic featured today (in the OP)).
At the same time, I do not think we can say for sure that the old stuff meant nothing. Those names and icons were there, which may indicate they are intended to be reflected in the game in some way. Maybe the orange/black skull or the green icon really is an Entropy school. Maybe mages DO get more than just 4 trees to reflect their greater range of ability. That would contradict the statement that there are 21 trees across all classes (assuming specializations are factored in), but maybe that changed.
We don't know. We can guess, but I still think there are way too many unanswered questions to start saying we definitively know what will be in the game. We don't know what trees will be called or what they will contain (exactly, anyway, with the possible exception of the Inferno tree assuming the Combat Video is up to date).





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