I need to make a new event from within utility.h
1. I edited engineevents_my.gda and added my new event name.
EVENT_TYPE_NEWEVENT_TEST
2. From here I'm not sure what to do.
utility.h
{
Event(EVENT_TYPE_NEWEVENT_TEST)
Does that make the event trigger globaly?
}
How do you make a new event? Any tutorial?
Débuté par
JackFuzz
, janv. 24 2010 03:20
#1
Posté 24 janvier 2010 - 03:20





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