A. Flashfire ![]()
Dragon Age Asks... "Which (Mage) Ability Would You Use?"
#26
Posté 11 septembre 2014 - 09:10
#27
Posté 11 septembre 2014 - 09:21
Mind blast then hide under a rock.
As in my character runs away and hides under a rock.
#28
Posté 11 septembre 2014 - 09:52
Freezing the fiends is always so much fun ![]()
#29
Posté 11 septembre 2014 - 10:05
#30
Posté 11 septembre 2014 - 10:45
Lightning. The first time I played DA:O I chose mage because I wanted the class that would let me throw lightning at things. ![]()
#31
Posté 12 septembre 2014 - 01:13
Flashfire and/or lightning.
Cold and undead are for wusses.
Firebending & lightning bending FTW !
#32
Posté 12 septembre 2014 - 01:58
I will take them all but Flashfire and lightning bolt are the best.
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#33
Posté 12 septembre 2014 - 04:24
Winters Grasp, I'm partial to ice magic.
#34
Posté 12 septembre 2014 - 06:49
#35
Posté 12 septembre 2014 - 11:08
Winter's Grasp, because ice magic gives you a partial chance of shattering the frozen bastard ![]()
#36
Posté 12 septembre 2014 - 11:08
Blood magic.
#37
Posté 12 septembre 2014 - 02:15
My concern is not the quantity but the diversity. I'd rather we not have to be elementalists, or at least diversify elemental stuff with other options beyond just Spirit (which I'm happy to have). I will miss Entropy and Creation if they are gone.
I doubt that they would remove those two trees.
#38
Posté 12 septembre 2014 - 02:21
I'll go with option E : cut off my veins from boredom, with the spells provided.
I know these are not the only spells, but this thing with DA:I, that no matter what tree you specialise in, there's always an element involved, i don't like, at all.
I seriously hope Knight Enchanter tree leaves all this behind in the dust for me.
- realguile aime ceci
#39
Posté 12 septembre 2014 - 02:29
Animate dead. Ok ok lightning.
#40
Posté 12 septembre 2014 - 02:43
A. I guess.
#41
Posté 12 septembre 2014 - 03:40
I want mindblast because then I can go back to doing Knight enchanter things. Could we get to know what Knight enchanters do? I understand "Arcane warrior, but without tanking" but can they do special things? May I call down the sword of the maker in order to split a dragon in half?
#42
Posté 12 septembre 2014 - 03:45
Winter Grasp
Followed by
Stonefist
#43
Posté 12 septembre 2014 - 04:44
Lightning. Because UNLIMITED POWEEEEEER.
#44
Posté 12 septembre 2014 - 06:05
I want to make bombs like the one dude in Ong Bak 2!
#45
Posté 12 septembre 2014 - 06:27
Virulent walking bomb better still be in there ^^
It'd be better off with the DA2 Version that just let you upgrade your eegular walking bomb to be Virulent version
If anything may end up a Nercomancer ability since Spirit tree seems to be Creation now
#46
Posté 13 septembre 2014 - 02:07
Imma be a big brat and just say why should I choose just one? Oh wait... lame 8 limit... LAME.
#47
Posté 13 septembre 2014 - 07:41
Lightning Bolt. I love me some lightning. I plan on my canon being a mage using only the lightning and Knight Enchanter trees.





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