Something I've been thinking about. When you heal someone exactly what is going on? Are you increasing the rate of metabolic activity so that the cells recover, dived and replace those that can't recover more quickly while still extending the person's stored protean and chemical energy? Like watching an injury recover on time lapse.
If you are I wonder if a spell could be developed to cause the cells to multiply without control or in other words a spell that gives people cancer. That or perhaps someone who's starved couldn't be healed as their body simply lacks the raw materials to repair itself.
The other alternative I can think of is you're taking the cells and returning them to a more homeostatic state. The only way it seems like this could work though is if you're forming certain materials from nothing. Unless the magic gathers up their spilled blood and severed flesh then puts it back into their bodies.
If this is the case though it seems reasonable that a mage could develop so that they don't need to eat or don't need to eat as often as they use magic to sustain their body.
It's a shame research and development are rarely part of an computer or console based rpg.





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