Aller au contenu

Photo

Release a demo please.


  • Veuillez vous connecter pour répondre
42 réponses à ce sujet

#26
Geth Supremacy

Geth Supremacy
  • Members
  • 3 668 messages

I miss the days when demos were commonplace. Now it's like you have to rub three rabbit's feet together while sitting under a rainbow just to stand a prayer of a chance of getting a demo for any one game.  But alas, that was when developers and publishers were still cool. 

yeah, these stupid hour long or whatever game previews that have taken their place are stupid.



#27
Grieving Natashina

Grieving Natashina
  • Members
  • 14 522 messages

I like this human. (s)he understands.

She and thanks.  :)



#28
bazzag

bazzag
  • Members
  • 3 147 messages

I tweeted them a few months ago (around  E3 i think) asking about a demo, and yeah. there aint gonna be one

 

Which is a shame, because i'd hoped to test the classes to see which one i liked the best. I played DA2 without the demo, and went for sword and shield, and got frustrated at how it felt like i was trying to chop down a tree with a spatula. Oh well, maybe i'll be able to test run classes in MP.

 

Either that or go to sword and shield again. It was my trusted friend in origins, it can be again!



#29
Pablo Cavalieri

Pablo Cavalieri
  • Members
  • 178 messages

Plus, would you rather have a polished game, or do you want the devs to take away time from bug fixes just to get a demo out the door?  If specs really worry you so much, then wait for the reviews to come out.  Simple enough.  

 


 

Games published by EA bug free, polished? yeah right...,I hope you're right, but I doubt, past games say otherwise.

Sorry, but I have the B4 stigma, I dont believe in companies, they are poor, they cant make a demo, too much $ and time.

 

Some moderator, close this thread, not demo coming out, usseles debate.



#30
sunnydxmen

sunnydxmen
  • Members
  • 1 244 messages

First: I want a demo to TEST before release.

Youtube: you're kidding me? I want to know how the game runs in my rig, not in others, each pc is different in configuration and hardware, and not everyone knows optimize your pc.

So youtube videos means nothing to me, only bla bla.

 

find someone using a highend pc easily wont be hard on youtube duh.



#31
prosthetic soul

prosthetic soul
  • Members
  • 2 066 messages

This is what happened to the "good old days," and it has nothing to do with how cool a developer is:

 

 

 

http://en.wikipedia....ame_development

 

It's purely about the cost.  

Oh, those poor multi-million dollar companies!  How will they ever get through another winter when Tiny Tim is in dire need of a new pair of crutches and Mr. Scrooge is cracking the whip!  Please. Cost is all well and good but let's not beat around the bush here.  Demos are becoming non-existent not because of cost.  But because publishers and developers rely way too much on pre-release hype and pre-orders for their sales.  And review embargos.  Demos would ruin all of that.  No one has any faith in their product anymore.


  • Tragoudistros et Pablo Cavalieri aiment ceci

#32
Pablo Cavalieri

Pablo Cavalieri
  • Members
  • 178 messages

find someone using a highend pc easily wont be hard on youtube duh.

lol...another " Youtube is all" mindless generation.

I test by myself, like I think by myself.


  • prosthetic soul aime ceci

#33
Dabrikishaw

Dabrikishaw
  • Members
  • 3 243 messages

Both the Dragon Age II and Mass Effect 3 demos where hacked.



#34
I Miss Minsc

I Miss Minsc
  • Members
  • 45 messages

"The potential for downsides so very far outweigh the upsides with regards to a Demo, that there is absolutely ZERO (0) chance for one.

 

They can only hope for as many pre-orders as possible and make ABSOLUTELY CERTAIN, no Paid/"Professional" Reviews come out Prior to its Release."

 

QFT



#35
sunnydxmen

sunnydxmen
  • Members
  • 1 244 messages

lol...another " Youtube is all" mindless generation.

I test by myself, like I think by myself.

 

mindless generation really people these days are unreal.



#36
Tragoudistros

Tragoudistros
  • Members
  • 107 messages
That youtube video was not well done. I'm a research statistician and if I was presented with that question for research, I would have been uncomfortable with the direction it took.


First, if you want to compare scenarios, you have to compare them in similar situations.

Model
2 variables(factors):Videogame Quality (2-3 levels) and, Demo Quality(3 levels) and one outcome, Increased sales (yes/no).


Simple enough.
The problem is then justifying conclusions based on factors that were not tested.
Game has a following? (yes/no): is it brand new, or are there expectations? "If they were interested in it, they would buy it anyway." is outside the scope of that model because they didn't test/include it as a factor.

Pre-order-able? (yes/no)
Game Type? (fighting/rpg/action/ect): Demos for RPG's are more involved than for fighting games, I'd posit.
Review_importance:does the consumer care about reviews?(yes/no): If I thought the demo was great, and the reviews say it sucks, who am I going to believe more, the review?
Review_score (1-10): Did the reviews actually have an impact on whether or not the game sold well? ---you have to ask both the score and the perception of the score to see if they are related to the outcome as they are not the same question.

I could go on, but that video was very disappointing. They likely combined several studies (meta analysis) but didn't likely combine the data (so not a meta analysis). One study could look at that info, but I'm not in the gaming industry, but I do hospital research instead.



There was a lot of talk about deceiving consumers. The whole "It's better for the company if consumers know less about the game and buy it anyway" mentality is mildly offensive. Knowingly selling a Bad game(how many developers would think of their own game as a Bad game? Insensitive...), as they put it, at full price is somewhat sketchy and falsifying a demo to upsell a bad game is heading towards 'false advertisement' territory...

Demos cost time and money, but marketing costs time and money. Video previews can face the same issues as demos. Good vid preview bad game? Great game bad video?

There is some logic to their demo complaint, but I question their, presented, research methods based on their sweeping conclusions. (yes, I understand that it was likely simplified). Although, I REALLY question the idea of someone "getting their fill" on a demo. What the heck? 30min of demo and," aaahhh, I'm satisfied; I won't buy the cow because that delicious sip of milk was free" :D >_>



On a personal note, DA2 demo got me to buy the game. I bought DA Awakening (thinking it was an O&A dual pack lol) and didn't like it(mage gameplay). I played DA2's Demo and NEEDED DA2, so I finished DA Awakening to import what little (awesome) story I could. I even convinced a few friends, that don't play the genre, to try DA2's demo. Some got the full game.

I'd love a demo, but I wouldn't demand one.

#37
Grieving Natashina

Grieving Natashina
  • Members
  • 14 522 messages

For comparison:

 

http://www.computera...-data-suggests/

 

From the DICE Panel in 2013, by Puzzle Clubhouse and industry analyst CEO Jesse Schell.

 

  https://www.youtube....&v=us6OPbYtKBM#!

 

 

Another good article on the matter:

 

http://www.gameinfor...game-sales.aspx

 

 

 

The Extra Credits video kept it more simplified because of the time limit.  


  • Tragoudistros aime ceci

#38
Tragoudistros

Tragoudistros
  • Members
  • 107 messages
#37 Natashina, nice links! I guess all my typing and delaying breakfast were for nothing :P
Schnell's causality is a bit shaky. It is an interesting basis for a study, though.
  • Grieving Natashina aime ceci

#39
sunnydxmen

sunnydxmen
  • Members
  • 1 244 messages

LOOK IT UP ON YOUTUBE AT RELEASE SIMPLE AS THAT.



#40
HTTP 404

HTTP 404
  • Members
  • 4 631 messages

I would be good with a character creator with codes



#41
Grieving Natashina

Grieving Natashina
  • Members
  • 14 522 messages

LOOK IT UP ON YOUTUBE AT RELEASE SIMPLE AS THAT.

Easy on the caps, bolding and large lettering please. :)



#42
Shadow Fox

Shadow Fox
  • Members
  • 4 206 messages

This is what happened to the "good old days," and it has nothing to do with how cool a developer is:

 

 

 

http://en.wikipedia....ame_development

 

It's purely about the cost.  

Holy ****.



#43
sunnydxmen

sunnydxmen
  • Members
  • 1 244 messages

Easy on the caps, bolding and large lettering please. :)

 

OKIE DOKIE FROAKIE SLOAKIE MOKIE CHOKIE