I suppose there have been many many threads about this.
Recent posts have made me think I should spark up SOZ once again.
I played it through a few times.
The first time fairly generically with the classic 4 (Wizard/Barbarian/Cleric/Rogue) all Human and no real thought to potential Roleplay options; I did not even adjust the "party details"..adventure or bust. Not sure if I completed that game actually.
In my second go around I decided to add more thought into character classes and Role Play backgrounds. In both cases I really enjoyed the campaign much more. That may be me as the campaign is "lite in roleplay" but none the less - this is D&D and roleplay is in the eye of the beholder so to speak.
Elves:
Companions of Silverymoon - cousins at war with or against Eldreth Veluuthra (there is an encounter)
I really enjoyed a party of all Elves sort of a nature wardens group.
Ranger-Shadowdancer (dex based woodelf)
Swashbuckler-Rogue (dex based MoonElf)
Druid (WoodElf)
Wizard-Arcane Archer (SunElf)
Planetouched:
Guardians of Ysgard. Children of Planeteers in Faerun making their way in a strange alliance.
I also enjoyed a party of planetouched: 2 Aasimar and 2 Thiflings : All Chaotic Good or Chaotic Neutral.
Fighter-Divine Champion (Aasimar)
Cleric (Aasimar)
Wizard-Eldritch Knight (Tiefling)
Rogue -Invisible Blade (Tiefling)
Any suggestions ?
Dwarves :
Gensai ? Would they could they even work together ?
Drow ?
Humans or mixed humans / demi Humans ?
Has anyone ever tried a homemade companions of the hall? Drizzt and company ?





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