Quite a few of you are saying "Depends" so allow me to expend on my original point:
Spoiler
Well... in those specific cases...
1) Kill
2) Kill
3) Kill
Quite a few of you are saying "Depends" so allow me to expend on my original point:
Spoiler
Well... in those specific cases...
1) Kill
2) Kill
3) Kill
Guest_TheDarkKnightReturns_*
True neutral would let it slide until the most opportune moment. Which may range from the very moment of betrayal to many months later when they need you or when circumstances of exploitation make themselves available.
True neutral would let it slide until the opportune most moment. Which may range from the very moment of betrayal to many months later when they need you or when circumstances of exploitation make themselves available.
That sounds quite risky. My first Inquisitor will be Lawful Evil, which means Quizzy don't play dat.
Guest_TheDarkKnightReturns_*
That sounds quite risky. My first Inquisitor will be Lawful Evil, which means Quizzy don't play dat.
-snip-
edit: I wish you the best... now that I'm thinking about it, I might try that one day. I've played as Neutral characters but they always leaned towards Lawful or Chaotic. Being a True Neutral in DA:I sounds like an interesting challenge. Maybe on my 4th Inquisitor...
I'd poison their food.
Depends on the character then the Betrayal.
Cullen- Brutal painful Torture then public execution.
Everyone Else- Question the reason why the betrayed me then once the details are gathered and the opinions of the others members are collected then we may decide their fate. Be it a swift painless execution, or perhaps a lighter punishment.
Guest_TheDarkKnightReturns_*
edit: I wish you the best... now that I'm thinking about it, I might try that one day. I've played as Neutral characters but they always leaned towards Lawful or Chaotic. Being a True Neutral in DA:I sounds like an interesting challenge. Maybe on my 4th Inquisitor...
Yup. I'll be approaching it as a mage.
First (and only so far) Inquisitor will obviously have a vested interest in siding with the mages. But he doesn't feel strongly about the Circle or it's policies and machinations. He'll help them because it helps him. He doesn't care about order or chaos. Both will always exist. He'll occasionally tip the scale in favor of the underdog, but only if there's a reward. He'll follow all the laws that suit him. And break all the ones that don't. He won't betray his allies; unless they betray him first. He fights dirty and knows that battles should be chosen carefully. There's no shame in retreating from a stronger enemy. He won't go out of his way to champion the weak unless it benefits him to do so. However if championing the weak is on his way, why the Void not? His motivation is closing the Rift. Everything else, including the myriad of petty political struggles plaguing Thedas are secondary.
Yup. I'll be approaching it as a mage.
First (and only so far) Inquisitor will obviously have a vested interest in siding with the mages. But he doesn't feel strongly about the Circle or it's policies and machinations. He'll help them because it helps him. He doesn't care about order or chaos. Both will always exist. He'll occasionally tip the scale in favor of the underdog, but only if there's a reward. He'll follow all the laws that suit him. And break all the ones that don't. He won't betray his allies; unless they betray him first. He fights dirty and knows that battles should be chosen carefully. There's no shame in retreating from a stronger enemy. He won't go out of his way to champion the weak unless it benefits him to do so. However if championing the weak is on his way, why the Void not? His motivation is closing the Rift. Everything else, including the myriad of petty political struggles plaguing Thedas are secondary.
Sounds interesting... I'm guessing your companions' approval numbers will be all over the place, but depending on how often you take each of them on missions and what decisions you wind up facing on those missions, you probably will wind up solidly in the middle for most of them. At the very least I don't predict any of them growing to actively like or dislike this Inquisitor... the first playthrough is probably one the best times to attempt this, since you will have little knowledge of what to expect during missions. On subsequent runs, it would come down to playing by your own rules and purposefully avoiding metagaming when choosing teams... heh... yeah, that looks like it'll be pretty fun.
Execution obviously.
The title says it all and as it has been hinted to be a factor, plot wise at lest, i find myself wondering if one of your companion/allies/random quest dude betrayed you how would you react?
Would you forgive them?
End them?
Cast them out?
Personally i subscribe to Kain's view on betrayal and traitors alike "Cowards and traitors deserve no second thoughts, only their complete annihilation. "
So how about you?
Depends on the reason and whether or not I liked them.
EX: DA2, Isabella ticked me off ditching me to deal with her mess but I forgave her and fought the Arishok for her. Anders on the other hand got the murder knife even though I don't think he betrayed me per se.
murderknife...unless the betrayal is justified
True neutral would let it slide until the most opportune moment. Which may range from the very moment of betrayal to many months later when they need you or when circumstances of exploitation make themselves available.
Depends on the circumstances, someone that mass murdered like Anders I would execute. Otherwise I lean toward mercy and forgiveness.
Guest_TheDarkKnightReturns_*
Spoiler
Lucrosian all day! Trevelyan's a noble. Might as well use that status to enjoy the finer things in life. Leave all the collusion to the sycophantic Loyalists and iconoclastic Libertarians.
The title says it all and as it has been hinted to be a factor, plot wise at lest, i find myself wondering if one of your companion/allies/random quest dude betrayed you how would you react?
Quite a few of you are saying "Depends" so allow me to expend on my original point:
1. Lets assume its a companion and they end up either joining the big bad or selling you out or had been a double agent this whole time, they may even be your LI so you can factor that in if you wish.
2. An ally sells you out to the benefit of his/her own people/organization/etc, it might be because he/she is a dirty good for nothing or it might be that he/she has lost faith in your ability to win, it might even be that they are being coerced.
3. Random quest dude/tte gives you a task, when you get to location of said task you are ambushed, turns out Random quest dude/tte set you up, now he/she might have a very good sob story lined up, such as they threatened his life/family/pet Nug, remember he/she might be lying.
Now what would you do:
1. Kill/Butcher/Slay the would be traitor/s (The most efficient route Imo)
2. Imprison them (though for the life of me i cant figure why you would want to waste resources on traitorous scum).
3. Exile/Banish them ( That may end-up biting your in the ass)
4. Forgive them ( The most likely option that might bite you in the ass, hope your wearing reinforced loincloth)
Go!
1. If they undermine what I am doing for no good reason except to further themselves then I would have to kill them even if they are a LI. If they have a good reason that extends to how it benefits me then they can go. although I am a sucker for those Leon /Ada type relationships, so I might end up letting him go. Forgive.
2. If forced I would want to help, if I liked them. If not then they just put a nail in their coffin. The only way out to tell me how their actions benefit me and my organization. If it doesn't then goodbye. Forgive/Exile/Imprison but if I hate them then Slay.
3. Random quest guy is dead, period. Slay
It really depends on what they did, how they did it and why.
Even looking at your examples it's hard because we don't know the attitude of the betrayer, for it'll also be affected by who it is specifically, so what I know of their past and their frame of mind. If they did something on the scale of an Anders betrayal, they'll probably suffer the same fate and be killed, if I am more sympathetic towards the character I may just imprison them or something similar instead....for things I may consider smaller acts of betrayal, depending on the character I can see myself forgiving them and giving them a second chance. If somehow the game allowed them to betray you twice, I don't think they'd be so lucky the next time round lol.
Yup. I'll be approaching it as a mage.
First (and only so far) Inquisitor will obviously have a vested interest in siding with the mages. But he doesn't feel strongly about the Circle or it's policies and machinations. He'll help them because it helps him. He doesn't care about order or chaos. Both will always exist. He'll occasionally tip the scale in favor of the underdog, but only if there's a reward. He'll follow all the laws that suit him. And break all the ones that don't. He won't betray his allies; unless they betray him first. He fights dirty and knows that battles should be chosen carefully. There's no shame in retreating from a stronger enemy. He won't go out of his way to champion the weak unless it benefits him to do so. However if championing the weak is on his way, why the Void not? His motivation is closing the Rift. Everything else, including the myriad of petty political struggles plaguing Thedas are secondary.
That's how I feel about it. My Inquisitor for one will likely be pushed to go about closing rifts. It was just like that with my warden. Family murdered, brother missing and likely dead, army defeated, the order wiped out. What's left for him to do? He pretty much got pushed by Alistair and Flemeth to keep going, because personally, he had no motivation to do so. That's how I see my Inquisitor going. I will try my best to be neutral, but when it comes to mages and templars I tend to end up all trigger happy. You certanly have more restraint then I do ser.
something like this

Imprisonment or Exile as punishment. Though I would be picky about giving a person a second chance to betray me that could end in the death of me or others.
I think it depends on the scale of the betrayal, their motivations, and how I think that particular player character would act in those circumstances.
I had Hawke kill Anders, because Hawke had spent much of the the game trying to keep the peace. Meanwhile Anders not only foils those plans in an act of mass murder but manipulates Hawke into helping him do it! Also, it was clear that Anders was starting to lose his control of himself and be consumed entirely by the spirit of Vengeance.
Since I'm planning on playing a Lawful Neutral Inquisitor whose personality is very loosely based on Stannis Baratheon, it's unlikely that I'd have that character spare anyone who betrayed him. It would probably end something like this:
(Winds of Winter spoilers)
Depends on who, why, how, and, damage.
Repercussions will range from public shame to being condemned and liquefied.
In situations where they try to kill me/another member of the Inquisition directly I would have no choice but to kill them.
In situations where they're trying to be sneaky/sell me out/set me up I would probably imprison them for interrogation purposes while I decide from the information they give me and my mood that day what their punishment will be.
Nonviolent but dishonorable or blatant actions which are to oppose our goals are more like an exile type of thing to me, but if I consider the person dangerous enough then that may not be a choice.