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DA:I's release date is the most crowded week I've ever seen for gaming.


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#151
JeffZero

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As long as you don't take it to "concern troll" level and start demanding BioWare make changes to its release schedule for its own good. ;)

Somehow we always get marketing experts in here who think the sky is falling around Edmonton and they're just so concerned because they love BioWare so much.


I have never heard of the phrase "concern troll" but that's pretty funny.

#152
Kargsure

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I have to admit I'm one of those who has yet to pre-order DA:I.  That said, it's not because of the games mentioned by the OP, none of those are on my radar.  Rather between hubby & I, between now and December, we have Fifa, Football Manager (no I don't know why he needs both game either), Civ:BE and DA:I - the games buget will only stretch so far.

It doesn't help that 2 weeks after DA:I is released in Europe, hubby & I are moving to Australia, so our buget is especially tight at this time.

 

After DA2 & ME3, hubby is a bit reluctant to pre-order and would rather wait until there is some real-world feedback on the game (fool me once...etc).   I want the game regardless, and while I do understand his position, having seen the DA:I game play videos, I'm actually quite excited about the release (comparible to the leadup to ME3), so will be trying to convince him that it will be worth pre-ordering :)



#153
Jester

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I have to admit I'm one of those who has yet to pre-order DA:I.  

Same as me, but that's because I don't preorder games as a rule. I don't really see any reason to do so.

 

As to competition - CoD is aimed at almost competely different target audience, GTA V is not a new title. I don't know about Halo, never played it, don't know anything about it.

It's much better to compete with CoD and updated GTA V, than to compete with Far Cry 4, Assassin's Creed 5 and Shadow of Mordor.



#154
LadySatsuki

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I HATE FPS games, both for the gameplay and the communities. I'm saving all my money for DA:I anyway, so there's no chance of me buying those games in the first place. I never really had any interest in GTA either, it looked like something that would bore me. Just running around the city and acting like a delinquent criminal for the fun of it? I'll pass.

 

But like everyone has said, these games have an audience that were never targeted for DA in the first place. I'm not particularly worried about them as competition. Even if they outsell DA:I in the first week, I have faith in DA:I making a steady income.



#155
Daylen Amell

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There will also be a lot of people upgrading to current gen systems this fall. Those people will mostly buy more than one game for it, RPG fans have no viable alternative so Dragon Age: Inquisition will do well I'm sure.

#156
Guest_TheDarkKnightReturns_*

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As long as you don't take it to "concern troll" level and start demanding BioWare make changes to its release schedule for its own good.  ;)

 

Somehow we always get marketing experts in here who think the sky is falling around Edmonton and they're just so concerned because they love BioWare so much.

 

Right... the 'concern trolling', as you put it, has nothing to do with me and others wanting a DA IV.  :lol:



#157
Degenerate Rakia Time

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its funny how all the games being released on that day have a completely different target audience, hell, personally i think DAI wont recieve the recognition it deserves because it doesnt have any real competition to compare with. If it was me(and before you ask, i actually am a marketing expert) id delay it and release on the same day as The Witcher 3, this way you can actually see if your game is worth its salt



#158
Tevinter Rose

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farcry4.jpg

 

Farycry Villain is so fashionable 

 

Once I saw Pagan Min I knew I had to get Far Cry 4.

I'm going to get that and DAI when it comes out. I think the game will definitely sell, but I do hope it sells enough the first month and has a general good sales showing.

 

CREAM is the only language they speak. They figure if they throw Skyrim money at it that it will sell like Skyrim. If investors get pissed they'll pull the plug with no remorse.

 

Yup exactly. 



#159
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its funny how all the games being released on that day have a completely different target audience, hell, personally i think DAI wont recieve the recognition it deserves because it doesnt have any real competition to compare with. If it was me(and before you ask, i actually am a marketing expert) id delay it and release on the same day as The Witcher 3, this way you can actually see if your game is worth its salt

 

No. That's like releasing Batman v Superman and Captain America 3 on the same day. Nobody wins.



#160
Degenerate Rakia Time

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No. That's like releasing Batman v Superman and Captain America 3 on the same day. Nobody wins.

actually the one with the better review scores wins, or the one that pays more money to sway public opinion



#161
Zehealingman

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Warlords of Draenor, GTA and Dragon Age.

 

Oh god, why.



#162
slimgrin

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actually the one with the better review scores wins, or the one that pays more money to sway public opinion

 

 

That would be a terrible idea for both companies involved. It's not a pissing contest, they both want a return on their investment.

 

OT: I agree that DA:I is does not have a timely release. It's not a direct competitor to the listed titles, but those games are in a mainstream market, and the hype alone will muffle any noise around DA:I.



#163
Milan92

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Meh, I'm cool with the release.

 

I would have hated it if both The Witcher 3 and DA:I came out on the same day though >_>



#164
Fiery Phoenix

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I'm just glad the game doesn't have to compete against Witcher 3 this year. I don't think it would stand much of a chance over such a massively anticipated RPG.


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#165
N7recruit

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actually the one with the better review scores wins, or the one that pays more money to sway public opinion

But Sales are the single most important thing for any Publisher or Developer. 

 

Sales dictate the future of the Publisher & the scope of future games for the developer. 

 

If DA:I doesn't sell enough to please the Suits, We won't see a Dragon Age game of it's scale again. That's the problem here

 

Why would EA give bioware another 60 + million dollars for a franchise that doesn't sell 4 million+ ? They won't, we will be back to 2 year Dev Cycles at best. 

 

Add to that the fact that Pretty much ALL of the November Big Boys have more established brands & Bigger User bases than Dragon Age, that pretty much takes the Mainstream gamer out of the Equation right then & there. 

 

Some how I doubt that there are 3 to 4 Million DA fans out there to pick up the slack for the first (& most important) couple of Weeks that DA:I is on store shelves. 

 

It's untimely to say the least, but I'm interested to see where the money falls come the new year  :lol:


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#166
Degenerate Rakia Time

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That would be a terrible idea for both companies involved. It's not a pissing contest, they both want a return on their investment.

 

OT: I agree that DA:I is does not have a timely release. It's not a direct competitor to the listed titles, but those games are in a mainstream market, and the hype alone will muffle any noise around DA:I.

thats what im saying, it should be a pissing contest

 

 

 

But Sales are the single most important thing for any Publisher or Developer. 

 

Sales dictate the future of the Publisher & the scope of future games for the developer. 

 

If DA:I doesn't sell enough to please the Suits, We won't see a Dragon Age game of it's scale again. That's the problem here

 

Why would EA give bioware another 60 + million dollars for a franchise that doesn't sell 4 million+ ? They won't, we will be back to 2 year Dev Cycles at best. 

 

Add to that the fact that Pretty much ALL of the November Big Boys have more established brands & Bigger User bases than Dragon Age, that pretty much takes the Mainstream gamer out of the Equation right then & there. 

 

Some how I doubt that there are 3 to 4 Million DA fans out there to pick up the slack for the first (& most important) couple of Weeks that DA:I is on store shelves. 

 

It's untimely to say the least, but I'm interested to see where the money falls come the new year  :lol:

im willing to bet there are 3-4 million RPG fans starved for a half decent game :P

 

 

EDIT: also, more established brands with bigger user bases? GTA V is old news, Shadows of Mordor will be old news by november, COD and Halo have a completely different target audience, not to mention the Halo thing isnt even a new game....and Far Cry should be put out of its misery



#167
Giantdeathrobot

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I'm just glad the game doesn't have to compete against Witcher 3 this year. I don't think it would stand much of a chance over such a massively anticipated RPG.

 

I'm not sure the Witcher games have a bigger fanbase than Bioware's, not counting the overlap that's probably higher between these two than the die-hard fans of either series believe. DAII was released like 2 months from Witcher 2, and even if it was a worse game it still sold pretty well. DA:I looks to be much more hotly anticipated, so I'm not sure which would beat which.


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#168
ForgottenWarrior

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There is also Far Cry 4 that is about to be released the same day as GTAV and DAI.

#169
slimgrin

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thats what im saying, it should be a pissing contest

 

 

 

 

Why in the world would they prioritize that over making money? Many gamers would choose one or the other, not both.The one thing Bioware still has going for it is an established fanbase, which should help the game sell just fine despite a lousy release date. Still, if I were them, I'd bump it back so it can shine on its own. 



#170
SmilesJA

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actually the one with the better review scores wins, or the one that pays more money to sway public opinion

 

Actually it's the sales that matter. If people went by review scores, then Call Of Duty wouldn't be so prominent right now.



#171
Degenerate Rakia Time

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Why in the world would they prioritize that over making money? Many gamers would choose one or the other, not both.The one thing Bioware still has going for it is an established fanbase, which should help the game sell just fine despite a lousy release date. Still, if I were them, I'd bump it back so it can shine on its own. 

in the long run you will get more sales if you destroy the competition, and not by playing fairly

 

 

 

Actually it's the sales that matter. If people went by review scores, then Call Of Duty wouldn't be so prominent right now.

 last i checked Black Ops 2 had an average score of 8.5



#172
Ailith Tycane

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As someone who is pretty poor, this concept that gamers are teenagers buying their games with an allowance from their parents is not true anymore. Most gamers are in their late 20's and early 30's, and if they really wanted to buy two new games in the same month, they can probably afford to.

 

That being said, COD and DAI don't really seem like they would be in competition with each other anyway.


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#173
ForgottenWarrior

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I think the main problem is not in players ability to pay for games, but in the amount of attention that they can pay to something. Im talking about promo compaign that expiriens its peak right at launch. Lots of trailers, interviews and ads everywhere - it's kind of overhelming. Now imagine when there is 3-4 AAA launching in just a few weeks. The effectivness of promo campaign will be low. That's the main reason.

#174
Majestic Jazz

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But Sales are the single most important thing for any Publisher or Developer. 

 

Sales dictate the future of the Publisher & the scope of future games for the developer. 

 

If DA:I doesn't sell enough to please the Suits, We won't see a Dragon Age game of it's scale again. That's the problem here

 

Why would EA give bioware another 60 + million dollars for a franchise that doesn't sell 4 million+ ? They won't, we will be back to 2 year Dev Cycles at best. 

 

Add to that the fact that Pretty much ALL of the November Big Boys have more established brands & Bigger User bases than Dragon Age, that pretty much takes the Mainstream gamer out of the Equation right then & there. 

 

Some how I doubt that there are 3 to 4 Million DA fans out there to pick up the slack for the first (& most important) couple of Weeks that DA:I is on store shelves. 

 

It's untimely to say the least, but I'm interested to see where the money falls come the new year  :lol:

 

Finally someone who gets it.

 

Everyone talks about DAI having it unique fanbase and what not, but that alone isnt what Electronic Arts wants. I mean, why do you think Bioware scaled back the combat in DAI and even DA2 from DAO? So that casuals can play it. Why do you think there is multiplayer? So that the multiplayer crowd from other cames would have a "reason" to buy the game. 

 

If EA was 100% fine with DAI JUST cateering to Bioware/RPG fans, then DAI would NOT have multiplayer and the combat would be more like DAO instead of the DA2's press a button and watch something awesome happen. 

 

Bioware fans will buy DAI no matter what.

 

RPG fans for the most part will buy DAI.

 

What about the casual gamer walking into a Walmart or GameStop with $65 ready to buy a game? DAI is sitting on the shelf but so is GTA V  (PS4/Xbone), so is Assassin's Creed, so is Halo, and so is Call of Duty. There is a VERY slim chance that this casual dudebro gamer will choose to spend his $65 on DAI over these other, more mainstream and established games as it would be a safer buy for him. 

 

This is the problem that I am talking about. If this were Mass Effect 4, then things would be different. But it isnt. DAI will sell in the millions, but how much? Releasing in early October would have allowed it to be only huge AAA game. EA/Bioware would own the internet marketing and TV marketing. Casuals would have no choice but to understand what DAI is and how "cool" it would be to play. However in November, the marketing would be so saturated and so convoluted by Activion's COD, Microsoft's Halo, and Rockstar's GTA V, I just do not see how DAI can stand above all of that. Especially during Holidays season with Black Friday being just around the corner. Moms and Dads, friends, and families would be more comfortable with the more established brand in Assssin's Creed/Halo/COD/GTA to buy for their loved ones than DAI. 

 

I know you guys are serious Bioware/Dragon Age fanboys/fangirls and you may want to deny certain scenarios. But if you want serious and high budget DLC like the Citadel DLC for DAI, or even for DA4 to have the production makeup like DAI, then you better hope that DAI sells A LOT. However, releasing during a time with other MORE established brands during Holiday Season is kinda scary. This is why October was the better bet. Yes, it gave Bioware more time to "polish" the game in terms of the Keep, single player, and multiplayer, but in the end, how much would this cost them in terms of product placement?

 

 

I think the main problem is not in players ability to pay for games, but in the amount of attention that they can pay to something. Im talking about promo compaign that expiriens its peak right at launch. Lots of trailers, interviews and ads everywhere - it's kind of overhelming. Now imagine when there is 3-4 AAA launching in just a few weeks. The effectivness of promo campaign will be low. That's the main reason.

 
+1

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#175
Scarlet Rabbi

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I'll bet that original October 7th release date is starting to look pretty sweet to some people now. Move your game from a crowded October release to a more spacious November release date, and then suddenly much more high profile competition swarms that release date. If I didn't love Dragon Age this would be hilarious.

I wonder if there will be another change in the release date; for "polish" of course.
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