So was playing around just for the hek of it, and out of nowhere i get a crazy thought and implement it. The result is i get a 4th ending. Anyone else tried shooting the catalyst out of objection?
4th Possible Ending
#1
Posté 14 septembre 2014 - 07:49
#2
Posté 14 septembre 2014 - 07:58
You could do that before the extended cut without it leading to the Catalyst saying "SO BE IT" and still pick red, blue or green. Now when you do shoot it, you get the refuse ending.
#3
Posté 14 septembre 2014 - 07:59
Yes, this is called the "refusal" ending, you get the same result from telling the catalyst to go **** itself. It was added in the extended cut.
#4
Posté 15 septembre 2014 - 03:44
I call it the "Don't like our endings? FRAK YOU!!!! ROCKS FALL, EVERYONE DIES!!!"
- Gladerunner et justafan aiment ceci
#5
Posté 15 septembre 2014 - 04:26
I like the MEHEM ending, it just gets rid of Star Brat period.
- Iakus aime ceci
#6
Posté 15 septembre 2014 - 04:35
It's called Refusal. It sort of sums up the game. All for nothing.
- DeathScepter, mybudgee et zed888 aiment ceci
#7
Posté 15 septembre 2014 - 07:30
#8
Posté 15 septembre 2014 - 08:11
Pre EC didn't allow you to shoot it. The game didn't respond to your shots. You had to choose RGB. Upon EC release I shot the AI and gained no satisfaction from the following ending.
Of course not. You're taking a moral stance while looking at the extinction of all life in the galaxy.
I can understand the Catalyst's anger. It's more stupid than asking Asari if they can reproduce without other species.
- Obadiah aime ceci
#9
Posté 15 septembre 2014 - 08:17
It's stupid to shoot Star Brat to begin with, he's just a holographic image. To kill him you have to blow up the Citadel, which would still leave the Reapers out there rampaging. The only silver lining is that after the Reapers go back into hibernation after wiping out the galaxy, they wouldn't wake up again for the next cycle in a few million years because no more Catalyst.
#10
Posté 15 septembre 2014 - 08:35
It's stupid to shoot Star Brat to begin with, he's just a holographic image. To kill him you have to blow up the Citadel, which would still leave the Reapers out there rampaging. The only silver lining is that after the Reapers go back into hibernation after wiping out the galaxy, they wouldn't wake up again for the next cycle in a few million years because no more Catalyst.
You seem to have not played Mass Effect 1.
#11
Posté 15 septembre 2014 - 08:42
You seem to have not played Mass Effect 1.
Mass Effect 3 was the best place to start.
- DeathScepter, mybudgee et Farangbaa aiment ceci
#12
Posté 15 septembre 2014 - 09:40
You seem to have not played Mass Effect 1.
I played them all, though it's been awhile. How would the Reapers wake up for the next cycle without the Catalyst and the Keepers?
#13
Posté 15 septembre 2014 - 09:43
I played them all, though it's been awhile. How would the Reapers wake up for the next cycle without the Catalyst and the Keepers?
The Catalyst plays zero role in the Reapers waking up. The Keepers will be replaced by something else (Geth, presumably)
#14
Posté 15 septembre 2014 - 09:56
Assuming the Geth are programmed to do that, and the Citadel is the beacon that transmits the wakeup call. Sovereign was trying to activate the Citadel in ME 1 to bring the rest of the Reapers.
#15
Posté 15 septembre 2014 - 09:59
Assuming the Geth are programmed to do that, and the Citadel is the beacon that transmits the wakeup call. Sovereign was trying to activate the Citadel in ME 1 to bring the rest of the Reapers.
And then they FTL'ed to the galaxy.
#16
Posté 15 septembre 2014 - 10:02
Assuming the Geth are programmed to do that, and the Citadel is the beacon that transmits the wakeup call. Sovereign was trying to activate the Citadel in ME 1 to bring the rest of the Reapers.
I assumed the Reapers woke up on time anyway, especially since they are aware in ME2 that the Citadel Relay Plan has failed. Old Sovvy was just trying to open the door.
#17
Posté 15 septembre 2014 - 10:47
And then they FTL'ed to the galaxy.
Yes, but that just made the whole thing ridiculous. ME1 ended with a menace out there, looking for a way in - the monsters in the darkness.
Having them just turn up like they caught the next train is pretty **** to be honest. IF the Collecter plot had been an aim to destabilise a sun to create wormhole or some sort of handwavium to allow the reapers to arrive, that would have been most intriguing.
ME2 could have been set up as a gallant failure (a traditional 'low point' of a trilogy) before the triumphant final third.
But meh what do I know, clearly nothing or I would not be having to get up to go to work tomorrow for the princely sum of £23.07/hr.
#18
Posté 15 septembre 2014 - 10:49
The Reapers are just lazy
#19
Posté 16 septembre 2014 - 03:17
Mass Effect 3 was the best place to start.
It was even better with Kinect
#20
Posté 16 septembre 2014 - 07:14
I call it the "Don't like our endings? FRAK YOU!!!! ROCKS FALL, EVERYONE DIES!!!"
Rocks falling and killing everyone is exactly what should happen if someone shoots at the only pillar that keeps the ceiling from collapsing. It's the only logical conclusion.
A Shepard that shoots the cataclyst is just an idiot that risks angering the most powerful entity in the Galaxy, even though he could never hurt it anyways by shooting at a holo-projection. And then everyone else has to pay for her/his completely worthless act of defiance. Nice job Shepard, nice job.
- SilJeff et Farangbaa aiment ceci
#21
Posté 16 septembre 2014 - 07:21
So was playing around just for the hek of it, and out of nowhere i get a crazy thought and implement it. The result is i get a 4th ending. Anyone else tried shooting the catalyst out of objection?
Not out of objection, but frustration. Needless to say, I laughed all the way to the credits.
#22
Posté 16 septembre 2014 - 07:23
Rocks falling and killing everyone is exactly what should happen if someone shoots at the only pillar that keeps the ceiling from collapsing. It's the only logical conclusion.
A Shepard that shoots the cataclyst is just an idiot that risks angering the most powerful entity in the Galaxy, even though he could never hurt it anyways by shooting at a holo-projection. And then everyone else has to pay for her/his completely worthless act of defiance. Nice job Shepard, nice job.
I like this human, he understands.
- Vazgen aime ceci
#23
Posté 16 septembre 2014 - 08:12
So was playing around just for the hek of it, and out of nowhere i get a crazy thought and implement it. The result is i get a 4th ending. Anyone else tried shooting the catalyst out of objection?

#24
Posté 16 septembre 2014 - 02:24
Rocks falling and killing everyone is exactly what should happen if someone shoots at the only pillar that keeps the ceiling from collapsing. It's the only logical conclusion.
A Shepard that shoots the cataclyst is just an idiot that risks angering the most powerful entity in the Galaxy, even though he could never hurt it anyways by shooting at a holo-projection. And then everyone else has to pay for her/his completely worthless act of defiance. Nice job Shepard, nice job.
Comparing a hologram to a pillar holding up a ceiling is a pretty bad analogy on multiple levels. ![]()
But in this case, why the frak should teh Catalyst care if Shepard is futiley shooting at an image composed entirely of light? Seriously, it should take more offense at all the "ascended" Reapers he/she has destroyed over the last few years.
There's nothing "logical" to it. It was teh Bioware develoeprs seeing the youtube videos of all teh angry fans putting round after round into the Catalyst in frustrated anger over the stupid, illogical, and unsatisfying endings, and going "Frak you!" to all of them.
Now players are forced to go "Oh, no, don't hurt the Catalyst's feelings! He might hurt us! Is submission not preferable to extinction?"
- Sir DeLoria aime ceci
#25
Posté 16 septembre 2014 - 03:39
Comparing a hologram to a pillar holding up a ceiling is a pretty bad analogy on multiple levels.
But in this case, why the frak should teh Catalyst care if Shepard is futiley shooting at an image composed entirely of light? Seriously, it should take more offense at all the "ascended" Reapers he/she has destroyed over the last few years.
There's nothing "logical" to it. It was teh Bioware develoeprs seeing the youtube videos of all teh angry fans putting round after round into the Catalyst in frustrated anger over the stupid, illogical, and unsatisfying endings, and going "Frak you!" to all of them.
Now players are forced to go "Oh, no, don't hurt the Catalyst's feelings! He might hurt us! Is submission not preferable to extinction?"
The point of my analogy was that doing something incredibly stupid should have bad results.
And maybe the cataclyst decides that this cycle is too stupid to make a decscision because it's representative decided to d*ck around and shoot at holo-projections for no logical reason instead of doing anything useful. Seriously would you lay the future of the galxy into the hands of someone that thinks shooting at thin air will gain her/him anything?
Refuse Shepard is the worst kind of idiot.
Cataclyst: Okay instead of killing you all I give you the option to kill us instead, control us or make some sort of (space magic) peace.
RefuseShep: No F*ck you I'm gonna shoot you in your holo-projected face instead. *Bang, bang*
Cataclyst: *Facepalm* So be it. Have it your way dumb*ss. Note to self: don't make humans a cpital Reaper-ship after all, if that's the best they have to offer.





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