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Don't you think Salarian and Quarian Engineer should have their powers swapped?


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#1
robsonwt

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I mean, I've always thought of Salarians as bio engineers because of their quarrel with the Krogan and the Genophage. The Salarian Engineers should have powers that worked better in biological enemies such as Reapers and Collectors. They should have been designed with the Cryo Blast and Incinerate combo. In addition they would be similar to Mordin Solus.

In the same concept, Quarians should have been designed to be the best against Synthetic enemies like Geths, Atlases and Turrets. They should have the Energy Drain power that works best in those enemies. Again, in addition, they would be similar to Tali.

 

I think Bioware designed those characters the way they did precisely to be different of their single players counterparts. I get the idea. But I think it was a poor choice. I would like to play in Multiplayer as a Mordin Solus or Tali disciple.  Besides, both of those Multiplayer engineer became out of character: Salarians are weak agains biologicals and Quarians are weak against Synthetics and vice-versa.

 

What do you guys think?



#2
cato potato

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I love the Salarian Engineer as it is but I agree it's a bit weird that the Quarian Engineer has no power specifically designed to combat shields. How about Turret, Cryo Blast and Overload?


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#3
TheNightSlasher

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Not really.

 

A race I love (salarians) and a power-set (ED/incinerate/decoy) I enjoy using together makes for a really enjoyable kit (SE) for me. 

 

The issue for me is not going to be solved by just swapping the power-sets. Salarians and quarians have the same passives, same base health and shields, same dodge. So, swapping powers is not gonna affect the gameplay aspect (the only thing that changes is the character model you are using). Changing QFE's powerset or tweaking it a bit would've been better. Right now, I find every other engineer barring demolisher, QME and talon more enjoyable than her.

 

I agree with cato above - QFE would have been nice with turret, cryoblast and overload, or sabotage, cryoblast and overload (if you want atleast one power common with Tali).



#4
Deerber

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Who cares. Just leave ma' FQE alone.


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#5
EnemySpinach

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I think, TC, that you're overgeneralizing a bit and trying to oversimplify things.

- Not all Salarians are into bio-engineering. Where do you think their tech-tech (as opposed to bio-tech) comes from? Salarians in ME3 admit that science is their first line of defense, and of course it goes without saying that they can't just Genophage ALL their problems.

- All quarians undergo a pilgrimage, which is undoubtedly valuable experience to bring back to the Flotilla. Slowing/ freezing them and placing a turret for cover fire for an expedient retreat makes more sense than trying to stand and fight alone, regardless of enemy (and you'd be more likely to encounter slavers than Geth, anyways)

 

I get why you'd want kits closer to the single player allies, especially after cases like the Turian Soldier (Come on, Proximity mine is a TECH power, they clearly did that just because of Garrus. Buuuut then again, Soldiers later got a LOT of tech powers; Cryo blast, Flamer, Sabotage, Tactical Scan, and of course everything the Juggernaut has - clearly Bioware decided to say "screw it" to the original concept of the Soldier) but I think it's a good idea that they made it different.



#6
cato potato

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Who cares. Just leave ma' FQE alone.

 

Pfft, you only like the FQE because of the Claymore. :P

 

#playthekitnottheweapon



#7
Quarian Master Race

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It would make more sense. After all, QFE is basically ME2 Mordin with neural shock replaced by turret. If she were to swap powers with the SE, though, I would want that useless decoy replaced by combat drone. People wanting to play a Salarian would also have two completely different characters to choose. Right now, in terms of typical playing style the SE is essentially a gimp SI except for being able to tech burst

That said, it does add variety with QFE who is comparatively weakest against geth being essentially an anti reaper specialist while all the other quarians are best against geth.

#8
Loufi

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Pfft, you only like the FQE because of the Claymore. :P

 

#playthekitnottheweapon

 

 Only for the Claymore  ;) ?

 

On topic, I agre with you OP. I think that each quarian should have at least one anti-synthetic power. So, for the QFE, I like the ideas above, or something like Cryo Blast, Sabotage and Defense Drone. Or a turret with Disruptor rounds, why not.


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#9
Marksmad is waving goodbye

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I like the Salarian Engineer exactly as he is. Except the decoy should actually do something useful. Or be replaced by a drone, as already suggested.



#10
J. Peterman

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Thought this might have been a Silvair-level thread. I'm disappointed.

#11
Deerber

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Pfft, you only like the FQE because of the Claymore. :P

#playthekitnottheweapon


God I'm really starting to hate this. I think I'm gonna start to tease you guys around for playing the kit and not the weapon.

Besides, for your information, the FQE is one of the few kits on which I like to change my gun... From time to time :P

#12
bauzabauza

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but the salarians have STG and they can "hold the line"



#13
Fortack

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 Only for the Claymore  ;) ?

 

Bum Bum and Boom Boom - the perfect combination :wub:

 

Besides, for your information, the FQE is one of the few kits on which I like to change my gun... From time to time :P

 

That heresy explains why the High Lord shot your PC ;)



#14
cato potato

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God I'm really starting to hate this. I think I'm gonna start to tease you guys around for playing the kit and not the weapon.

Besides, for your information, the FQE is one of the few kits on which I like to change my gun... From time to time :P

 

I was actually trying to mock the idiots who always complain about folk 'playing the weapon', not you.


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#15
Cyonan

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It might make sense when comparing them to their SP counter-parts

 

but the QFE has the better power set in my opinion so I'm perfectly happy with them being the way they are.



#16
Marksmad is waving goodbye

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It might make sense when comparing them to their SP counter-parts

 

but the QFE has the better power set in my opinion so I'm perfectly happy with them being the way they are.

 

Incinerate is the same on both kits. Energy Drain beats Cryo Blast. So the FQE must win because her Sentry Turret is able to do something, unlike Decoy which is overly nerfed for whatever reasons. Or have I misunderstood you entirely?

 

Buff Decoy. Biovar plox.



#17
Cyonan

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Incinerate is the same on both kits. Energy Drain beats Cryo Blast. So the FQE must win because her Sentry Turret is able to do something, unlike Decoy which is overly nerfed for whatever reasons. Or have I misunderstood you entirely?

 

Buff Decoy. Biovar plox.

 

Cryo Blast is far better than Energy Drain imo due to the 25% multiplicative damage debuff that boosts Incinerate as well as weapons on top of Incinerate's 100% more damage to frozen targets(which works on chilled).

 

and yeah, Sentry Turret is not completely useless like Decoy.



#18
J. Peterman

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Energy Drain beats Cryo Blast.

 

Nope. Not even close.


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#19
Quarian Master Race

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Yeah as far as powers go, SE seems like one of the most redundant kits there is. Decoy is worthless and he shares energy drain with his far superior cousin, whose proximity mine can detonate FE's and TB's just like his incinerate. Only advantage he has is incinerate's DOT

#20
TheNightSlasher

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Yeah as far as powers go, SE seems like one of the most redundant kits there is. Decoy is worthless and he shares energy drain with his far superior cousin, whose proximity mine can detonate FE's and TB's just like his incinerate. Only advantage he has is incinerate's DOT

No.

 

If you want to compare SE to SI and argue that SI is better, one can do something similar with QFE and HFI and argue that HFI is superior (sticky 'nades can prime and detonate). Just having one common power is not a good way to compare characters.


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#21
Deerber

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Bum Bum and Boom Boom - the perfect combination :wub:

 

 

That heresy explains why the High Lord shot your PC ;)

 

... Dammit! I should have known better than saying that in a thread that could have been read by the High Prophet! :pinched:

 

But yeah, I'm guilty of having fun with the CSMG on her from time to time. The High Lord is still a million times better, but a bit of change is nice once in a while :)

 

I was actually trying to mock the idiots who always complain about folk 'playing the weapon', not you.

 

57358-b87ef89b604f3f87751ec10f20e46c6f.j

 

Let me apologize then. It's just that I have long lost the count of people joining "that side", even among members of this community I'd otherwise esteem very much. Something I still do after they say these kinds of things, but it always leaves me a bit... Puzzled.

 

Energy Drain beats Cryo Blast.

 

Was about to say "lolno", but scrolling more through the thread...

 

Nope. Not even close.

 

Yeah, this. CB is a very underestimated and good power. ED is... Mediocre at best.


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#22
Oni Changas

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It would make more sense. After all, QFE is basically ME2 Mordin with neural shock replaced by turret. If she were to swap powers with the SE, though, I would want that useless decoy replaced by combat drone. People wanting to play a Salarian would also have two completely different characters to choose. Right now, in terms of typical playing style the SE is essentially a gimp SI except for being able to tech burst

That said, it does add variety with QFE who is comparatively weakest against geth being essentially an anti reaper specialist while all the other quarians are best against geth.

Equip Disruptor IV and all that "weak against geth" garbage goes out the window. CB and Incinerate together destroys armor and slows targets. One shouldnt waste points on her turret.

#23
robsonwt

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Equip Disruptor IV and all that "weak against geth" garbage goes out the window. CB and Incinerate together destroys armor and slows targets. One shouldnt waste points on her turret.

 

You can Equip this ammo and make any character strong against Geth.

 

My point is not about who is better between both (SE or FQE), but that they are somewhat out of character. Of course I'm over simplifying things here. There's only one Salarian and Female Quarian Engineer in the whole game. My point is during the SP campaign the Salarians were more involved in bio engineering and Quarians against Synthetics. 

Energy Drain can be a good power if you are fighting Synthetics. If you evolve it for protection, you can almost be a tank against Geths. Go mano a mano against a Geth Prime and defeat him by Energy Draining him while replenishing your own Shields. It's a perfect power for an anti-Geth specialist. I think they should have designed that power for the Quarians.

Cryo Blast in the other hand is excellent against foes without protection and armored ones. But it's not so good agains shielded ones. Because it was a power Mordin Solus used to have it would have been perfect for SE.



#24
Deerber

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Go mano a mano against a Geth Prime
 

 

While I kind of see the point... What would that mean? :o



#25
robsonwt

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While I kind of see the point... What would that mean? :o

 

Maybe I had written that expression wrong. Sorry about that. But it's really a Salarian facing a Geth Prime in close quarters combat, getting heavy damage but being able to revert it by inflicting damage and restoring his shield in the same time. The problem is that the shields are not restored instantaneously and you can be killed while you are performing an Energy Drain.