I mean, I've always thought of Salarians as bio engineers because of their quarrel with the Krogan and the Genophage. The Salarian Engineers should have powers that worked better in biological enemies such as Reapers and Collectors. They should have been designed with the Cryo Blast and Incinerate combo. In addition they would be similar to Mordin Solus.
In the same concept, Quarians should have been designed to be the best against Synthetic enemies like Geths, Atlases and Turrets. They should have the Energy Drain power that works best in those enemies. Again, in addition, they would be similar to Tali.
I think Bioware designed those characters the way they did precisely to be different of their single players counterparts. I get the idea. But I think it was a poor choice. I would like to play in Multiplayer as a Mordin Solus or Tali disciple. Besides, both of those Multiplayer engineer became out of character: Salarians are weak agains biologicals and Quarians are weak against Synthetics and vice-versa.
What do you guys think?





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