I apologize ahead of time for any grammar or spelling errors as I'm very sick and
tired and I should be in bed.
There were some poins I didn't completely agree with:
(I'm assuming that you have already read the review)
1. Weapons stats actually went against in-game lore. I won't go into any detail here, but just for now, I'm happy that they removed weapon skills.
1b. This whole party armor thing is pretty upsetting; I have to agree.
2. You can't slot upgrade weapons, because there's no inventory to upgrade them on, and, most upgrades were passive ME1 as well, so I don't know what he/she's talkin' about there.
2b I'll have to wait and see how this ammo skill works out, but other party members having special ammo types gives them uniqueness to some degree.
3. While ME1 had more ranks, it would upgrade just a little and you would slowly see the effects. In ME2 there aren't as many ranks because you will see the effects once rank is upgraded.
4. Killing enemies for xp and receiving xp for completing a mission would level you up too quickly. One had to be taken out based on their new system to balance it out
4b. I don't know what to say to that. ME1 had mission complete screens, but cheesy? Huh, I’ll just have to see for myself.
5. I'll have to play the game to judge the VA. Yet, what I've seen so far from the trailers makes me believe that this not the case.
5b. Every Dev has confirmed that there's more dialogue options; like twenty per cent more if I'm not mistaken.
5c. I have to agree on this point as well.
6. I'll really have to play the game to see how much more /less item variety had been introduced.
6b. the reduction of models might tie into armor customization, but once again this armor this had me a bit bumbed :-(
7. All those items sound cool; and really all the items from ME1 shops were crap so...yeah.
8. If there’s no Mako why would the mission maps be exceedingly huge? Yeah... if I'm on foot I would a smaller map, this is not FO3.
8b. Again, mission critical maps were not that big either unless the Make was involved. Would people actually want to walk those distances?
9. I'm not going to go into any specific details due to ME1 spoilers. But I'll have to play it to see how the past choices mechanic works
10. His/her opinion, I, personally found (aside from planetary details) galaxy exploration very boring. But, once again I'll have to play it to get a better idea.
Though he/she didn't number it; it was his last point.
11. If the combat is as fun as before (which it was pretty dull) than that's a bad sign, I expect better
combat.
So...yeah, he/she is not a ME junkie, but a ME1 junkie. Which I mean, that is not a bad thing. ME1 was a damn good game, but it had diffrent mechanics.
Modifié par lord magnious, 24 janvier 2010 - 11:26 .