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Please Bioware, don't Worf the Grey Wardens!


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#1
Palidane

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Link for the confused.

 

So, it seems the Grey Wardens are back in black, with a goatee, skull-based aesthetics, and a lot more "evil" than "necessary". Probably something to do with Corypheus or the Architect, but either way, the Inquisition will likely have to throw down with them. That's cool, and I'm hoping I'll be able to root out the corruption and set things right. But please Bioware, don't arbitrarily make the Wardens a bunch of pansies just because they're playing for the other team! The Joining ensures that every single Grey Warden is a certified badass. They are collectively the most skilled and lethal fighting force in Thedas, and records of their incredible heroics go back farther than the calendar does. It would be a travesty if so formidable an organization was reduced to a speed bump on the Inquisitors rise to power. Back in the days of King Arland, 20 Grey Wardens held Soldier's Peak against several hundred Ferelden soldiers for months. In the end, it was the demons that finished them all, not even the King's men. It would stretch belief if a similarly held fortress was conquered by nothing but the Inquisitors protagonism and Cullen's derring-do.

 

This is all doubly true if the Grey Wardens have access to a certain resource recovered at the end of Last Flight. Don't want to spoil it for anyone, but it would obviously increase their capabilities tremendously, probably to the point that they could directly rival the Inquisition in power. So please Bioware, don't Worf the Grey Wardens just to make the new guy feel powerful! They were protagonists first, darn it!


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#2
KC_Prototype

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I agree, they should be capable, bad ass foes good or evil.
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#3
Warden Commander Aeducan

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From what we've seen in gameplay trailer, I'm quite worried that there will be Worf Effect on the Grey Warden in case we have to fight them (or forced to fight them), and even generic Inquisition's soldier can defeat the wardens easily. I know the Inquisition is supposed to be powerful by the time they openly wage war or fight the wardens, but this doesn't seem like a challenge at all.


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#4
n7stormrunner

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but the were wolfed in DA: O the all in fereden , but two, got wiped out if anything the need a scene making them live up to the hype for once.



#5
Sanunes

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I doubt they are going to make all the Grey Wardens into mini-bosses which is what it seems to be what you are asking for.  All we know about Grey Wardens is that they survive "The Ritual" and there might be members that aren't as strong as the few that survived in Dragon Age: Origins in the area we were in.



#6
Rawgrim

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but the were wolfed in DA: O the all in fereden , but two, got wiped out if anything the need a scene making them live up to the hype for once.

 

I'd argue that Riordan gave us that scene when he brought down the Archdemon.


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#7
Shadowson

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If the ferelden wardens who trained with my warden turn out to be saps, ill be somewhat peeved.


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#8
Palidane

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I doubt they are going to make all the Grey Wardens into mini-bosses which is what it seems to be what you are asking for.  All we know about Grey Wardens is that they survive "The Ritual" and there might be members that aren't as strong as the few that survived in Dragon Age: Origins in the area we were in.

Well, for one, I highly doubt we will be encountering individual Grey Wardens often. And the Joining is the same everywhere: darkspawn blood, Archdemon blood, and lyrium, any one of which is enough to kill a normal human. You have to have the physical and mental strength to master the taint, making you in effect, a total badass. Because the Joining only allows the very best to join, the Grey Warden's have remained consistently awesome throughout all of history, and it would be a shame if that legacy failed now.


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#9
Al Foley

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Link for the confused.

 

So, it seems the Grey Wardens are back in black, with a goatee, skull-based aesthetics, and a lot more "evil" than "necessary". Probably something to do with Corypheus or the Architect, but either way, the Inquisition will likely have to throw down with them. That's cool, and I'm hoping I'll be able to root out the corruption and set things right. But please Bioware, don't arbitrarily make the Wardens a bunch of pansies just because they're playing for the other team! The Joining ensures that every single Grey Warden is a certified badass. They are collectively the most skilled and lethal fighting force in Thedas, and records of their incredible heroics go back farther than the calendar does. It would be a travesty if so formidable an organization was reduced to a speed bump on the Inquisitors rise to power. Back in the days of King Arland, 20 Grey Wardens held Soldier's Peak against several hundred Ferelden soldiers for months. In the end, it was the demons that finished them all, not even the King's men. It would stretch belief if a similarly held fortress was conquered by nothing but the Inquisitors protagonism and Cullen's derring-do.

 

This is all doubly true if the Grey Wardens have access to a certain resource recovered at the end of Last Flight. Don't want to spoil it for anyone, but it would obviously increase their capabilities tremendously, probably to the point that they could directly rival the Inquisition in power. So please Bioware, don't Worf the Grey Wardens just to make the new guy feel powerful! They were protagonists first, darn it!

I think this is a vallid point, but I think two things need to be taken into consideration. 

 

1.  You get the sense, or at least I get the sense, that the Grey Wardens of now are not like the Wardens of yesteryear.  They are in a definite state of decline int erms of military prowess and in terms of support from the people.  And yes, while they are still certified BAs it would be a mistake to conflate their abilities of today with the abilities of the Warden's back during the Soldier's Peak days. 

 

2.  I think this also probably underestimates the strength and forces the Inquisition can muster.  After all you have at least three powerful mages, a Qunari Mercenary who looks quite capable, and a host of other capable people in a wide range of skills...Cole can...do Cole things.  (you know what these are if you read Asunder, but not wanting to spoil.) 

 

And actually, 3.  We do not know if the 'evil Warden's' we 'may' run into Inquistion...whatever the process of them being made evil, say if they were indoctrinated, might make them weaker then your normal Grey Warden, more corrupt, less able to confront the problems facing it. 


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#10
KC_Prototype

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but the were wolfed in DA: O the all in fereden , but two, got wiped out if anything the need a scene making them live up to the hype for once.

No they weren't. Two Wardens stopped the blight, killing hundreds of dark spawn and killing powerful foes as we'll, they were pretty bad ass.
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#11
n7stormrunner

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I'd argue that Riordan gave us that scene when he brought down the Archdemon.

 

 

point but that was one chacter as a group warden have only been beaten at ostagar, killed in awakening, and randomly popped up places because plot said so. for an elite group they haven't done well on screen. at this point their like imperial storm troopers in lore awesome on screen not so much.

 

 

No they weren't. Two Wardens stopped the blight, killing hundreds of dark spawn and killing powerful foes as we'll, they were pretty bad ass.

 

 

 

the two player characters with plot armor did, the grunts and elites  were rotting at ostagar.


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#12
PlasmaCheese

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I agree. Everytime I see a hostile Warden in-game, I want to start panicking because ****'s about to go down.

Unless we get the drop of them or something. Which just seems to be the best tactic all the way around.
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#13
TheEternalStudent

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We don't really know what's required to survive the Joining, we know the Warden's only recruit capable combatants, and they aren't required to have formal training. Furthermore all there special skills are aimed at fighting Darkspawn, and even then are passive. They can end the Blight, but they still have to fight the Archdemon, and they can sense Darkspawn. They aren't even like Templars who can disrupt enemy powers.
They are formidable, I just think you're overstating how much so.


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#14
zambingo

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I've always hated the Worf'ed thing. Worf was chosen to get ruffed up because he was the badass. He wasn't a paper champion. There is always a bigger fish.
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#15
Rawgrim

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point but that was one chacter as a group warden have only been beaten at ostgar, killed in awakening, and randomly popped up places because plot said so. for an elite group they haven't done well on screen. at this point their like imperial storm troopers in lore awesome on screen not so much.

 

Quite right. But are they really an elite force, though? The only thing really special about them is that they can sense darkspawn and are immune to the taint.


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#16
Palidane

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point but that was one chacter as a group warden have only been beaten at ostgar, killed in awakening, and randomly popped up places because plot said so. for an elite group they haven't done well on screen. at this point their like imperial storm troopers in lore awesome on screen not so much.

In fairness, every one of those was at least a 10 to 1 fight. I can't imagine anyone else would do much better in those circumstances.



#17
n7stormrunner

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In fairness, every one of those was at least a 10 to 1 fight. I can't imagine anyone else would do much better in those circumstances.

 

 

except the wardens claim to frame is doing just that and winning. anyone else I'd accept that reasoning. but when your hat is killing hordes falling to one is kinda embarrassing.

 

not saying they suck but it be nice to actaully see them win for once. even if it's just so we can feel better about killing them all again.

 

oh and if anyone is wondering I do actually lke the wardens... and worf for that matter.


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#18
Nayawk

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 You have to have the physical and mental strength to master the taint, making you in effect, a total badass. Because the Joining only allows the very best to join, the Grey Warden's have remained consistently awesome throughout all of history, and it would be a shame if that legacy failed now.

 

 

We don't know what allows some to survive the joining, and let's be honest at the time of DA:O they aren't recruiting the best of the best, they are taking anyone they can get who doesn't die from the holy sipper cup of doom. 


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#19
thats1evildude

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You know, Worf wouldn't have gotten his ass kicked so often if he didn't feel the need to constantly run up to his foes. Why do you need to be that close when you're wielding a phaser, Worf?



#20
Palidane

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except the wardens claim to frame is doing just that and winning. anyone else I'd accept that reasoning. but when your hat is killing hordes falling to one is kinda embarrassing.

 

not saying they suck but it be nice to actaully see them win for once. even if it's just so we can feel better about killing them all again.

 

oh and if anyone is wondering I do actually lke the wardens... and worf for that matter.

I think your standards are pretty unreasonable. There were probably 20 Grey Wardens at Ostagar, and thousands of Darkspawn. What, did you expect them to kill them all? 

 

We don't know what allows some to survive the joining, and let's be honest at the time of DA:O they aren't recruiting the best of the best, they are taking anyone they can get who doesn't die from the holy sipper cup of doom. 

We do know what allows someone to survive the joining. Enough physical strength that your immune system can fight off the poison, and mental strength to prevent you from folding to the Archdemon. And I don't don't know what you mean about recruitment, as Duncan was very selective about who he let attempt the joining.


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#21
Neon Rising Winter

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I'd agree with this. I know their performance doesn't necessarily shine in the games, but you know what I don't care. My first character in this universe was a Grey Warden, hopefully still is, and I want them to be part of a bunch of hard cases, not an elite among a load of trash mobs.

#22
TheEternalStudent

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I think your standards are pretty unreasonable. There were probably 20 Grey Wardens at Ostagar, and thousands of Darkspawn. What, did you expect them to kill them all? 

 

We do know what allows someone to survive the joining. Enough physical strength that your immune system can fight off the poison, and mental strength to prevent you from folding to the Archdemon. And I don't don't know what you mean about recruitment, as Duncan was very selective about who he let attempt the joining.

Almost the entire assembled armies of human Ferelden with all the Ferelden Wardens. Far more than 20. That being said they died in large part because they were planning on tactics that never happened.

And no, we don't know if that's what allows the person to join. They're drinking Tainted blood, we don't know what the taint is, we know the Joining involves some sort of magic, and that's about it.

Finally I assume he means Duncan wasn't taking properly trained fighters, niether the Casteless Dwarf or City Elf had proper combat instruction, but he recruits them because he sees potential, yet to be actualized completely.



#23
n7stormrunner

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I think your standards are pretty unreasonable. There were probably 20 Grey Wardens at Ostagar, and thousands of Darkspawn. What, did you expect them to kill them all? 

 

We do know what allows someone to survive the joining. Enough physical strength that your immune system can fight off the poison, and mental strength to prevent you from folding to the Archdemon. And I don't don't know what you mean about recruitment, as Duncan was very selective about who he let attempt the joining.

 

 

one 20 plus most of ferelden's army... so yes, they have one job, deal with the darkspawn whose hat is large numbers bringers of the  blight.

 

and it was alot more then 20.

 

random cowardly knight and random pickpocket, alistair ... oh and warden . if he had been picky it would have been the warden and maybe only maybe alistair.



#24
Palidane

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Almost the entire assembled armies of human Ferelden with all the Ferelden Wardens. Far more than 20. That being said they died in large part because they were planning on tactics that never happened.

And no, we don't know if that's what allows the person to join. They're drinking Tainted blood, we don't know what the taint is, we know the Joining involves some sort of magic, and that's about it.

Finally I assume he means Duncan wasn't taking properly trained fighters, niether the Casteless Dwarf or City Elf had proper combat instruction, but he recruits them because he sees potential, yet to be actualized completely.

There were probably about 20 Grey Wardens all told. I think Alistair gives that number in conversation. If the King had waited, they would have an additional 300 from Orlais, and a few platoons of Chevaliers. If they were there, I would agree with his assessment.

 

As for the Joining, we know everything about it. What's with all this confusion? Duncan, Riordan, and Seneschal Varel make it very clear, not to mention stuff in The Calling and Last Flight.

 

And agreed on your last point, though I would say that's no different from the Chevaliers, Magisters, or Antivan Crows, all of which are famous for their fighting prowess.


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#25
Guest_Puddi III_*

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The Joining ensures that every single Grey Warden is a certified badass.


Surviving a poisoned drink doesn't really certify someone to avoid a lightning bolt to the face.
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