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Something that I need to clarify...


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#76
EnemySpinach

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Destiny - Impressive graphics

If the first praise you can give a game is the graphical quality, it's usually a clear sign that it sucks. Hard. First off, while appearances can enhance an experience, you typically want to open an argument strong, with a stronger point, and that means the game can't stand on it's own without appearances. Secondly, aesthetics are far more important; compare Team Fortress 2 to Killzone, for example. Killzone may have the better graphics, but it's not the better looking game.It's palettes and textures do nothing to stand out compared to TF2's vibrant colors and cartoony appearance; Killzone has the better graphics, but TF2 has the better visual style. TF2 has a memorable appearance. Killzone does not. There's a reason cel shaded games age better than realistic ones.

 

I mean, seriously, I could go on all day about how graphics being the very first praise = auto suck. But instead, I'll jump to the 10 year project thing:

Man, remember when we paid for a complete game on day 1? No patches, games usually playtested in advance, and you could just pop it in and get the full experience right away with no waiting or pay walls? I miss those days. None of this full price for an incomplete and unfinished game BS. A 10 year project is not justification; it's a flimsy excuse.

 

The endings annoyed me mainly because of the pre-release nonsense Bioware spouted about the game. Of which the following is just one egregious example.

 

original.png

 

Oh, boy, THIS argument again. *raises flame shield*

I'd like to start by repeating that ME3 as a collective whole is the ending to the trilogy. ME3 resolves so much from throughout the series. Does Shepard reconcile with Kaidan/Ashley after the events of ME2? How about the Genophage? The Quarians and Geth? The Rachni, if they survived ME1? There are SO many variables at play that it CAN"T be qualified as a A/B/C ening.

This whole A/B/C thing literally only applies to the FINAL MOMENTS of the ENTIRE final installment of the franchise. All the players ranting that their choices didn't matter? Look at the examples I highlighted above. None of that mattered? It's about more than how you save the galaxy, it's about the galaxy you save, and what lives on into the future.

Honestly, I don't know what anyone was expecting. Look at most other video game endings. There are LITERALLY games that end with killing the last boss and getting one screen of text (lol NES days) or even more recent ones that have a very quick conversation after the final boss and that's it (like Shining Force EXA) Endings that explain literally nothing and leave more questions that will never be answered (Tales of the Abyss) Hell, ME1 basically ended with "Uh, okay, so that happened, now have a still of Shepard against a backdrop! Roll credits!" Not exactly setting a great precedent.


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#77
Marksmad is waving goodbye

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TL;DR

 

 

If your post is going to try to be rational about this...then it is doomed to failure. Remember where you are.



#78
cato potato

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Oh, boy, THIS argument again. *raises flame shield*

I'd like to start by repeating that ME3 as a collective whole is the ending to the trilogy. ME3 resolves so much from throughout the series. Does Shepard reconcile with Kaidan/Ashley after the events of ME2? How about the Genophage? The Quarians and Geth? The Rachni, if they survived ME1? There are SO many variables at play that it CAN"T be qualified as a A/B/C ening.

This whole A/B/C thing literally only applies to the FINAL MOMENTS of the ENTIRE final installment of the franchise. All the players ranting that their choices didn't matter? Look at the examples I highlighted above. None of that mattered? It's about more than how you save the galaxy, it's about the galaxy you save, and what lives on into the future.

Honestly, I don't know what anyone was expecting. Look at most other video game endings. There are LITERALLY games that end with killing the last boss and getting one screen of text (lol NES days) or even more recent ones that have a very quick conversation after the final boss and that's it (like Shining Force EXA) Endings that explain literally nothing and leave more questions that will never be answered (Tales of the Abyss) Hell, ME1 basically ended with "Uh, okay, so that happened, now have a still of Shepard against a backdrop! Roll credits!" Not exactly setting a great precedent.

 

That quote was taken from Casey Hudson's response to the question - 'Is that same type of complexity (in ME2's ending) built into the ending of Mass Effect 3?'.

And like I wrote above, that's just one of many examples of Bioware's pre-release nonsense claims.

 

The bolded is a ridiculous argument, in my opinion. Lots of games have a bad ending, therefore it's illogical for anyone to be annoyed by ME3's ending?

 

Anyway, this all started only because I was trying to give Boogie an example of why people were upset at the endings. I'm sure no-one is going to change their opinion now, so we should both just stop.



#79
smeckie

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David Diablo please! I will not learn to PvP. Destiny's PvP is just as bad as call of duty, Titanfall, halo. Except I've gotta do it if I want them fancy gauntlets and I don't so I won't do it. Retarded douchbags with their shotguns camping in a corner blah blah blah, it gets old having to see that crap in every PvP game, just this morning someone on my friends list posted a clip of themselves noscopingheadshot and I thought to myself all you really did was get a lucky aim assisted shot while camping....oh what skill! Anyways I'll take the same old horde co-op mode over that any day. I pray that Mass Effect never adds PvP, that same garbage is already in other games.
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#80
Stillsean

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Exactly!

 

Wait...

Wait...  for what exactly?



#81
PurpGuy1

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Wait...  for what exactly?

 

It's it.



#82
crashsuit

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#83
Kinom001

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Wait...  for what exactly?

I think "It's it".

 

And now I have that song by Faith No More, "Epic", stuck in my head...



#84
FasterThanFTL

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I will just leave this here for everyone to enjoy, Destiny Angry Review:

http://m.youtube.com...h?v=gzopWRXK_r4

Spoiler: I have never seen a game torn apart like this and still get a 6/10.

Destiny is so bad that even, ME3 Ending>>>Destiny

#85
Excella Gionne

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Would be better if it was a York Peppermint Pattie



#86
Catastrophy

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I think "It's it".

 

And now I have that song by Faith No More, "Epic", stuck in my head...

It's in your face but you can't grab it.


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#87
me0120

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That quote was taken from Casey Hudson's response to the question - 'Is that same type of complexity (in ME2's ending) built into the ending of Mass Effect 3?'.

And like I wrote above, that's just one of many examples of Bioware's pre-release nonsense claims.

 

The bolded is a ridiculous argument, in my opinion. Lots of games have a bad ending, therefore it's illogical for anyone to be annoyed by ME3's ending?

 

I'm going to add on to this purely from a logic perspective with no actual opinion on the ending.

 

 

 

- The ending to the Mass Effect trilogy may have been a whole game, but that game ended with A, B, C.

 

The game ending and the trilogy ending are two separate pieces. To get this point into perspective imagine you had never played Mass Effect 1 or 2. The Quarians vs Geth, Genophage, Rachni, etc. are nothing more than points used to "win" the game (which can also be obtained from multiplayer). From that perspective, with Mass Effect 3 being a standalone game, it is nothing but an A, B, C ending game.

 

 

Alas, the biggest downfall of ME3 was the fact that I couldn't kill Krogans.

(Okay I lied about the not having an opinion part.)

 

I also think that they ruined the mystery behind the Reapers and that in itself completely killed the series for me.


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#88
Barrogh

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I'd like to start by repeating that ME3 as a collective whole is the ending to the trilogy. ME3 resolves so much from throughout the series. Does Shepard reconcile with Kaidan/Ashley after the events of ME2? How about the Genophage? The Quarians and Geth? The Rachni, if they survived ME1? There are SO many variables at play that it CAN"T be qualified as a A/B/C ening.

This whole A/B/C thing literally only applies to the FINAL MOMENTS of the ENTIRE final installment of the franchise. All the players ranting that their choices didn't matter? Look at the examples I highlighted above. None of that mattered? It's about more than how you save the galaxy, it's about the galaxy you save, and what lives on into the future.

 

Interesting point. Reminds me of Fallout 2. I don't remember anyone complaining about its ending being "just a scene with exploding stuff". Breakdown of what happened to different places is what counted. Fast forward a dozen of years, and it's not enough apparently, even though it's not like standards have raised since then.

 

 

I will just leave this here for everyone to enjoy, Destiny Angry Review:

http://m.youtube.com...h?v=gzopWRXK_r4

Spoiler: I have never seen a game torn apart like this and still get a 6/10.

Destiny is so bad that even, ME3 Ending>>>Destiny

 

AJ is pretty strange with his scores tbh (although at times it looked like he's the only one who actually makes sense), and his approach changed over these years. For one, these days he does quite a bit of MP reviews and such, yet few years ago he would bash on MP game for "lack of content; btw, there's also multiplayer, but I didn't care enough to check it out because I'm not into this stuff".

.


#89
David Diablo

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So Dumdum said that I made a mistake in saying ME3 has a lot to learn from Destiny. And you know what, HE MIGHT ACTUALLY BE RIGHT! Because though Destiny has turned out to be somewhat disappointing, it still has all the same crappy repetitive features ME3MP does! Same weak AI, same pointless aim assist, same repetitive objectives, I could go on and on. So basically, Destiny actually took a thing or two from ME3MP.

 

But you know what, despite being a crappy clone of Halo/Borderlands and not doing what both of those games did best. It still feels like there's more gameplay to this than ME3.

 

So where I made the mistake was that I said:

 

Destiny>>>>>>>>>>>>ME3MP

 

What I should have said was:

 

Halo/Borderlands (and indeed many other games)>>>>>>>>>>>>>>Destiny>>>ME3

 

Also, LEARN TO PVP PEOPLE! It's not THAT bad...  :lol:

 

This scrub has no idea what he's talking about. Destiny is a horrible game that gets worse with every update. Also, lol20£ for a crap excuse of a DLC. An "expansion" they called it... <_< 

Also, just imagine how much it would suck if you worked hard to max all your guns and armour doing what was the hardest mission in the game (vault of glass), only for the new DLC to render all your gear obsolete! That would be as bad as maxing your manifest, only to add even more ultra rares after a new DLC came out... Wait a minute...  :?

 

Anyway, what's with all the necros on the front page anyway? Are the mods dead?


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#90
Marksmad is waving goodbye

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Anyway, what's with all the necros on the front page anyway? Are the mods dead?

 

At least one of the mods suffered a sudden and unexpected demise recently.

 

The necros are because the people here are bored of playing and not good enough to rise to Rusty's Solo Speedrun Chalenge ;)


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#91
Clips7

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I also think that they ruined the mystery behind the Reapers and that in itself completely killed the series for me.

 

 

This....i don't want to bring up old topics concerning the story ending etc, but they missed a huge opportunity with the Reapers. It didn't kill the series for me, but keeping them mysterious could have been another story arc for ME4...even after with what happened with the endings in ME3, it could've been handled in a manner whereas in 4 you are trying to locate the source of the Reapers far off into deep space and assembling a team to dismantle them at their place of origin, in which with some really creative writing you can play with the source being or looking like a being possibly being an entity involved with being responsible for the creation of life or something along those lines, but something really EPIC that doesn't necessarily end with you killing the boss..aggh going on a rant..

 

Anyway the point was that i too thought Bioware missed an opportunity with the Reapers