FFXIII had the "resolve" button where the game would essentially just resolve the combat for you and you could sit back and watch Vanille and Hope talk about something completely ****** irrelevant as you slowly realize that almost 10 hours in and it's still the prologue and the plot isn't bringing us anywhere so far.
It's safe to say that the combat was a boring, dull, affair in relation to FFXIII
I pity you. I really do.
Just beat the Verceringeraefeofijefoiexxx.
Wasn't anywhere as hard as I was expecting, just gotta know what to do it seems. Had five roles maxed out.
Vanille, Light, and Fang of course. Controlling Fang, simply because I want to be in on the action and not a SEN 
I started out with...Exploitation I think. Fang COM, Light SAB, Vanille SAB. Hit it with that until Poison sticks, then switch to Diversity.
Then, when he activates Impenetrable Aura, I switched to Convalescence--Fang SYN, Vanille and Light MED. I do Bravera, Faithra, Protectra on myself and on one of the others, varying it. There's only really time to do two people and maybe half of a third, so I just skip the third.
Then when it breaks out, go back to Exploitation. Same thing all over again.
When it grows six wings it starts getting brutal, so I change it up to Light as a SEN, because of her Elude skill, its pretty much amazing. This time I have Fang and Vanille as SABs, so Fang can cast Slow while Vanille's sticking Poison. Paradigm is Countermeasure.
Then jump to Solidarity, Fang COM Vanille MED and Light SEN, and whale away while Poison whittles away.
When it does Wicked Whirl I jump to Tortoise, all three as SENs, jumping back out afterwards.
Rinse and repeat, blah blah blah.
So:
Exploitation until Poison
Diversity until Impenetrable Aura
Convalescence until leaving IA
Loop until six wings, then:
Countermeasure until Poison and Slow
Solidarity until Impenetrable Aura
Convalescence until leaving IA
Loop.
Just beat Cid, again.
That really is a fantastic fight.
Using the best team (controlling Fang, with Light+Vanille), I started off with some Exploitation (SAB+COM+SAB). Cast Slow ASAP, because Cid's a machine. I tried to get as many status ailments on him as possible--got around five, including Slow, Deprotect, Poison, Imperil, and...I think it was Curse.
Anyway, by this time he's moved to his Defensive Shift and he's just standing there. Use this time to heal up (with Diversity--COM+RAV+MED), then start attacking with Relentless Assault (COM+RAV+RAV). Then he comes back with a vengeance. Jump back to Diversity. Jump to Solidarity (SEN+COM+MED) when he hits with Seraph Ring (I THINK it's "ring," anyway).
After Seraph, he usually dispels then buffs himself. I let things heal up to green, then go back to Exploitation and try to knock off his Haste, and get Slow in if I can.
The nice thing about Saboteurs is that they increase the chain gauge, so by this time Cid is pretty near the stagger point. When there's a chance, jump back to Relentless Assault or something and let the Ravagers bring him to stagger, then launch him with Fang. It's all over from there.
More recently, I've been using Aggression once I get to around 400 or 500% stagger. So both Light and Fang are hitting for major damage, while Vanille continues to drive up the chain.
5:21, or 5:31, for a projected 12 minute fight. Oh yeah.