Hello everyone!
Well, i'm gonna try to beat this game in Nightmare difficulty for a bit of challenge, but i was thinking of doing it with the most overpowered team my enemies could ever face. (Note: No awakening, only origins with the Shale's place DLC only cause i'm poor Q.Q)
So here are my thoughs on this:
Warden: Mage, Arcane Warrior (Full Tree) + Blood Mage (Until Blood Wound).
Sustained Spells: Combat Magic, Shimmering Shield, Miasma, Rock Armor, Arcane Shield, Any of the Elemental Weapons if possible ![]()
Normal Spells (Gonna be cast mostly while using Blood Magic): Mana Clash, Crushing Prison, Inferno, Blizzard, Tempest.
Stat build: Full magic
Weapon Choice: Sword and board for better damage output.
Armor: Heavy for tankiness.
Party members:
Wynne: Spirit Healer (Until Revival) + Blood Mage (Until Blood Wound).
Sustained Spells: Well, she already comes with Rock Armor anyway :/ And any of the elemental weapons plus Haste
Normal Spells: Most of them are the same as the Warden.
Stat build: Same as warden.
Weapon choice: Staff.
Armor: Cloth
Stat Build: Full magic
Morrigan: Screw Shapeshifter, pretend she only has Blood Mage (Until Blood Wound) :^)
Sustained Spells: Any of the elemental weapons plus Haste
Normal Spells: Same as Warden
Weapon Choice: Staff
Armor: Cloth
Stat build: Full magic
Zevran: Assassin (Until Lacerate) + Ranger (Full)
Abilities: Up to dual weapon expert; Up to Coupe de Grace; Up to Lethality; Full Device Mastery
Weapon Choice: Dual Dagger
Armor: uh, heavy ._.?
Stat build: Full Cunning, only necessary dexterity for Daggers and talents.
Rest of the points for talents are gonna be invested in extra CC, defensive capability, debuffing (like Afliction Hex), etc. Those i listed above are the most important.
But i still have some questions:
1: You know, i didn't put two mages with haste for nothing... So, because of this, i'm gonna have some problems with the attack stat with my melees, so:
1.1 - The Dragon Age Origins Wiki Website says that, spellpower, for arcane warrior, adds 0,25 attack for each 1 spell power, so if i focus full spellpower, can i just forget about dexterity with my AW?
1.2 Does cunning adds attack if rogues has lethality?
2: Does shield affect attack speed? And does it affect the bonus attack speed from duo haste? Shold i just stick with Spellweaver then?
3: Can i skip on Arcane Shield for the AW? Q.Q
Well, thats it for now, thank you for everything, sorry for anything. ![]()





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