So the OP is saying that he wants the game to be difficult? I cannot comprehend this idea.
Not even so much that. If all I'm going to do is run around and hit a button and hack everything to death....I should be watching a movie. This hobby is called "video gaming" (if casual mode is played like that then fine I don't care as long as its not like that on other difficulties) Every time I run around a corner "this door is locked, you can hit square to pick the lock". When I die and there is no penalty no nothing...i just get back up like nothing happened? If you have a save point there then ok I get it, but if you mess up or die they game shouldn't get easier for you.....I'm capable of watching an attack pattern and seeing ok theres an opening there....I can get some hits in then etc. I don't need some super move get out of jail free card that almost kills the boss.
thats the short list. All the bs that started with the last generation of consoles. You are treated like a kid with no intelligence whatsoever the game wants to play itself for you in a lot of cases....all of that type of stuff is what I hate. Look at what PS1/2 games were like and then look at the vast majority of current games....thats what i mean.
Do I want a challenge? sure I do, but its a lot deeper than that. If difficulty merely means I take more damage when hit and do less damage when I attack then no I'm good, I don't care for that difficulty I'll just play on normal. If its the amount of enemies, the enemy types, the locations/formations etc. etc. etc. ok yeah we can talk.





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