What type of new aliens would you like to see in ME:Next (using the Star Trek Universe as a template)
#1
Guest_Yakut_*
Posté 20 septembre 2014 - 03:27
Guest_Yakut_*
#2
Posté 20 septembre 2014 - 03:45
I honestly would prefer that they move away from the Star Trek conventions of alien design. I've never been a big fan of adding ridges and makeup to humans, and then calling it an alien. Especially when focusing on particular human traits, to the exclusion of other traits, and then framing it as a culture. It serves a specific purpose for storytelling, but it's a very poor way to explore themes that go beyond the more obvious layers of science fiction.
I prefer the way Farscape and Star Wars made aliens, using every imaginable technique to create creatures that don't look or act human, at all. Those feel more like another species than Vulcans or Klingons, which feel more like exaggerated historic human cultures with extra facial features.
(Note: As a fan of the original Star Trek series and films, this should not be construed as a broad comparison of the quality of franchises, only a comparison, specifically, of how they engaged in the creation of alien species and cultures.)
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#3
Posté 20 septembre 2014 - 07:47
I agree with Jeremiah, there is something to be gained from moving away from the humanoid conventions in the alien-ness of the new species should they be present.
So more culture, less human. I wanna see the culture of the species at work in the actions of the new races, not just have them in the back of the mind as character background. That goes with both the new and the old species. I care only a bit about humanization of form, just make sure that the aliens feel alien, even if they still look kinda bipedal-y human-y.
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#4
Posté 21 septembre 2014 - 08:55
Agree with all above. One thing we haven't done in Mass Effect yet is find a pre-space flight species.
We could go and land and find their leaders, as they look at us in awe. Before telling them the Yahg want to kill them all.
#5
Posté 22 septembre 2014 - 01:03
not star trek. but i'd love a SONTARAN EMPIRE
#6
Posté 22 septembre 2014 - 03:48
Honestly, I'm down for more variety in the vertically challenged alien.
#7
Posté 22 septembre 2014 - 05:26
i would love a race(s) kinda like the Xindi, as in that several races evolved together on the same plant and not the whole hate each other part.
seeing mass effect's take on the Changeling would be fun too.
#8
Posté 23 septembre 2014 - 08:09
None.
#9
Posté 23 septembre 2014 - 09:18
These races would range from bad to badder to unbelievably bad and you have to choose to ally youself with one of them.
I would like to see a named big bad cult of personality type.
I would also like to see the player have to fight along side or against some honor bound spiritual type elite warrior, kind of a cross between a native american mystic and a samurai.
#10
Posté 23 septembre 2014 - 10:33
Star Trek aliens are kind of lame. Most of them look exactly like humans.
The Asari, one of the most-human like species in Mass Effect, are very alien in appearance by Star Trek standards.
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#11
Guest_Yakut_*
Posté 23 septembre 2014 - 10:48
Guest_Yakut_*
Well, that is if you exclude aliens like Species 8472 from ST: Voyager:

But my original question was more about background story, culture, and abilities/behavior (re-reading, it sounds like I meant physical which I did not intend, my bad); unless a changeling makes an appearance, which would be physically unique. I'm not a fan of human-aliens either.
#12
Posté 23 septembre 2014 - 10:58
I want new hostile alien wildlife, not only the Thresher Maws and varrens. Imagine landing on an uncharted planet and finding something like this

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#13
Guest_Yakut_*
Posté 23 septembre 2014 - 11:02
Guest_Yakut_*
I want new hostile alien wildlife, not only the Thresher Maws and varrens. Imagine landing on an uncharted planet and finding something like this
That looks like a hybridization of a Yagh and Xenomorph, scary but I like the concept. I wonder if it breeds like a Predalien...makes for an interesting romance if you are orally inclined.
#14
Posté 23 septembre 2014 - 11:05
That looks like a hybridization of a Yagh and Xenomorph, scary but I like the concept.
It's from a new game called Evolve, you can even play as this guy ![]()
#15
Posté 24 septembre 2014 - 12:08
Love to see some more bizarre, Lovecraftian aliens...
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#16
Posté 24 septembre 2014 - 11:10
Love to see some more bizarre, Lovecraftian aliens...
Spoiler
Horror Effect ![]()
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#17
Posté 26 septembre 2014 - 04:00
I want aliens who are alien. I might not even recognize it as a life form or a sapient being on first contact. Physically and mentally I don't want to feel familiar with it. I understand the whole humanoid thing in the trilogy with the massive intervention of the Prothians and the Reapers. How about a gestalt entity that evolved in the atmosphere of a gas giant as clusters of smaller organisms that share minds when they are close enough and can have different ideas when they are separate but still consider each other to be the same being because they eventually come back together. Maybe it does not understand the concept of individuals within a species.
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#18
Posté 27 septembre 2014 - 01:13
I like what bioware did with species in the ME universe: asari, turian, quarian, elcor. hanar, vorcha, salarian, batarian etc...
They just need to keep doing it and i am sure we will see many types of aliens in the next game
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#19
Posté 27 septembre 2014 - 01:55
This is easy!
None of them.
#20
Posté 29 septembre 2014 - 02:09
I'm with Jeremiah as well, aliens need to be more than simply taking one aspect of human culture, expanding it to encompass their entire species and than throwing some forehead ridges, or pointy ears, or spots on them and calling it a day.
Another thing that needs to be avoided in relation to Star Trek (IMO), is the constant depiction of humanity as the Mary Sues of the setting. We don't need the humans being the only species in the setting that are apparently capable of love, or creativity, or having the capacity of pursing multiple fields of study (warrior, scientist, politician, businessman, etc). We don't need the humans going out and showing how 'incorrect' all of the other alien species are and that only by becoming like us can they truly be happy.
#21
Posté 29 septembre 2014 - 04:43
I'm with Jeremiah as well, aliens need to be more than simply taking one aspect of human culture, expanding it to encompass their entire species and than throwing some forehead ridges, or pointy ears, or spots on them and calling it a day.
Another thing that needs to be avoided in relation to Star Trek (IMO), is the constant depiction of humanity as the Mary Sues of the setting. We don't need the humans being the only species in the setting that are apparently capable of love, or creativity, or having the capacity of pursing multiple fields of study (warrior, scientist, politician, businessman, etc). We don't need the humans going out and showing how 'incorrect' all of the other alien species are and that only by becoming like us can they truly be happy.
Star Trek didn't really do that, because human society is nothing like the one in Star Trek.
Also prime directive.
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#22
Posté 29 septembre 2014 - 05:02
Star Trek didn't really do that, because human society is nothing like the one in Star Trek.
Also prime directive.
The prime directive was bent (if not outright broke) many times through out the various runs of the show.
While the ships' crews didn't go around teaching green alien women how to love every episode, they did comment on how 'un-evolved' (Picard's favorite term) the various aliens were compared to humanity.
Humanity in the ME setting isn't that Mary Sue-ish, but they do have several 'special snowflake' moments though out the series. Things such as being the most genetically diverse, and therefore the most suited to being smoothie-d a Reaper, their quick advancement into the Council, etc.
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#23
Posté 29 septembre 2014 - 05:59
Asari- seem to be a combination of Vulcan
No, terrible.
#24
Posté 30 septembre 2014 - 12:38
The prime directive was bent (if not outright broke) many times through out the various runs of the show.
While the ships' crews didn't go around teaching green alien women how to love every episode, they did comment on how 'un-evolved' (Picard's favorite term) the various aliens were compared to humanity.
Humanity in the ME setting isn't that Mary Sue-ish, but they do have several 'special snowflake' moments though out the series. Things such as being the most genetically diverse, and therefore the most suited to being smoothie-d a Reaper, their quick advancement into the Council, etc.
Star Trek was Roddenberry's conception of what human society could or should become. It's idealized and arguably unrealistic even as a prospect for the far future but that's what it was.
The Mary Sue behavior is a bit easier to swallow when it's substantiated by high standards.
But anyway, I agree that at the very least the genetics stuff in ME was complete hogwash, but the advancement in the Council was due to the actions of the player character, so it may not have been geared towards uplifting humanity as much as uplifting the player. It's a common concession in these kinds of games.
Perhaps having one or more alien cultures in the game which are superior in every way would be a good mitigating factor.
(It could have been done with the Reapers but then the thing happened...)
#25
Guest_Yakut_*
Posté 30 septembre 2014 - 01:24
Guest_Yakut_*
No, terrible.
Ha, you say that, but there were times I thought Liara was going to go blood fever on me...Vorik Style ![]()





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