Worried about difficulty!
#1
Posté 20 septembre 2014 - 06:36
So, Bioware, what are you going to do for the significant subset of your players who play mainly for the story? Will there be an additional extra-easy mode?
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#2
Posté 20 septembre 2014 - 06:42
I'm sure there will still be an easy difficulty setting. He was most likely talking about the difficulty from normal and up. They know that some want to have an easier time. Also it looks like that while it will be harder, you'll also have a lot more control over your actions and movement, which will also make things easier once you get the hang of the controls.
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#3
Posté 20 septembre 2014 - 06:44
While I don't play on Easy difficulty, I think it's fine for some games to include it as an option... if DA:I Easy is DA:O Normal, they should probably include a Super Easy difficulty level as well... I mean, what's the point of Easy mode if it's challenging? ![]()
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#4
Posté 20 septembre 2014 - 06:47
I wouldn't worry too much, games have tended to get easier not harder and easy mode is bound to be a cake walk. Just watch some of the gameplay demos, it's not like the players are low HP after fights.
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#5
Posté 20 septembre 2014 - 06:48
I agree. I usually only played on normal but it was nice to have the option of switching to easy if I just wanted to get on with the story.
If it is too hard as standard with no option for an easier ride it would be disappointing as a story player. I doubt that Bioware would forget this and I'm sure there will be a suitably easy difficulty option.
- EmperorKarino aime ceci
#6
Posté 20 septembre 2014 - 06:53
Well - here goes my elitist gamer comment.
I didn't find DA:O or DA:2 difficult on nightmare at all and I look forward to an increased difficulty (though I'd actually prefer it to come from game states like decreased morale - or diseased troops - or something you caused)
#7
Posté 20 septembre 2014 - 06:55
as long as i dont have to repeat phases 6 times +, i wont rage.
easy should be easy, i wouldnt worry.
- Doomir aime ceci
#8
Posté 20 septembre 2014 - 06:59
To be quite frank this concern is plain ridiculous to me. I've seen this brought up a few times before and I really don't understand the people who think like this. So if a game is challenging it isn't enjoyable. Oh please. I'm sure if you play on easy mode it can't be THAT frustrating. It is a GAME after all, which implies a risk of failure, and not some interactive movie. Trust me, if you stroll through the whole game like a walk in the park you're missing half the fun. In a lot of video games skill is determine by your reflexes and how apt you are around a controller or keyboard. Dragon age however revolves more around tactics and having your wits about you and succeeding because of this can be very rewarding. You don't need to be a skilled gamer to survive dragon age and have fun, c'mon!
- Cespar, Karlone123, Reofeir et 2 autres aiment ceci
#9
Posté 20 septembre 2014 - 06:59
Yeah, on my first go, I found Origins to be fairly difficult on normal as well. The margin for error can be particularly slim, and you could easily fail to run down the numbers of the enemy's health before they run down yours. I don't even touch nightmare, 'cause f*ck that noise lol. I scratch my head at the youtube comments about how easy the high dragon is, and maybe my controller saps away my mana (by virtue of being a controller and not the allegedly superior master race keyboard and mouse). In any case, I welcome the lack of level scaling. Screw enemies that level with you. I didn't grind through this progression to have Dan the ornery tavern thug have ogre-level health.
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#11
Posté 20 septembre 2014 - 07:02
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#12
Posté 20 septembre 2014 - 07:03
Well, ME3 had a narrative difficulty and I was able to play it on the Insanity setting with no problem, but Mass Effect games have always felt easier than Dragon Age games, to me. With that said, I never play any DA game on anything other than casual/easy. With no health regen in DAI, I hope they haven't bumped the difficulty up for casual too, as that would just outright suck for lots of people.
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#13
Posté 20 septembre 2014 - 07:04
I found DA2 to be harder on nightmare compared with DAO. Not sure how DAO got app this difficulty hype.
Yeah, DA:O as a Mage is one of the easiest games ever made if you choose the right abilities
#14
Posté 20 septembre 2014 - 07:05
I found DA2 to be harder on nightmare compared with DAO. Not sure how DAO got app this difficulty hype.
I find that Origins was a bit crippled by lacking certain features on console. Not being able to control where the party went proved to be a bit frustrating in some of the bigger battles, of which there were thankfully not too many beyond the final one.
That said, I think the high dragon in Origins was tougher than the one in DA2.
All in all though, I think much of what contributed to DA:O's difficulty was the lack of mobility compared to the DA2 characters (you actually ran slower with your weapon drawn in Origins, whereas you sped up in 2) and the occasional frustration of being knocked back, and taking long enough to get back up that another enemy could put in another attack while you recovered. In the Fade sequence, the enemy mages often took advantage of this. One knocked me back with a fireball, then another did it, then another while i was still getting up.
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#15
Posté 20 septembre 2014 - 07:09
I'm not worried about it. My first two playthrough will be oeasy/narrative/casual mode just for the story. After that, I will play on the hard difficulty
#16
Posté 20 septembre 2014 - 07:10
I wouldn't worry overly much, because Origins got easier when you got a handle on the way the combat worked. Also, don't take it to heart irt the rude people making it like if you can't play a game on nightmare one-handed and blindfolded, you shouldn't be able to enjoy a game.
It's okay. Some people play games to relax and have a good time, not stress themselves out during their hobby time.
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#17
Posté 20 septembre 2014 - 07:12
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#18
Posté 20 septembre 2014 - 07:18
To be quite frank this concern is plain ridiculous to me. I've seen this brought up a few times before and I really don't understand the people who think like this. So if a game is challenging it isn't enjoyable. Oh please. I'm sure if you play on easy mode it can't be THAT frustrating. It is a GAME after all, which implies a risk of failure, and not some interactive movie. Trust me, if you stroll through the whole game like a walk in the park you're missing half the fun. In a lot of video games skill is determine by your reflexes and how apt you are around a controller or keyboard. Dragon age however revolves more around tactics and having your wits about you and succeeding because of this can be very rewarding. You don't need to be a skilled gamer to survive dragon age and have fun, c'mon!
Combat difficulty is like pills: results may vary. How rewarding something really is depends on your priorities in the game. For myself, most of the reward lies in the story, not its combat. While I like battles and stabbing digital folks with my hero knives, it's not really my prime focus. Like, when Hawke tossed the murder knife at that slaver's neck, that was more rewarding to me than any trash mob I mowed through.
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#19
Posté 20 septembre 2014 - 07:20
The only thing I'm concerned about is the lack of regenerating health. Other than that, bring it onnn!
But for real, I can see myself dying a lot in my first playthrough. Yup.
- EmperorKarino aime ceci
#20
Posté 20 septembre 2014 - 07:25
Combat difficulty is like pills: results may vary. How rewarding something really is depends on your priorities in the game. For myself, most of the reward lies in the story, not its combat. While I like battles and stabbing digital folks with my hero knives, it's not really my prime focus. Like, when Hawke tossed the murder knife at that slaver's neck, that was more rewarding to me than any trash mob I mowed through.
If you 'mowed' through a mob it suggests to me that it was too easy. What I'm saying is that there is both reward in story AND in challenging gameplay.
- Cespar aime ceci
#21
Posté 20 septembre 2014 - 07:29
I actually take those elitist comments personally. As if it would take anything away from their enjoyment if the story players have their super-easy mode. Unless they take enjoyment in seeing others fail, which I think is a detestable attitude in a single player game.I wouldn't worry overly much, because Origins got easier when you got a handle on the way the combat worked. Also, don't take it to heart irt the rude people making it like if you can't play a game on nightmare one-handed and blindfolded, you shouldn't be able to enjoy a game.
It's okay. Some people play games to relax and have a good time, not stress themselves out during their hobby time.
Also, what i find rewarding is f r me tosay, not for others, damn it!
- DalishRanger, They call me a SpaceCowboy, Gold Dragon et 20 autres aiment ceci
#22
Posté 20 septembre 2014 - 07:30
The only thing I'm concerned about is the lack of regenerating health. Other than that, bring it onnn!
But for real, I can see myself dying a lot in my first playthrough. Yup.
I don't like dying. It's why I always play DA games on casual. I feel like if I die while playing on casual, then it wasn't really casual gameplay. ![]()
Generally, higher difficulty usually just translates to longer battles with enemies that take muuuch longer to kill. When I'm mostly playing a game for the story, I don't feel like mucking around and having every fight take a long time to finish. I like to spend more time talking in DA games than fighting.
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#23
Posté 20 septembre 2014 - 07:31
What interview are you talking about?
I remember some dev saying that the game would be more difficult than DAII but less than DA:O. Something like DA:I hard = DA:O normal.
#24
Posté 20 septembre 2014 - 07:31
The only difficulty I had in origins (aside from those pulling revenants) was the first ogre fight.
#25
Posté 20 septembre 2014 - 07:32
All I know is we can turn friendly fire off now. I made a thread about that awhile ago and people were so against it.
I guess having more options wins out in the end.
- PlasmaCheese aime ceci





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