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How do you determine your characters personality?


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#26
ComedicSociopathy

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A mix of 1, 2 and 3, really.

 

I can't imagine creating a character based on myself. Seriously, it would would be like having Shaggy from Scooby Doo be the main hero in a fantasy story. 

 

It would be a mix of pathetic and hilarious. 

 

Me: So, uh, why can't we just run away to the Anderfels. 

Alistair : Because were the only Wardens left to defeat the Blight in Ferelden. 

Me: Yeah, about all that.

Me: I'm totally all about just leaving everybody here to die so I can run off to relative safety.

Me: You cool with that, bro?

Alistair : Wow I think I actually hate you more then Morrigan. 


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#27
TheTurtle

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I usually wing it, but this time around I'll be doing numbers 2 and 1 for my first few playthroughs after that I don't know. I usually do a fail playthrough and then one where i choose decisions that I haven't done in previous saves, but since I already have four completely different playthroughs planned I don't think the latter will be necessary.



#28
KC_Prototype

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I go with 2 and 4. First character is based off of but more fantasize and the rest I plan them out.

#29
BraveVesperia

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A combination of 1 and 3. I'll use a character from a different setting as my starting point, so I've got a general idea about their personality, morals, etc. But when I'm actually playing, I can't stick to that rigidly, so I let them branch out a bit and see how it develops. So they might end up more humorous (Hawke), more pragmatic (Warden) or more self-confident (Shepard) than the character I originally planned.



#30
MissMayhem96

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I don't do self-inserts, I usually plan out my PC's before I play the game. CC is really helpful too, my artistic ability only goes so far.


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#31
SmilesJA

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I just make it up as I go along.



#32
Tishina

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A bit of 2 and 3. I look at a background story for a race/class I'm considering, then try to think what sort of general personalities might have been shaped by that background that logically could survive in the game's opening situation. Then I look at potential love interests for that race/class and see if I can see an interesting combination (this can include interesting MIS-matches as well). If I come up with a combination I think will be fun, I try to give that person a bit of background and a better defined personality in my head so I can RP each PT as unique. However, this can and often does take place when I sit down at the CC and can happen while I'm creating how the character visually. My first PT or two for DAI will be mostly 2, though. I don't do self-inserts generally, and I don't intentionally draw on fictional characters.



#33
AlexiaRevan

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It depand on the game . In DAO for exemple , the beginning set the tones . Then , some more research about for exemple the city elf origins . And that made me find peoples who gave me a good reason to play a city elf that wasn't all human hater and full of wanna kill everyone (which is what I was doing everytime) . I find some games more restrictive then others . 

In DA2 , I had an easier time making up my 3 Hawkes . Hawke tone (sarcastic , noble , jerk) helped me flesh out a good reasons for their actions..and what morale compass they had . 

The game I had the most fun tweaking stories for , was probably Mass effect with the 3 background and the 3 reps . I looked those as well , and had alot of fun seeing peoples mix and match and give their reasons as to why . 

I have around 20 f!shep with differents stories , similar romance but different reasons an morale compass .  ;)

 

There are games , where my imagination fail me though . Skyrim is a good exemple . Even though I had a good background for some of my charachter...the game being soo big , the dialogue being limited in tone....they really didn't make it far and died often . (as in delete) . So yeah , I generaly go from what the game give me..and work with it and around it and come up with something . Although this forum has been a hive for inspiration..I have so many females Inquisitor ..cant wait to try them all out :wub:  



#34
KoorahUK

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I don't do self-inserts but I'd be lying if I said my fantasy Avatar's were never influenced by my rl personality.

Thats said I usually try to form the personality first and then try to build the character in the cc that projects that personality.

#35
Dabrikishaw

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Whatever I feel like.



#36
TheJediSaint

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The more flippant, the better.



#37
SerCambria358

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Whatever I feel like.

Thanks for that input

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#38
Solrest

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I do a mixture of 3 and 4, and still wait for those "say" what moments of my character saying something completely different than what I expected from the radial choice :P. Some times I miss the long text strings from KOTOR.



#39
DarkKnightHolmes

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In Dragon Age, I let the race and class decide it. An elf PC doesn't like human nobles but is nicer around other elves, a mage PC doesn't get along with Templars or a warrior PC has a more aggressive personality because they're confident in their fighting abilities.



#40
Kantr

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As myself. It's how I get the most enjoyment by being that person making the choices I would make



#41
Uprising

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Self-insert in general, I also like to play as a complet pragmasshole. Killed Mordin and lied to the Krogan Muahahaha.




I feel terrible about it.

#42
TheTurtle

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I can't bring myself to do self insert because I play to get away from myself. Plus that Inquisitor would just spend all her time reading in the skyhold and glaring at everyone who dared disturb her.



#43
Sjofn

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I ... sort of wing it? Like I'll sit down and as I'm creating my first character, I'll have some vague idea where I want to go with it but that can easily get thrown out the window about two seconds into the playthrough.

 

For example, my first warden? I was like, "Okay, dwarf noble lady. Probably no-nonsense, kinda conservative. Also likes using 2h weapons and uh ... yeah, we'll see." Her game started and I was like, "Oh wait, she can have a BOYFRIEND? And I'm a PRINCESS? And our love can never be? Well now she wants to reform the caste system because obviously anything that stands between her and her man is dumb, even though she was probably fine with it before that."

 

After my first playthrough I'll have a more solid idea of what kind of character I want to play and will tend to pick along those lines (THIS Hawke thinks mages Can't Have Nice things, THAT Hawke thinks both sides are dumb, etc). But that first playthrough, always gloriously winging it and being blown about. 


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#44
katerinafm

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I mostly just decide what sort of character they will be before I even start the game ('now I want to play as a funny guy' etc). Mostly in DA2, since it was easier, I just decided if my Hawke would be diplomatic, sarcastic, or aggressive, and picked those options throughout with a few exceptions.



#45
Neverwinter_Knight77

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I'd say #3 for me. I take a look at the class, race, and appearance, and predetermined backstory, and try to get inside his/her head as best as I can. Sometimes I do put a little bit of myself in there, though.

On the other hand, my city elf is based on my Neverwinter Nights character, and my human noble is based on myself.

I mix it up, I guess.

#46
Hobbes

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A combination of 2, 3 and 4, for my first playthrough at least.  For that first one I usually like to insert a little bit of myself in there and make some for the choices I would make and the ones I think are right but I still have a basic character and personality I play with as well for other moments (maybe a little confusing, but it makes sense to me lol).  Then for others I usually go with 2 and 3, I'll have a basic construct of a character, a few traits and ideas, but then I usually wing it from there and build on the characters personality as I go. 



#47
veeia

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I will wing it on the first PT, mostly because I don't know the variety of options we will be given. In DA:O, I could build a backstory/personality and reasonably stick with it, but DA2 & the Mass trilogy was much more limited, and I found it more fun to build up characters after the first playthrough, when I knew the range of character interactions I'd have instead of getting frustrated off the bat that the idea I had wasn't working. I know people headcanon around these things, but I find it infinitely more satisifying if I can select appropriate dialogue options in game instead of constantly going "Well, Hawke really meant it *this* way and then had a conversation with someone else later about it" blah blah. 

 

Basically, I need to know what kind of roleplaying experience the game will offer before I define a role. 



#48
Snook

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Usually I think up a personality, morals, values etc. for a character beforehand, sometimes even when I just see their finished appearance for the first time. Then I wing it from there.

Don't like projecting myself.
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#49
Hizoku

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For me it usually depends on how they turn out in the CC, some looks just tend to make me give them certain personalities.


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#50
Hellion Rex

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More often than not, I just do self-inserts cause they're pretty fun for me. So I base my Inquisitor's personality off of my own.