I ... sort of wing it? Like I'll sit down and as I'm creating my first character, I'll have some vague idea where I want to go with it but that can easily get thrown out the window about two seconds into the playthrough.
For example, my first warden? I was like, "Okay, dwarf noble lady. Probably no-nonsense, kinda conservative. Also likes using 2h weapons and uh ... yeah, we'll see." Her game started and I was like, "Oh wait, she can have a BOYFRIEND? And I'm a PRINCESS? And our love can never be? Well now she wants to reform the caste system because obviously anything that stands between her and her man is dumb, even though she was probably fine with it before that."
After my first playthrough I'll have a more solid idea of what kind of character I want to play and will tend to pick along those lines (THIS Hawke thinks mages Can't Have Nice things, THAT Hawke thinks both sides are dumb, etc). But that first playthrough, always gloriously winging it and being blown about.
I was gonna write my own explanation, but yours is so perfect (I had that exact thing happen with the dwarf noble!) and it lets me be lazy.
I do a combo of 3 and 4 for my first playthrough. It's less about putting myself in the game and more about making the character someone I relate to really well. Like an AU avatar, I guess. Snarky Hawke was pretty much perfect for me and I'm hoping for similar options in DAI.
I actually find it kind of confusing that people can plan out characters before they play the game. I can't do that until I see what my options, backgrounds, and so on are.





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