Double-plus on alternate history, then. Anything to spur Eirene into a history post.
oh you
History is far too sensitive a subject to tackle unless you reeeaaaaallly know your stuff.
I don't think so, because most people who might complain don't know enough to do so.
Likewise, you can write historical fiction without in-depth history.
Most people do. The problem, as I see it, is
why. Why change things that don't need to be changed?
Sure. But I'd say history is more open to critique than science. Look at the flack the AC games get for a few things here and there. And besides, it's harder to writer (I'd say.) Science requires no interpretation, history does. Not to mention all the ethical and social problems which come from said representation.
If BioWare were to make a game set in Nazi Germany, they'd have to be careful in how they represent Germans and how they handle the social situation within.
Science requires facts that don't budge an inch. Helium has two electrons, and that's final. Helium doesn't have three electrons in one book and six in another. Helium isn't called a jerk by Hydrogen but a legend by Oxygen.
So yeah, in-depth history is possible. But the research would be far more extensive and not to mention required. People can watch sci-fi without in-depth science. We've been brought up by Star Wars and other stuff to teach us that. But god forbid you attempt a realistic historical setting with accurate events or you're just asking for some backlash.
Then again, I could be overdoing it.
People seem fine with Braveheart.
Stirling was fought by a bridge...
No one seemed to care.
I think that the AC games got rather more wrong than "a few things here and there". But I agree most with your last few comments. People - the general public - don't care if you get the history wrong. They don't know the history, either, and they're apt to dismiss complaints with the claim that focusing too much on getting the history right would detract from the story somehow. (Yeah, tell me another one.)
Admittedly, "getting the history right" means different things to different people; you highlighted ethical concerns, but many fictional portrayals of historical or alternate-historical events can't even manage to get a good idea of the basic way the world works.
BioWare could probably make a game in a historical or alt-historical setting that would pass enough factual muster for the overwhelming majority of their customer base. It probably wouldn't be the same for me. Hell, when they made games in a
fictional setting that already had an extensive history, their games didn't pass factual muster for me. KotOR and SWTOR messed around with
Star Wars history a
lot. Ah, the things that mattered to me before Disney nuked the franchise.