This game will function exactly the same way as the previous ones? example:
- the game completely oriented to party play
- any solo play attempt will be going against the game mechanics (in Origins we had one or two full time stuns impossible to solo) (the devs didnt even think about solo when create the encounters)
- you can solo play, but will require determination, put companions on hold sometimes (because sometimes they are forced to party)
Or Inquisition have any kind of change regards solo? That make more friendly for people who wanna go alone





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