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Need help with my custom Shep


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#1
aderingflerger

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I've been doing another playthrough of ME1 and ME2 with my custom Renegade Shep. I've pretty much became attached to him when I made him years ago. He's the Sheperd I've went with since ME1 first came out.

 

nvLwZLF.jpg

(Glorious renegade face)

 

So I completed ME2 and just recently finally bought ME3, imported him and this was the result.

 

My6F4LP.jpg

(What)

 

I dont think I can really do much about the face but the real problem is the hair. I dont know why the awesome spiked hair was replaced with what might have been Bailey's ME2 hair.

 

He doesn't feel right without that spike hair...

 

 

I've been looking through hair mods but I cannot find what I'm looking for. So does anyone know of any hair mods that contain the spiked hair?



#2
Farangbaa

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Yeah.. that haircut was ruined. It's not even in ME2 anymore, I think, you can only import it. Why this doesn't hold true for ME3, I dunno.



#3
RMAM

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I am not sure if the codes are correct but http://www.facesofga...guide/show/id/4 but these are codes for ME2 don't know if would work on ME3. They have the sarge spike that looks like Baileys hair there.



#4
aderingflerger

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I tried that and it doesn't work. Just causes an invisible Sheperd. So the hair isn't in ME3 at all.

 

Extracting it from ME1 and modding it in ME3 is the way to go. I would do it myself if I knew how.



#5
RMAM

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hmm that is strange cause you can use other npc hair and that is definitely the hair that Bailey uses. I will look around and see what I can find.



#6
RMAM

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Ok if this is what I was told on another forum. 

 

 
EDIT: I believe the mesh is BIOG_HMM_HIR_PRO_R.Hair_SargeSpike.HMM_HIR_Ssk_02_MDL (If not, 01_MDL), which would put the texture as BIOG_HMM_HIR_PRO.Hair_Sarge.HMM_HIR_Sar_Diff, and the mask is the same.
 
In other words. 
Mesh:       BIOG_HMM_HIR_PRO_R.Hair_SargeSpike.HMM_HIR_Ssk_02_MDL (if does not work try 01_MDL)
Hair Diff:     BIOG_HMM_HIR_PRO.Hair_Sarge.HMM_HIR_Sar_Diff
Hair Mask:  BIOG_HMM_HIR_PRO.Hair_Sarge.HMM_HIR_Sar_Diff
 
Hope that helps


#7
aderingflerger

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I tried that but in the texture perameters there is no Hair Diff or Hair Mask to edit. And just adding in both those meshes causes an invisible shep that's under the map.

 

I've uploaded my save file if anyone wants to muck around with it themselves.

https://www.dropbox....eb2f0f.zip?dl=0