Posible way to stop stolen copies of games
#1
Posté 24 janvier 2010 - 05:05
#2
Posté 24 janvier 2010 - 05:07
#3
Posté 24 janvier 2010 - 05:07
#4
Posté 24 janvier 2010 - 05:08
never mind the fact that it doesn't prevent stores from breaking street date. if scientist invents teleportation then delivery can be made 24hrs before launch and it will solve the problem
#5
Posté 24 janvier 2010 - 05:10
#6
Posté 24 janvier 2010 - 05:12
and it cost about 40 billion a year to run,so if EA for instance did this expect game prices to go up
by like 40 dollars.
#7
Posté 24 janvier 2010 - 05:13
#8
Posté 24 janvier 2010 - 05:13
Sammythedestroyer wrote...
I used to work for ups worldport,which handles about 98% percent of the worlds packages
and it cost about 40 billion a year to run,so if EA for instance did this expect game prices to go up
by like 40 dollars.
I doubt it because the would pretty much spend a little less money to ship them through someone
#9
Posté 24 janvier 2010 - 05:15
"There isn't a way you're going to stop this. Once its released, it will inevitably be put onto the internet to be pirated by others. I mean seriously, why waste the brain power on topics like this. People will steal anything they can possibly get away with, especially with the economy in such a horrible state."
Are you trying to justify it?
Modifié par Borschtbeet, 24 janvier 2010 - 05:16 .
#10
Posté 24 janvier 2010 - 05:15
#11
Posté 24 janvier 2010 - 05:16
you can't just snap your fingers and expect things will ship in XYZ time frame. being able to instantly teleport items from point A and point B will solve this because at most you'll be 24hrs early as opposed to 1 to 2 weeks ( most overseas mail from Aus takes 1 to 2 weeks to get here and vice versa )
#12
Posté 24 janvier 2010 - 05:16
#13
Posté 24 janvier 2010 - 05:17
Unato wrote...
as i said ppl are getting the games early because stores are breaking street date, you can't really solve that because you have to ( logically ) fly massive amount of game units around the world
you can't just snap your fingers and expect things will ship in XYZ time frame. being able to instantly teleport items from point A and point B will solve this because at most you'll be 24hrs early as opposed to 1 to 2 weeks ( most overseas mail from Aus takes 1 to 2 weeks to get here and vice versa )
That's something the gaming industry need to get on top of gamestop and other retailer's asses to stop that crap
#14
Posté 24 janvier 2010 - 05:18
Borschtbeet wrote...
Zack Ross wrote...
"There isn't a way you're going to stop this. Once its released, it will inevitably be put onto the internet to be pirated by others. I mean seriously, why waste the brain power on topics like this. People will steal anything they can possibly get away with, especially with the economy in such a horrible state."
Are you trying to justify it?
Am I trying to justify it? No, I'm saying why worry about it. It will inevitebly happen. Its part of the human condition. Besides what the OP fails to realize is these aren't STOLEN copies, they are sold early by retailers, the person works at Gamestop/EB Games/Walmart/etc and so they take it home, crack it and leak it. This happens once its at the retailer. Changing the shipping company isn't going to do a whole lot. There are much bigger issues to worry about in the world going on today than if people are pirating games. Seriously, not even in the god damn top ten.
#15
Posté 24 janvier 2010 - 05:20
#16
Posté 24 janvier 2010 - 05:20
#17
Guest_Ethan009_*
Posté 24 janvier 2010 - 05:22
Guest_Ethan009_*
Zack Ross wrote...
Borschtbeet wrote...
Zack Ross wrote...
"There isn't a way you're going to stop this. Once its released, it will inevitably be put onto the internet to be pirated by others. I mean seriously, why waste the brain power on topics like this. People will steal anything they can possibly get away with, especially with the economy in such a horrible state."
Are you trying to justify it?
Am I trying to justify it? No, I'm saying why worry about it. It will inevitebly happen. Its part of the human condition. Besides what the OP fails to realize is these aren't STOLEN copies, they are sold early by retailers, the person works at Gamestop/EB Games/Walmart/etc and so they take it home, crack it and leak it. This happens once its at the retailer. Changing the shipping company isn't going to do a whole lot. There are much bigger issues to worry about in the world going on today than if people are pirating games. Seriously, not even in the god damn top ten.
Not even in the top thousand to be honest. <_<
#18
Posté 24 janvier 2010 - 05:22
And before you reply with ...."well that'll never work just look at the DLC fiasco", given time and a bit of patience(on the beta testers part) this could actually be feasible.
On a similar topic, you would have part disc(not enablable) and part downloaded, without both you have nothing.
#19
Posté 24 janvier 2010 - 05:22
llinsane1ll wrote...
Wow you guys are stupid, I didn't say it will stop piracy, I'm talking about ****ing stealing the games that are manufactured, costing alot of money, to stop that from happening, or dramatically reduce the chance of it happening, if the gaming industry forms a company that ships the games. So it stops games from being put up BRFORE RELEASE DATE, not stopping it from being DL from sites all together.
Funny you call others stupid...without thinking yourself.
Do you really think it would be cost productive to create this "shipping only for games" company instead of letting those stolen copies go?
Think about that.
A few hundred or so stolen copies VS. Starting up a company(per se) in order to ship ONLY games....
#20
Posté 24 janvier 2010 - 05:25
#21
Posté 24 janvier 2010 - 05:26
abadomen wrote...
llinsane1ll wrote...
Wow you guys are stupid, I didn't say it will stop piracy, I'm talking about ****ing stealing the games that are manufactured, costing alot of money, to stop that from happening, or dramatically reduce the chance of it happening, if the gaming industry forms a company that ships the games. So it stops games from being put up BRFORE RELEASE DATE, not stopping it from being DL from sites all together.
Funny you call others stupid...without thinking yourself.
Do you really think it would be cost productive to create this "shipping only for games" company instead of letting those stolen copies go?
Think about that.
A few hundred or so stolen copies VS. Starting up a company(per se) in order to ship ONLY games....
I was saying that in response of kind of trailing off from what I was really trying to say
#22
Posté 24 janvier 2010 - 05:28
Pastorbullfrog wrote...
If I'm reading this right, I think the OP is trying to come up with a solution to people stealing copies of the game while they are in transit to the stores. I'm... pretty sure that's a non-issue, OP. People don't rob delivery trucks to get these games.
Most likely not but those people who work there probably report those boxes as never being recieved, because people DO take packages and sell/keep them
#23
Posté 24 janvier 2010 - 05:28
#24
Posté 24 janvier 2010 - 05:28
ohupthis wrote...
how about creating a multi-part installation system(don't start with me), that involves two or more installation locations to enable onboard content?
And before you reply with ...."well that'll never work just look at the DLC fiasco", given time and a bit of patience(on the beta testers part) this could actually be feasible.
On a similar topic, you would have part disc(not enablable) and part downloaded, without both you have nothing.
unless download quota increases dramatically across the board for all Australians, anything which involves downloading more then 500 meg of data will be hopeless. while most gamers would prob have very large data caps, it would be stupid to lock out high school / uni students and those with lesser internet coverage
#25
Posté 24 janvier 2010 - 05:29




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