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How do you casual/easy players feel about posting gameplay?


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#1
Geth Supremacy

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The talk about gaming and its "difficulty" lately has be so curious I cannot stand it.  I would never make fun of someone just because they aren't good at a video game (unless its MP and you are on my team...then you are the bane of my existence and all that is evil in the world :lol: joke)...I mean in the grand scheme of things...how important is it how good you were/are at that Dragon Age or Mass Effect game?

 

Anyways like I said its eating me up how someone can play ME or DA on easy and die.  I really need to see how it happens as I cannot piece it together in my head aside from....you didn't level your guy up?  You refuse to get constitution?  You stand in the open and shoot?  You try to steal items constantly while battles happen? I just don't know....but i need to I really do.  It's confusing to me and theres nothing I can do about it.

 

I was wondering if any of these gamers would be interested in making a video of them playing?  Many here may want to offer a few pointers on how you could improve or better ways to set things up?  I wouldn't troll anyone or anything, I'm just intensely curious as to how this happens.

 

It seems many here take my posts negative.  This post is not negative it is genuine curiosity with some humor be it good or bad mixed in.  Nothing more, nothing less.  I'm not trying to talk down to people.


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#2
drummerchick

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Purely speaking from my own experience, most of my deaths in Origins on Easy Mode were a result of me not paying attention to the group. I had never played a party combat type of game (that wasn't MP), so during my first playthrough I was pretty oblivious to my companions and just let the AI take care of that.
And in some instances (mostly in Deep Roads), party members would get caught on something and I never even noticed they weren't helping kill things.

I'm also, admittedly, more of a "button masher," so I really didn't take advantage of pause & play tactics or the isometric camera view either.

Additionally, friendly-fire AOE spells like Fireball and Cone of Cold (while not doing actual damage to party on Easy Mode) either knock my party down or freeze them, making them vulnerable to baddies out of the spells' blast range.

I'm happy to say, subsequent playthroughs went much more smoothly, and  I even earned myself that achievement for not dying!
I know, it was still Easy Mode, but don't take away my sunshine!

So, I'd say for myself, it was an issue of inexperience. But, I eventually learned how to utilize party tactics and adapt myself to a new style of play. Learning is fun! :D


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#3
Kirasdream13

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I have to agree with drummerchick; I never encountered that type of gameplay before and kept dying even on easy.  However, once I played through the game and figured out strategies for scenarios with certain team members, I was able to scale up the levels.  I think it's more about people not having much experience with the gameplay or maybe getting frustrated with it.  Dunno about posting videos about it; you are perfectly civil, but I won't assume the rest of the internet would be.  Would be a good idea though for newbies (and maybe encourage them in case they were holding back from playing the game due to difficulty).


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#4
KC_Prototype

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I'm pretty sure casual players don't follow the forums
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#5
Lebanese Dude

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Many people here couldn't give a fig for combat, so they just blitzkrieg everything and pray they survive to get to the next story bit.

That's it really.
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#6
Geth Supremacy

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I'm pretty sure casual players don't follow the forums

I mean casual as in the difficulty setting casual/easy/novice.


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#7
KC_Prototype

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I mean casual as in the difficulty setting casual/easy/novice.

Oh, then allow me to put my two scents in.
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#8
sangy

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Who cares?  It's a game.  Play the way you want and don't worry about how others play or why that play that way. 


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#9
KC_Prototype

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I beast and feast mostly on normal. I only die a few times because of bs and occasionally of me missing something. I remember in DA2, fighting bloody mages sucked because they always used that bs of a move Crushing a Pinion ( I use it but hate when the AI does it) and it basically kills you. So damn frustrating.

#10
EmperorKarino

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The talk about gaming and its "difficulty" lately has be so curious I cannot stand it.  I would never make fun of someone just because they aren't good at a video game (unless its MP and you are on my team...then you are the bane of my existence and all that is evil in the world :lol: joke)...I mean in the grand scheme of things...how important is it how good you were/are at that Dragon Age or Mass Effect game?

 

Anyways like I said its eating me up how someone can play ME or DA on easy and die.  I really need to see how it happens as I cannot piece it together in my head aside from....you didn't level your guy up?  You refuse to get constitution?  You stand in the open and shoot?  You try to steal items constantly while battles happen? I just don't know....but i need to I really do.  It's confusing to me and theres nothing I can do about it.

 

I was wondering if any of these gamers would be interested in making a video of them playing?  Many here may want to offer a few pointers on how you could improve or better ways to set things up?  I wouldn't troll anyone or anything, I'm just intensely curious as to how this happens.

 

It seems many here take my posts negative.  This post is not negative it is genuine curiosity with some humor be it good or bad mixed in.  Nothing more, nothing less.  I'm not trying to talk down to people.

 

i was already worried about the difficult of the game after they announced how we won't regen health like we did before, and you'll have to gauge if you should keep questing/exploring the area or return back to skyhold. and that will be a factor in the game. this difficulty thing makes it sound like they are trying to make the game super hard. its probably from all the complainers about how dragonage 2 was super "easy" on all difficulties. i've certainly heard alot of people say as such. while i'm really good at tactics and strategy for characters/party for origins and 2, it doesn't mean i don't have some difficulty with the game. as for actual difficult parts, i'll use dragonage 2 as an example, dueling the arishok, and the high dragon fight in the final year. the main problem i had with the arishok was that he heals himself during the fight. as for the high dragon fight, the damn high dragon flies up to a cliff where you can't reach it and it just hits you with fire balls and you can't do much about it. i did beat both of those fights, but my point was they put a particularly difficult part that didn't exactly have to do with tactics of the game. 



#11
M i l k y

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Ehh, I play DA:O on easy mode every time. I'd rather skip through the combat as quickly as possible since it's dreadfully boring. Tbh, parts of DA:O are pretty hard even on easy. >.>

 

I play DA2 on at least hard though. Much more fun.


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#12
Aunty Social

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I died on easy a lot in Mass Effect 3 and Dragon Age O/2.

 

I dislocated my thumb some while ago, and it never healed properly, so I have issues with steering, and would faceplant into stupid stuff or I couldn;t push the stick to move at all because my saddle joint would freeze up (that sucks).  I then switched to PC, and did not have nearly as much issue.  But, you wondered why I died on easy, so there you go.  :)

 

So if I was to controller again, there is not any sort of pointer on this earth that could make it better.  On PC I do Insanity just fine (except that retake earth mission on ME3 with the reapers chucking grenades into my shuttle before the door was completely open.... bastardos).


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#13
Darth Krytie

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No one is born with the knowledge of how to make really good builds. And if it's your first time playing, sometimes the level-up stuff is a bit confusing. I know I've benefited from guides on making good builds. But when you get a game new, sometimes there's no guide. And if you're new, sometimes you might not even know you need one.


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#14
KC_Prototype

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Ehh, I play DA:O on easy mode every time. I'd rather skip through the combat as quickly as possible since it's dreadfully boring. Tbh, parts of DA:O are pretty hard even on easy. >.>
 
I play DA2 on at least hard though. Much more fun.

That is a very reasonable reason, I love DAO but the combat sucks.
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#15
katerinafm

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Certain players haven't been practicing in other games a lot to be instantly familiar with how party based combat works or combat where you have to manage your party/character.

I play on hard mode now on Origins, but I did start on casual because at the time I hadn't played that many other games like that to practice. I think it's mostly like that. Others also literally don't care for combat and in result don't care to get better at it. That's also fine. There are many different types of players.



#16
Devil's Avocado

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From my experience and also watching others who play DA (or any kind of RPG) for most the answer seems to stem from still getting used to the game or lack of experience with RPGs. I remember my first party based RPG and died so much (I was 6) Didn't even know there was such a thing as healing potions or that I could change armor. Heck, I was bad at pokemon and that's not your typical party based RPG.

 

When I played DA:O for the first time, I played mostly on normal due to knowing a thing or two about RPGs but didn't even know you could change tactics so I always died at bosses and had to lower the difficulty for those parts.

 

As for making a video, well there is a section or the forum just for those having a hard time with the game, if they wanted the help they could seek it out.



#17
LastFadingSmile

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Well I can't speak for everyone, but when i die on Easy it's probably because I was watching Netflix in the other monitor.


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#18
Gtdef

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The problem with a newcomer making builds is that the reality of the game doesn't really fit the description on the tooltip. I noticed this in Original Sin. I made a rogue in Original Sin and decided to just pump dexterity and speed. Wroooooooooong. Rogue abilities that have attribute requirements suck ass. The most powerful attack is the basic hit, you can have a teleport and a skill that boosts your damage output 50%. So essentially, get enough int and you are a better rogue than a dexterity one. On the dexterity playthrough I was feeling extremely useless, and I quit very early. On the second playthrough I destroyed everything.

 

In wasteland 2, skills are the most important thing in the game. Extra offensive attributes give abysmal bonuses (1% hit chance), while skills give 6%. So what's the point of increasing coordination when I can increase intelligence to get more skills?

 

In fallout nv, I thought luck was a dump stat. Some extra critical chance, who cares. Didn't know that if you get high luck, you just spin the roulette and get instantly rich. Also I wanted to play a sniper, didn't know that I needed that much strength to use the Anti-Materiel. It's impossible to make a good build from the get go. And while for some games this may be good, for others it's just exhausting. 



#19
WardenoftheFade

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My first main character was injured about 20 times through the whole game and who knows how many times I died? It wasn't a lot, but it certainly happened. Yes, I was playing on casual mode.

Dragon Age Origins is the FIRST console game I have ever played, unless you're counting Mario Kart and some bits of Ocarina of Time that I played when I was younger. I just started and finished the whole Dragon Age series in about two months this past summer. All things considered, I think I did ok. My friends have labeled me "joystick challenged". They're quite right. I've managed to skip gyms accidentally in Pokemon and slipped into an extra bonus level in Journey when the controlled was shoved into my hand and I was abandoned by my friend for a total of five minutes. Needless to say she was baffled upon her return. I'm happy to joke around about my incompetence with them.

I'd have to agree with drummerchick, a lot of the times that I died I just wasn't paying attention to my group. I let the AI handle things. I also have little to no interest in traps. Or throwing things. Or special salves. For a first time gamer it just seems like a lot of detail and much of it is never really explained in game. I was also trying to deal a lot of damage as a mage for a good chunk of the game, until I realized that the beauty of playing a mage is freezing or stunning or putting to sleep other enemies, or using AOEs well. I really just think it takes time to learn the game. Does that mean I'm going to move from casual mode? No, probably not. I play the game for the choices and the storyline, more like a livelier choose-your-own-adventure story than anything else. I think DAI will be the same way--it'll take a minute to get a handle on, but after a while casual mode will probably be just that--casual.

As to your question, would casual players post a video? I'd be happy to, if I played on PC and not Xbox. I'm comfortable with laughing at myself over video games, though I haven't died in the game more than once or twice since that first run through. I don't need any advice. But I do think that posting a video of you screwing up over and over does just invite assholes to attack you.


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#20
AlexiaRevan

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I play alot of games , so being a noob doesn't last long for me . Since I grasb the mechanism fast often . I play on easy to get the story at first . Then Normal , and once I unlocked all the difficulties (and suffered like hell on Insane)......all my playtrough afterward are on Hardcore . 

The only part where I suck even if I play alot of games , is that I have a tendancie to be careless (and rush alot)  lol and end up getting everyone in my party.....dead . 

In Strategy games , like Civi it's far harder to be careless (well unless you don't build unit and some barbarians heading to your capital) but each one get a turn , help alot in creating a strategy . In Kotor 1 (or2 don't remember) , you could choose that the game pause at each turn (to help you out ) . 

So yeah , my mistake often is that....I play as a Vanguard (blast your way in) too much ...oops ! just walked in a trap ! :lol:



#21
Spectre Impersonator

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I typically play on Casual because I don't have the patience for what is ultimately not very stimulating gameplay, especially in DAO. So boring. -_-

 

That said, beating it on Nightmare isn't especially hard, just requires patience to equip everybody with the most effective gear and giving orders to the squad (which don't work half the time), plus doing a good bit of kiting and health potions. It's just not worth all the hassle when I play for the story. If the gameplay was fun, then sure, I'll play on Normal or harder every time. Like ME3.

 

Inquistion looks to have better gameplay so I plan on starting on Normal and seeing how it goes from there.


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#22
nightwolf667

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Well I can't speak for everyone, but when i die on Easy it's probably because I was watching Netflix in the other monitor.

 

I feel ya.

 

The first time I go through any RPG, I tend to die a lot even on easy. My party members die often, and my PC rarely. It's a matter of learning the systems and finding a playstyle I enjoy. I died like crazy the first time I played Dragon Age: Origins on the X-box. It was miserable. I eventually solved the problem by switching to the PC, but I still kill Alistair pretty regularly with aoe mage spells like fireball (because I don't I care). Honestly, I don't ever raise the difficulty on a game unless I really enjoy the challenge in the gameplay. Bioware games have never given me any incentive to raise the difficulty. I find the monotony of combat in DA:O and DA2 very relaxing on easy/casual. Bodies explode, blood gushes everywhere, it's fun, it's satisfying,and I can play for five to ten hours without my hands giving out on me.

 

I once had my soul consumed when I first fired up Mask of the Betrayer because I didn't realize I needed to pause after every action or when I wandered off. I had to start over. It's probably the only RPG where once I figured it out, I really considered raising the difficulty. It's far more brutal than DA:O, but the D&D systems are so very intriguing. I have a preference for speed chess over normal chess, so really like real time reactive gameplay in MMOs like ESO and the Secret World where you have to process a lot of information quickly, make snap decisions, while still playing out the long game.

 

If I die on easy, it's usually because I'm bored, tired, distracted, hungry, lacking caffeine, playing a glass cannon and forgetting to micromanage, put my brain on autopilot and suddenly hit a hard area like the Forge Master in the Deep Roads, foolishly trusting the AI, just don't care to keep everyone alive at this particular moment, or because I built Merril wrong and took her blood magic passives. (Merril! No!) <_<

 

Apathy is the real killer here, to be honest. :P


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#23
Kitterkat100

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When I first got DAO the only game I had really played had been World of Warcraft. Not only was I not use to a solo rpg, I was not use to the interface or the xbox that i was using. So it was a lack of familiarity with the game type and system. Now I mostly play on hard, and that one time on insanity, but we don't talk about that.

#24
DalishRanger

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It's strange; in real life, I'm fantastic at organizing data, planning, managing a project. I have a great attention to detail. But, this bites me in the ass in games. I find myself unable to micromanage during combat because my brain just focuses on my character, and I almost never pay any attention to the party, except maybe to heal if I happen to notice they're lacking. (Incidentally, this part of the reason why I have a lot of trouble with mechanics that require me to both drive a vehicle and shoot in a different direction) The tactics system, while imperfect, does help some with this. Plus, I find while I don't exactly hate combat (I'd miss it if it were gone), in certain games, especially along the lines of DA:O, I don't have a lot of patience for it. When I play a game for a story, I want combat to pass by as quickly as possible so I can get back to the story. There are other games where I'm more focused on builds and tactics. Dragon Age simply isn't one of them. I won't ignore them, but it'll be minimal and Easy tends to put it at a nice balance of minimum tactics plus decent speed so I can both hit things and get back to the story.

 

If I want to mess with tactics and strategy as the focal point of my gameplay, I tend to turn to RTS stuff like the Total War series, or action games like Assassin's Creed where I need to put more focus on stealth and positioning myself. The story background for these sorts of games are more bare comparatively - enough to fill a good backdrop, but not really the primary focus for me. So it's easier to be drawn into the combat and planning.


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#25
DameGrace

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The talk about gaming and its "difficulty" lately has be so curious I cannot stand it.  I would never make fun of someone just because they aren't good at a video game (unless its MP and you are on my team...then you are the bane of my existence and all that is evil in the world :lol: joke)...I mean in the grand scheme of things...how important is it how good you were/are at that Dragon Age or Mass Effect game?

 

Anyways like I said its eating me up how someone can play ME or DA on easy and die.  I really need to see how it happens as I cannot piece it together in my head aside from....you didn't level your guy up?  You refuse to get constitution?  You stand in the open and shoot?  You try to steal items constantly while battles happen? I just don't know....but i need to I really do.  It's confusing to me and theres nothing I can do about it.

 

I was wondering if any of these gamers would be interested in making a video of them playing?  Many here may want to offer a few pointers on how you could improve or better ways to set things up?  I wouldn't troll anyone or anything, I'm just intensely curious as to how this happens.

 

It seems many here take my posts negative.  This post is not negative it is genuine curiosity with some humor be it good or bad mixed in.  Nothing more, nothing less.  I'm not trying to talk down to people.

 

Okay. Usually I call myself a "casual gamer" - not just because I sometimes play on casual/easy, but also because I don't play games that much and for me the inability to finish the level/kill the boss causes frustration and not "wow! challenge accepted" feelings. 

 

I'm good at games, but I'm not really good at tactics/builds. I understand basic principles of different games (like attributes for NWN or what each class is good at in ME), but I don't spend hours on the Internet trying to find out how to build a juggernaut. I just play. Most of the time I turn on auto-level for my companions (but not for my character). 

 

Most of the time I don't die on easy/casual level... but surprisingly, if I die, I die when fighting simple monsters not during boss battles. Because I know that boss battles are harder and I actually think them more interesting and I'm ready to think a little more when meeting the boss. But simple monsters? Remember DAII, when walking throught Lowtown/Darktown there are these damn mercenaries that just fall off the ceiling and there are so many of them - it's just boring. I just let my characters smash them, but I sometimes don't even notice when one of my characters lost most of the health. Result: I die. Not because it's difficult, but because I lose my focus. 

 

I don't always play on easy/casual. Usually I play on easy/casual during my first playthrough (because I want to enjoy the story and want to avoid frustration) and on my N'th playthrough (because by that point going through the same battle for the N'th time is boring). Most of the time I play on normal. That depends on the game, of course.

  • DAII was okay on normal in all my playthroughs
  • with DAO I followed my usual rule (easy first, normal later, then easy)
  • with ME3 I have tried the "story mode" then played on normal, but now only play on story mode (I found most of the battles not really interesting and playing on a different level didn't make them more interesting)
  • I have played ME2 and ME on hard level of difficulty and found it not overly hard (not to the point of frustration)

 

As for DA: Inquisition - the devs had been saying a lot of things that worry me.

  • No regeneration (as I understand there is regeneration, but it depends on the level of difficulty)
  • Less focus on healing spells (what's wrong with it?)
  • Levels of difficulty are harder than in DAO (and no word of story mode)
  • Limited number of healing potions (that I like - realism and all and I wasn't using healing potions that much in previous games... but that was because I always had a mage healer. So...)

 

Why do these things worry me? Because I'm afraid that the game is more challenging at the expense of casual players. I know, the game is not out yet, so I'm not taking the torch right now, but still. There is nothing wrong with people wanting the game to be hard/challenging/more interesting. There is nothing wrong with people wanting the game to be easy/focused on story/entertaining. That's why they invented the difficulty levels! So that people can choose!

 

And I don't think your post is negative. Many people are making fun of other players because the latter don't play the game the way they do. Well, everyone plays the game the way they want. I play games to enjoy the story, which is why I'm playing on easy level. I'm not asking Bioware to make the game easy. I'm asking to give me an option of making the game easier. 


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